nice texture on that neck and head are huge compared to the horse but
jedininjaman: Hm yeah, thought the horse in the reference image has these proportions. I found that there are a lot different breeds of horses with each their own typical proportions.
Texahol: Thanks man. I should do more of those I guess
Spend some time on the ortho's of the scout car above. I've come to realise how handy it is to have a 3d program Though I can perfectly well render it without such a program, it certainly makes the process a lot easier. Translating stuff from the render to 2d ortho's wasn't easy and took more time than I anticipated. Having a drawing table with ruler attached is really useful too. I kept the colors a bit muted and plain on purpose, so as not to mess up the lines and clarity of the drawings too much.
And a sort of work in progress. Changed some stuff on the horse that wasn't in the reference image (lengthened the legs for example) and added a rider. Needs more work, but since it started out as a study I don't feel it's fit for making it a real painting.
Nice work man the horse is beautiful, I love the sheen on his coat. The
Vehicle is nice and crisp, very cool design
keep it up and stop by sometime
Nightblue: Perspective is easy I guess I should finish that horse and rider one day..
Jedininjaman: Thanks, I'll stop by your sketchbook soon.
Quinn Simoes: Thanks
Teh Gosu: hm you're partly right, I think in the front view the wheels should've been a bit wider apart, which would solve both problems. Then again, for a all-terrain vehicle the ground clearance is pretty important.
Couple of updates today. First some lazy sketches, as I intended to tackle a landscape this week, but then I started on my IDW entry and found I liked to work on that instead.
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I've also been working on the layout and content of my portfolio, as basically I never really had one :/ I usually just gathered some stuff I had on my HD and would send that to clients or possible employers. I might have to change several of the landscape pieces, but the colors in these pieces seemed to work well together so far. I'll have to check and rewrite the text too I think.
And my sketch so far for the current IDW round: Thirteen Treasures of the Island of Britain. This actually comes from Irish mythology, but is allowed within the scope of the topic. As you may notice, it's already in the layout of my portfolio as shown above, because I intend to put it in there when finished
you very good in vehicle designs. great render job!
The perspective you give your subjects and the attention to detail (especially with regard to the robots) is pretty much amazing.
You've got such ability as far as perspective goes I'm sure you could make some really convincing lighting/shadows that would make your work more interesting to look at.
Zweidee: Thanks man
Wilbur: Thanks for the comment, I'll keep it in mind. Sometimes however I opt against dramatic lighting and all so the design is more clear, but this often makes it slightly duller to look at I guess.
Been doing a 1 hour Thunderdome on IRC for the Daily Sketch Group thread. Topic was 'personal flapping-wing flying device is known as "Hummingbird"'.
Also an update on my IDW piece. Still very much a work in progress.
Your art process is refreshingly vibrant - the organization, the thought, and the time and the effort put forth. I remember when you murdered that EOW topic. Gonna enter another one of those anytime soon?
Join us for the EOW.
New World Creation: Designers Wanted – Environment of the Week
nice sketch man,all of those is good.
Once agin amazing updates love all the vehicle desigins and renderings but i feel that that part of your portfolio reflects your skill better then your landscapes do
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damn, yoitisi I go on vocation for 7 weeks I come back and you've taken your work to a whole other level. keep it up man.
it is better to have sketched and sucked than to never have sketched at all.
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