Join 500,000+ Artists
Its' free and it takes less than 10 seconds!
Hello everyone, love the forums. Its great they way amature artists (such as my self) can show their work side by side with professional artists, great stuff.
Anyway i'm new to all this 3d, and below is my third attempt at a modeling a human head, and i was wondering if someone would be able give me some tips on how i would go about texturing it, like creating a decent UVW map or something. Im currently using 3DS Max R5 with PhotoShop 7.
Crits are also welcome on the actual model (note: nostrels and ears still to be done, i hope)
Hmm there are alot of ways to texture, u can use the textporter plugin or u can unwrap UVW's you have applied to it and put it into photoshop that way.
what i do is break it up in the major elements:
then unwrap, and move UVWs.
i actually got paid to create a 3d model of human poo once. well actualy, i am on my (t)3rd (lol, i kill myself...) iteration, so like i got paid 3x. I should just go ahead and create some reference. this itshay is kiling me...