Sketchbook: Click Me>0< Crit me! - Page 5
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Thread: Click Me>0< Crit me!

  1. #121
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    I like the one with the pigeon pooing, that's gross.

    I lost my stylus so I'm kind of dead in the water right now...scary. Losing one of those sets me back $50....it's a huge sign I need to start getting paid more for comissions....

    sehertu mannu narāṭu ina pānāt šagapīru ningishzidda
    abrahadabra
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  2. #122
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    i am away for a few weeks, but please leave me a message.... i answer every single one, i promiss!

    rock on!

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  3. #123
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    I changed my naaaaammeee....

    sehertu mannu narāṭu ina pānāt šagapīru ningishzidda
    abrahadabra
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  4. #124
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    Back again!!!!!!

    After i moved to anaother street, i finaly be back again!
    here is something new from my moleskin and a pic from an upcoming project called Hope, acryl on paper.
    i hope you enjoy

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  5. #125
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    The first idea is wonderful, I love guys with long dark hair, but weird pecs...might want to use a little reference there next time, they don't dip quite that far into an extreme angle as you have them there...

    The woman's right armis overly rounded as well, on t he top there, and there's no anatomically correct way that it could wrap around that far from where her head is, although, being a spirit I know she can be a little disjointed.

    Nice colors, too.

    The alien would look so cool if it wern't for that silly grill grin on his face, wipe that off and you've got a winner for me

    Mace girl is cool, I like the tattoo....

    Welcome back!

    sehertu mannu narāṭu ina pānāt šagapīru ningishzidda
    abrahadabra
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  7. #126
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    uh......you are refreshing helpfull, thank you.... i think about change the pic, but maybe it will be better to start a new one, and remember your words

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  8. #127
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    Out of all that (I never thought I'd say this) the eldar on the last page my easily my favourite, but lots of good stuff along the way.

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  9. #128
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    @omgitsduane : thx, glad you like it


    something new from my sb.


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  10. #129
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    Heyhey, I think you've taken a good route with the natural aspects of your images, so you can really study things while doing them.

    I see progress here, and I am sure it will keep on coming.

    Right now I feel like your traditional stuff+b/w digis are nice, and I suggest you keep working B/W alot, it'll teach you the most important things for shapes and such.

    Keep it up!

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  11. #130
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    thank you Lakka, you are welcome!

    i am tired today, but there was a half hour to do this little thing here...
    i miss the deep of the background, i dont know how i have to get startet.....help is most welcome

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  12. #131
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    Betabug nr.2

    redux of the betabug

    hope you like it,
    i change the colours a bit,
    i want to soften the edges......but i am a bit unhappy whit the results.
    any ideas how i can get more "focus" ?

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    Last edited by TheBeast; June 24th, 2008 at 09:31 AM.
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  13. #132
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    Nice SB you got going here.

    For more focus, you could add more value and contrast. Add sum bg. Or duplicate the layer, blurr it and then erase part of the blurred layer. Iīve seen this in one of the vid tuts from massive black. Cool and easy effect for sumthing like that.

    Really fast mock up:
    http://www.wolf-bodymagic.de/conceptart/paintover.jpg


    Keep it up. Iīll b back.

    Last edited by bbwolf; June 23rd, 2008 at 11:19 AM.
    A tutor once said to me: "Let your mind go!" and it didnīt come back.

    Wolf@WorK aka Sketchbook

    my Heavy Industrie, Military and Steampunk References/Textures (updated Oct 2012)
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  14. #133
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    bbwolf, thank you dude.

    i try to copy and erase around,
    here is my first result:

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  15. #134
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    WH40K Inquisitor

    inspired by Wh40k

    done whit painterX
    colour is in work, please comment

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    Last edited by TheBeast; June 24th, 2008 at 11:55 AM.
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  16. #135
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    Itīs a nice sketch. But his forehead is much too small. Looks like an imbecile.
    You should redo it. Also the plate on his head looks kinda warped. But the main problem is the samll head. And donīt forget that the helmet adds to the head size. Even if itīs only a small cap worn beneath the real helmet.
    hereīs a fast paint over again to illustrate.

