hey everyone, im pretty new here, and i figured id start one of these badboys up. my name is eric tran, im an art student and im working hard to impress.
ill start this off with my newest design: something that could be seen in the next newest quake game ( my favorite ) I call him the "energizer strogg" because of the amount of energy stored inside his lifeless body that is discharged through his arm weapon.
trying to resolve some rendering while looking at carlos huantes work, as well as puddnhead and im also trying to learn how to combine what both of them do and make my own style of painting. i noticed puddnhead sometimes loses the linework underneath so i try not to lose those important lines
thank you cubix
as far as it being "finished", i consider it finished as a bust concept. all the information is there, if youre referring to the sloppy background i dont think its really important to refine that seeing that the creature is fully detailed. i dont know, but i do thank you! lots of hours went into the textures as they were all done by hand
thanks but im not sure if you should post a comment like its "odd" without explaining further so i understand what you mean. its an odd creature yes, but i dont see it being any more "odd" than your paintings