Sketchbook: Monster on the Move - MonsterKill's Sketchbook 2007

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  1. #1
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    Monster on the Move - MonsterKill's Sketchbook 2007

    Hello there, fellow artists and critics!

    I've been checking this place for quite a while now, and I had an old account which got mutilated by a hacker of some sort.
    Anyways, I'm not very familiar with this place yet, But I did decide to start my own little sketchbook. Propably one of those rare occasions of 15 year olds having one here.
    Also, I hope there isn't any restrictions on updates. I'm not good at being precise with times. Maybe I'll update weekly. Or monthly. Or yearly. I don't know, but lets see.

    Let's start off with the sketching. Here's a quick practice on some skulls and a few basic heads plus a quick shading practice.

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    Last edited by Turisas; April 5th, 2007 at 02:45 PM.
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  3. #2
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Welcome to CA man! Nice drawings and i really hope you take part in the spirit here on CA and im sure you'll improve cause you'll sure not get any more baby critiques anymore Keep updating!

~Dile

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  • #3
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    Hey man, good start, theres not enough yet to give criticism, so just keep posting whenever you can.

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  • #4
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    Meh.... Some muscle structure doodles. Out of my head. I'll see my anatomy book for corrections later.

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    Welcome, welcome, welcome!!!

    I like the muscle studies, they look cool. Especially the shaded one.

    Cx

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    Chermilla: Thank you. I'm quite sure there's a huge amount of flaws in them, though. I'll see if I'll check today later, in the evening.


    Sooner or later today I'll add in some humanoid and... non-humanoid(?) creature, freak and/or monster concepts, people. See you then.

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  • Yes there is a huge amount of flaws in them, get a mirror and look at your own arm, if you tense your arm you'll know that some muscles grow.. the muscles that grow is always the same, only more or less exaggerated same with the whole arm kinda, it always have the same structure.. so you can learn how to draw huge muscles by drawing a lot from life and studying only yourself you know. however, my advice is to get references, loomis , bridgman and hogarth is the shit to learn anatomy!

    keep it up

    ~Dile

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  • #8
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    Just a sci-fi dude doodle. Because I'm a lazy bastard.

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    A doodle that shows untold promise if worked on and fleshed out! hope we see a finished version someday.

    Good start to the book as always, im watching ya!

    Why do u stick your nose in other families business'. Come on dude don't u have any HOBBIES?

    My sketchbook beckons, ave a look see?
    http://www.conceptart.org/forums/sho...09#post1212209
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    very cool start, cant wait to see more...

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    Blade-14: Thanks. Trust me on this one: You wont see it finished. No one will.

    Looped_Warrior: Thanks. If you can't wait... eeeh... well, that's too bad. Keep on waiting.


    Edit:
    Thought of putting in an old sketch of mine just to be a prick. I changed my mind. Also, sorry for not drawing those monsters. It doesn't quite work when listening to Daft Punk. I need a Slipknot/Children of Bodom/other metal day to do so. Lets see if I find my monstrous side of the inspiration that is... well, screw it. Enough with the long message.
    Enjoy your stay.

    Last edited by Turisas; March 1st, 2007 at 07:44 PM.
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  • #12
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    Sketchy monster did on a paintchat type of a thing. Wont be finishing it. But I might use the same concept some other time.

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    Muscle structure practice and a silly head. This time with an anatomy book. I finally got some space to read that book and draw at the same time in.

    Edit:
    And dont mind that polka dude. I just felt like doing something stupid without the anatomy book.

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  • #14
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    A plague marine made in CA's sketcher. Sketchy and badly coloured. Didn't feel like continuing it any longer.

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    More Warhammer40,000 stuff. This time I designed a quick Dreadnought.

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    More designing for my WH40K army.

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    Dreadnought recreation looks real solid, love that piece. keep pushing yeah?

    Why do u stick your nose in other families business'. Come on dude don't u have any HOBBIES?

    My sketchbook beckons, ave a look see?
    http://www.conceptart.org/forums/sho...09#post1212209
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    Blade-14: I'll try to. Thanks for the comment.

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    Felt like designing a simple airship.

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  • #20
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    A monster WIP (Will post the finished picture, too) inspired by the art of Ben Olson

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  • #21
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    Next step. I really screwed up some parts.

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  • #22
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    I can see that you have played and painted a lot of Warhammer
    Both on the design on the last one, and the highlights of the last one (looks like typical "warhammer highlights" )
    Really nice work by the way, keep it up! Like your style!


    And yeah, sry for my bad english.

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  • #23
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    Hampus: Yeah, well, I don't play WH40K yet, and I have no models, but the art of GW has always inspired me... thank you for the comment. And your English ain't really that bad. Just keep practicing on the long words and language rules and you'll be good =P


    Anyways, next part of the monster... Haven't fixed the actual beast yet, I'll do that next time. Decided to do a background of sort for now.

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  • #24
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    Hay guyz, guess whut?

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  • #25
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    Oh, look, I fucked it all up! Yay me!

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  • #26
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    He's pissed, alright. You promised him cookies and you had none. Shame on you.

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    Welcome, sketchgroup no 42 member! The time of crits is upon you. Your monster at post 21 has really nice colour and tones, but in post 25, it became overly colour-dodged, so much that the nice dirty tones you had is now gone, and replaced by dark silhouettes. I would suggest that before you start sketching digitally, put a neutral background colour such as grey, so that they real whites are only left for the parts which are directly exposed to light. Just keep experimenting all the time. Great imagination!

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  • #28
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    Hey, Monsterkill! :3 I love your monster designs! That creature in post #21 is pretty sweet! I definately see some progress since you started posting in here. You are no longer using the airbrush tool and your knowlage of form and value has definately progressed. I think one of the reasons that creature in post #25 is frustrating to work with is that you originaly drew it on a white BG, then put it on a solid black BG. Most of the time backgrounds will never be solid black in real life (even at night) due to atmospheric perspective. Try saving the harsh lights and darks for the focal point in the foreground and using more muted, neutral shades in the BG.


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  • #29
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    amer-nazri: Thank you for the critique, tip and comment. I've noticed that my colourworks always have missed something when I started working on them. Never knew what. And now, as I tried out something, I noticed that the neutral background was the thing that was missing.

    Katfayheirti: Same reply as above. Thanks.

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  • #30
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    In addition to the crits by our other sketchgroupies, I'm going to offer you this one: avoid using pure black and pure white in your paintings. Also, for shadows and highlights, change the hue as well as the value. Simply adding black or white to create shadows and highlights gives a dirty, flat feeling. Think about what color your light source is and the color of the surroundings of what you're rendering.
    A simplified example: you have a green sphere sitting on a blue carpet, with golden morning sunshine coming in through the window. The lit portions of the sphere will be affected by the color of the light and will be more yellowish. The portion of the sphere facing away from the light would be more bluish, because it would be reflecting the blue of the carpet. The intensity of the hue shift would be determined by how reflective or dull the surface texture of the sphere was, but that's getting more complicated.
    I'm no expert, so take that advice with a grain of salt.
    I really like your Olson-inspired creature! I especially like those little grates in its mouth and chest. Keep up with your anatomy studies, keep imagining, and keep updating. See you around.

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