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  1. #1
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    A Mythical Chinese Creature...(Big GIF)

    Hello everyone...

    First time posting, with my first completed sculpt! Here's something I designed for my old company while there... It is a creature design for a CGI movie. They moved on to other concepts, but I kinda liked this one, so it was a good opportunity dig out some super sculpey and paints. This is the first sculpt I've ever completed all the way from concept to paint, it's taken me 6 months on and off. At one point, he was finished but fell over... so I had to resculpt the mane. There's still a base and groundwork to think about, but the figure itself is done.

    Comments and crits would be much appreciated.

    The original design -

    A Mythical Chinese Creature...(Big GIF)

    The final painted sculpt -

    A Mythical Chinese Creature...(Big GIF)

    A Mythical Chinese Creature...(Big GIF)

    Right, tell me what you guys think!


    Cheers,
    Gene


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  3. #2
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    Great concept and execution Gene.
    I like the form and rendering of the mane you did.
    Only crit I can give would be that the skull feels a bit heavy. It might be because he is in a process of jumping, or maybe because of the way the beard goes down. Maybe if it was flowing back and a bit to the side it would work better? That's neatpicking though

    Cheers
    -> Dream In A Dream <-

  4. #3
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    Konstantinz,

    The figure's actually in a fairly static pose. I realise my original drawing was slightly off, proportion and perspective wise, and so the head's already been shrunken slightly in the sculpt. I also tried to compensate by giving him a massive neck. The mane's a little bit 'anime' in the way the hair spikes out... and I couldn't really figure out a way of making it look lighter. Thanks for the comments

  5. #4
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    great concest and realization!

  6. #5
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    Thanks OniBaka

    Here's some WIPs... forgot to post them here.

    A Mythical Chinese Creature...(Big GIF)

    A Mythical Chinese Creature...(Big GIF)

    A Mythical Chinese Creature...(Big GIF)

    A Mythical Chinese Creature...(Big GIF)

    A Mythical Chinese Creature...(Big GIF)

    A Mythical Chinese Creature...(Big GIF)

    A Mythical Chinese Creature...(Big GIF)

    A Mythical Chinese Creature...(Big GIF)

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  8. #6
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    Hi Gene Compliments ... Good Work ..... much interesting yours progress.... moreover beautiful the interlace of a human and zoomorfe anatomies

    Brava

    Saluti MAB

  9. #7
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    Wow Gene, I already posted a couple comments over at The Clubhouse, but
    I can't believe this hasn't gotta more attention over here. Once again, great
    job dude.
    Troy

    http://www.themcdevittstudio.com
    --------------------------------------------------
    "It seems like once people grow up, they have no idea what's cool." - Calvin, Attack of the Deranged Mutant Killer Monster Snow Goons

  10. #8
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    Great concept and a great looking sculpture.

  11. #9
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    Thanks again

    MAB, I'm glad you noticed the mix of anatomies... I was trying to create a 4 legged creature that didn't look canine or feline. I also thought it would be cool if the forelegs could grab things (like little villagers) with very human looking hands.

  12. #10
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    Amazing sculpt, and that hair on his forelegs is unreal. I love the paintjob too, really makes him pop... pop? Yes... Thanks for the rotating view too

  13. #11
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    Cool sculpt. Like the 360 turn. Paint job is very nice too!
    Nick Zuccarello

    Character Artist

    For God sent not his Son into the world to condemn the world; but that the world through him might be saved. (John 3:17)

    My Blog

  14. #12
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    Awesome work, man! Just one thing...how can this thing stay in balance with so much weight in the front? It's got a massive head and small legs. Again, well done!

  15. #13
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    Wow pretty sweet... so did you bake it after a while, add to it and bake again?
    Crappy stuff by me!
    Please check it out and drop advice, tell me what I'm doing wrong, and suggest things to learn!!!
    http://www.conceptart.org/forums/sho...723#post428723

  16. #14
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    Cheers guys.

    Praesagus - The hair was crazy (at one point I was rolling them strand by strand) and totally impractical... half of the finer strands broke off as soon as I touched them with my paintbrush Lesson learnt!

    Shadowwing - More than one person's commented on that... but I guess I just wanted it more stylised and figured most of the strength would come from the forelegs.. not nearly as extreme but sort of like Star Wars Ep1's Sebulba.

    Marked970 - That's exactly what I did as I wasn't too sure about how I would go about sculpting things like the mane. It was hard work getting fresh sculpey to stick onto the baked stuff, so I figure next time I'll try to get it as finished as possible and bake it all in one go.

  17. #15
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    Love it. Specially the way you added detail (hair, etc) by baking the sculpt in two stages. Nice painting job too.

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