    Btw, I really like the space elda in the post from the 13th of may

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    Last edited by bbwolf; June 25th, 2008 at 04:42 AM.
    A tutor once said to me: "Let your mind go!" and it didnīt come back.

    Wolf@WorK aka Sketchbook

    my Heavy Industrie, Military and Steampunk References/Textures (updated Oct 2012)
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  17. #136
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    DSG 1376 No Return

    @bbwolf, yes your are rigth, thank you for the overpaint. but in my opinion the head is alot too big, the helmet (psimatrix) i made of heavy adamantium,
    the face schould be more smaller to show how heavy his amour is.
    i will redo it to show you what i think, but today its time for a small dsg:

    A FEW YOUNG KIDS WATCHING THE COOL CONSTRUCTION MECHS FROM A-FAR
    <i want to Draw a dramatic Szene, my idea was to show the stunning moment when the Mech crushes everything they ever got.
    And they know, there will be no return>


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  18. #137
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    Hiya Beast!
    Love the sense of doom and determination in that last post.
    Only crit would be maybe it would enhance the picture if we see some glow
    from the fires or energy blasts of the mechs.
    Looking forward to seeing more!

    Last edited by the ANGRY filipino; June 26th, 2008 at 10:41 PM.
    I SWEAR ON THE GRAVES OF ALL THE TALENTED FILIPINO ARTISTS WHO HAVE GONE BEFORE ME, THE FILIPINO ART LEGACY WILL CONTINUE!



    MY DAY JOB http://www.conceptart.org/forums/sho...d.php?t=136204

    MY ANGRY SKETCHBOOKhttp://www.conceptart.org/forums/sho...129015&page=13
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  19. #138
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    Hey Beast

    Looking at some WH refs I gotta agree. I think the proportions are pretty sound but in relevance to a WH Spacemarine armor it is too big.

    Nice DSG. MAybe Iīll be able to crank one out today too. But prolly will post tomorrow. Yesterday was tooooooo busy watching the EM semi finals.

    A tutor once said to me: "Let your mind go!" and it didnīt come back.

    Wolf@WorK aka Sketchbook

    my Heavy Industrie, Military and Steampunk References/Textures (updated Oct 2012)
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  20. #139
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    I like that you use perspective in this image. I bet that will always help make concept art more realistic and grounded. I would have the buildings correspond to the heights of the foreground figures more proportionally, though, and maybe have them recede to a central vanishing point more distinctly.

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  21. #140
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    @klortho yes, i have to spend more time on this things..... thank you for your helpfull comment!

    @bbwolf Cheers for the second winner!

    here some little dsg from today,
    i scetch it in 2h and spend a half for the colours.....lazy but fun!

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  22. #141
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    yeah Baby yeah!

    1h in painterx,
    i love what comes out, i am shure i do more of these next time...its so much fun!
    if you got some usefull words to say, please let me know, i want to work this style out!

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  23. #142
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    playing arround whit the new style :9
    05h

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  24. #143
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    Wasp

    realy quick, but lots of fun:

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  25. #144
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    Heya :] cool works you got here. the colours are messy but you`ll iron that out if you keep at it i`m certain. My fav so far is the gun totin` cigar smokin` crab handed tentacle mouth critter :]

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  26. #145
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    Icon

    thank you for the kind words.
    yes, i try to....isnt that easy


    w.i.p.
    no time to comment, have to go to work now

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    Last edited by TheBeast; July 14th, 2008 at 10:19 AM.
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  27. #146
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    next little dragonthing, as a tattoo for a friend of mine:

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  28. #147
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    hi! thx for the comment in my sb
    nice sb...lovely charcoals and drawings

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  30. #148
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    thank you for your kind words

    next Daily:
    SLEEK WHITE PARAMEDIC HOVER-BOT

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  31. #149
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  32. #150
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