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  1. #1
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    Stop Motion Demon puppet - Finished animation on page 6, 11/08/09

    Hi

    Something I'm working on at the mo. It's gonna be a stop motion animation puppet and so will be molded and cast in silicon over an armature.

    I also plan to make a 1:1 scale articulated version of the head and shoulders for close ups.

    The projections on it's back are going to be tentacles rather than stationary shapes.

    There's some more pics here: http://www.thedarkpower.com/php/stopmodemon.php

    Thanks for looking, any crits welcome.

    Stop Motion Demon puppet - Finished animation on page 6, 11/08/09Stop Motion Demon puppet - Finished animation on page 6, 11/08/09Stop Motion Demon puppet - Finished animation on page 6, 11/08/09

    Stop Motion Demon puppet - Finished animation on page 6, 11/08/09Stop Motion Demon puppet - Finished animation on page 6, 11/08/09

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    Last edited by The Dark Power; August 11th, 2009 at 08:27 AM. Reason: Update
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  3. #2
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    Nice textures, erm ....... interesting bits

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  4. #3
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    Haha, cheers.

    I wanted it to look kinda unsettling, hence the 'bits'.

    Interestingly, this same thread got deleted from another forum I posted on because they wouldn't allow any nudity, alien or otherwise!

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  5. #4
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    Congrats, 'TDP' - That's looking really sweet!

    Any chance of some SBS's when you go to cast him in silicone?

    I've always wondered how they get the armature properly positioned within the final 'puppet'.. besides magic of course.

    Keep it up - look forward to the updates.

    la

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  6. #5
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    cool

    the character is great,

    a good amature for the stopmo will be a good challenge and could make great mouvements.
    textures and "sexual tentacles" are nicely done. are you going to cast them too?

    do you have a story?
    could your alien run? cause with these kind of legs and articulations should be nice

    bravo
    next step?

    Last edited by pijay-brown; February 22nd, 2007 at 01:48 PM.
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  7. #6
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    Lilalex - thanks. I'll try and post some step by step pics, I might be a way off from that stage yet though. I'm not sure exactly how I;ll position the armature in the mold - I've not done a silicon puppet before.

    The last two I did were sculpted over wooden artists mannequins so the articulation was already there. There's some pics here actually, if anyone's interested: http://www.thedarkpower.com/real10 main2.htm

    Pijay-brown - thanks also. All the tentacles are temporary at the minute. I plan to cast them as seperate pieces otherwise I'm gonna end up with a seriously complicated mold for the main body!

    As for the story, I tend to mainly concentrate on the model making and editing as that's my thing. The story tends to come later.

    What I have so far is a fairly surreal idea with some other aliens mining glowing runes. The creature above shows up and steals them with the final shot being the runes coming together to form the title of the film, which is all in an alien dialect.

    Yep, sounds weird, it;ll probably completely change by the time I'm through as well!

    I envisage the creature moving by hunkering down quite alot, with it's 'sexual tentacles' dragging through the dirt, I would imagine it could run at a fair turn however, given it's musculature.

    I guess the next step is to finish the damn thing! ;0)

    Last edited by The Dark Power; April 25th, 2007 at 07:57 PM.
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  8. #7
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    Awesome Stop-Mo stuff at the Real10 link, 'TDP, thanks!!

    I see where you ended up using the build-up method of puppet creation; that's the same type I've seen, recalling all those old Harryhausen "armature, latex, cotton, latex, cotton, latex, and paint" dinos - not to mention the big Kong himself.

    I'm amazed at how little real info about properly casting an armatured stop-mo puppet there is on the 'net - you can hunt down some DVD's, but the stop-mo guys are real quiet about some of their techniques.
    Fortunately not all are, here are a couple of how-to's that may help out?

    A link to Nick Hilligoss' puppet page;
    http://www.picturetrail.com/gallery/...0051&uid=42706
    Shows several real good and fairly low-tech/cost methods of puppet production.
    And another of a single Radke'head-based puppet - also low-tech;
    http://www.stopmoshorts.com/tutorial...uppet_fab.html

    Godo job - Look forward to the updates -
    la

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  9. #8
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    Wow, I really love those eyes. Great texture work!

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  10. #9
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    Cheers CatHicks

    and thanks for the links lilalex, that may well be a method I end up using for the armature, I'm not really set up to produce a machined ball jointed armature.

    I did find a company making them, but the going rate was about £500 ($1000)!

    Last edited by The Dark Power; April 25th, 2007 at 07:57 PM.
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  11. #10
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    Hi

    Just a quick update for those who are interested - didn't want this thread to die.

    Been working on the arms, mainly concentrating on the skin texture and musculature.

    Thanks to Smellybug for the excellent tutorials, they've been a big help!

    Stop Motion Demon puppet - Finished animation on page 6, 11/08/09
    Stop Motion Demon puppet - Finished animation on page 6, 11/08/09
    Stop Motion Demon puppet - Finished animation on page 6, 11/08/09
    Stop Motion Demon puppet - Finished animation on page 6, 11/08/09

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  12. #11
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    Looking good...! Can't wait for more pics!

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  13. #12
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    That is really awesome work. The skin details are really looking good.

    It's too bad that puppet animation is becoming a lost art. I remember great books from the Cinemagic guys published in the 80's that had lots of great puppet-making tips.

    A few questions. What material are you using for the sculpt? Are you sculpting that over the armature you plan to use in the actual model? That is normally a requirement to get all the proportions to fit in the mold. In one of the books I saw, they brushed a layer of foam latex in the mold to build up the skin, then wrapped the armature in a gauze before inserting it into the mold. I would assume the same process would work with silicon. And you don't have to bake that.

    After a quick search - I came across these two books. They are a little pricey but seem to have some useful info.
    Stop-Motion Armature Machining
    Stop-Motion Puppet Sculpting
    I may have to get those myself just for the coolness factor!

    I'm looking forward to seeing the progress on this. It takes me back to my old 8mm film days!

    Last edited by Patrick; March 22nd, 2007 at 03:19 AM.
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  14. #13
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    wow...so much detail on this...great work!

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