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  1. #316
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    nice texture on that neck and head are huge compared to the horse but
    -jedi


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  3. #317
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    shanghai, china
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    glad to see you finally really pushing yourself.
    your work looks loads better for it.

  4. #318
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    Slobosaurus: Thanks

    jedininjaman: Hm yeah, thought the horse in the reference image has these proportions. I found that there are a lot different breeds of horses with each their own typical proportions.

    Texahol: Thanks man. I should do more of those I guess

    Spend some time on the ortho's of the scout car above. I've come to realise how handy it is to have a 3d program Though I can perfectly well render it without such a program, it certainly makes the process a lot easier. Translating stuff from the render to 2d ortho's wasn't easy and took more time than I anticipated. Having a drawing table with ruler attached is really useful too. I kept the colors a bit muted and plain on purpose, so as not to mess up the lines and clarity of the drawings too much.

    Attachment 420095

    And a sort of work in progress. Changed some stuff on the horse that wasn't in the reference image (lengthened the legs for example) and added a rider. Needs more work, but since it started out as a study I don't feel it's fit for making it a real painting.

    Attachment 420096

  5. #319
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    The vehicle looks great. Thanks for posting the in-betweens! It still baffles me just how you can "quickly block in" something that is correct in perspective.

    I like the expression of the horse. He has a nice, passive air about him.

  6. #320
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    Nice work man the horse is beautiful, I love the sheen on his coat. The
    Vehicle is nice and crisp, very cool design
    keep it up and stop by sometime
    -jedi

  7. #321
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    Awesome vehicle designs and renderings in post #307. Its very cool to see your process.

    Quinn

  8. #322
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    Dec 2006
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    hey guido, nice horse there. that latest design is very orthogonal, cool! designwise, i really feel that the tires are too big. i would like to see the car to be lower to the ground... i think... but maybe its me.. i guess its me hehe

    cheers

  9. #323
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    Nightblue: Perspective is easy I guess I should finish that horse and rider one day..

    Jedininjaman: Thanks, I'll stop by your sketchbook soon.

    Quinn Simoes: Thanks

    Teh Gosu: hm you're partly right, I think in the front view the wheels should've been a bit wider apart, which would solve both problems. Then again, for a all-terrain vehicle the ground clearance is pretty important.

    Couple of updates today. First some lazy sketches, as I intended to tackle a landscape this week, but then I started on my IDW entry and found I liked to work on that instead.

    Attachment 424644Attachment 424646

    I've also been working on the layout and content of my portfolio, as basically I never really had one :/ I usually just gathered some stuff I had on my HD and would send that to clients or possible employers. I might have to change several of the landscape pieces, but the colors in these pieces seemed to work well together so far. I'll have to check and rewrite the text too I think.

    Attachment 424648

    Attachment 424650

    And my sketch so far for the current IDW round: Thirteen Treasures of the Island of Britain. This actually comes from Irish mythology, but is allowed within the scope of the topic. As you may notice, it's already in the layout of my portfolio as shown above, because I intend to put it in there when finished

    Attachment 424652

  10. #324
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    you very good in vehicle designs. great render job!

  11. #325
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    Amazing stuff

    The perspective you give your subjects and the attention to detail (especially with regard to the robots) is pretty much amazing.

    You've got such ability as far as perspective goes I'm sure you could make some really convincing lighting/shadows that would make your work more interesting to look at.

    Very inspiring.
    HELP ME!
    MY SKETCHBOOK

  12. #326
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    Zweidee: Thanks man

    Wilbur: Thanks for the comment, I'll keep it in mind. Sometimes however I opt against dramatic lighting and all so the design is more clear, but this often makes it slightly duller to look at I guess.

    Been doing a 1 hour Thunderdome on IRC for the Daily Sketch Group thread. Topic was 'personal flapping-wing flying device is known as "Hummingbird"'.

    Attachment 425844

    Also an update on my IDW piece. Still very much a work in progress.

    Attachment 425847

  13. #327
    Join Date
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    Your art process is refreshingly vibrant - the organization, the thought, and the time and the effort put forth. I remember when you murdered that EOW topic. Gonna enter another one of those anytime soon?
    Join us for the EOW.

    New World Creation: Designers Wanted – Environment of the Week

  14. #328
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    nice sketch man,all of those is good.

  15. #329
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    Once agin amazing updates love all the vehicle desigins and renderings but i feel that that part of your portfolio reflects your skill better then your landscapes do
    -Demo-
    -Sketch Book Updated Sporadically-
    My Blog
    Tumbler & Wookmark (finished pieces and Cool stuff I find)
    -Facebook(always on but never post)-

    If you see me on FB, or CA Talk to me, never to busy to talk and love to hear from you, chat me up about anything (Music, Games, art, ect)
    If anyone is interested in streams or hangouts let me know!

  16. #330
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    damn, yoitisi I go on vocation for 7 weeks I come back and you've taken your work to a whole other level. keep it up man.
    it is better to have sketched and sucked than to never have sketched at all.

    Visit my sketch book at
    http://conceptart.org/forums/showthr...ghlight=Devere

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