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  1. #16
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    Thanked 35 Times in 26 Posts


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  3. #17
    Join Date
    Nov 2008
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    Houston, TX
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    Thanked 841 Times in 515 Posts
    hey dude, awesome start to a sketchbook (even though you say its old art, it's new to me!), I dig all your high-contrast mechanical designs and creations, and your 3d renders are some solid gold polygons. Not much constructive to say at the moment, can't wait to see your more recent work, keep it up!

  4. #18
    Join Date
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    will get some new stuff up as soon as dude. thanks. for now. more spam relics :


    inverse catheter's cabbage v0.5 inverse catheter's cabbage v0.5 inverse catheter's cabbage v0.5

  5. #19
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  6. #20
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  7. #21
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    Nov 2010
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    Los Angeles, California.
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    Love your work. Its got a slight Team Fortress touch to it. Pretty cool.

  8. #22
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    hey. cheers dude. appreciate it. will put this guy in here too to balance out with some 3D mushings :
    inverse catheter's cabbage v0.5

  9. #23
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  10. #24
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  11. #25
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  12. #26
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  13. #27
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  14. #28
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  15. #29
    Join Date
    May 2010
    Location
    Newcastle
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    Thanked 176 Times in 171 Posts
    hey catheter, interestin' stuff man, are you planning on 2ding over the meshes going forward or sticking to a 3d route? also is this all done via alchemy?
    Never Attempt the Possible;attempt the impossible and even if you fail,you'll fall among the stars.

  16. #30
    Join Date
    May 2006
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    hey. nah. generally just leave the 3D stuff as is. good fun getting in and plotting all the big shapes. and nah again. no Alchemy in these. just scribbling around in PS. guilty of not opening Alchemy in far too long

    some older scrubs :

    inverse catheter's cabbage v0.5


    #

    inverse catheter's cabbage v0.5

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