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Thread: . >> Wild West 2'500: UPDATE 14.09.2007 << .

  1. #1
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    . >> Wild West 2'500: UPDATE 14.09.2007 << .

    -

    NOTE: NEW STUFF ON THE 4th PAGE!

    Hello everyone,

    I've been working on these for last couple of days. It's about the western legends set in a postapocalyptic future. Nothing political or historical, just playing around really...

    I hope you like them.

    .  >> Wild West 2'500: UPDATE 14.09.2007 <<  .

    .  >> Wild West 2'500: UPDATE 14.09.2007 <<  .

    .  >> Wild West 2'500: UPDATE 14.09.2007 <<  .

    .  >> Wild West 2'500: UPDATE 14.09.2007 <<  .

    .  >> Wild West 2'500: UPDATE 14.09.2007 <<  .

    Best regards,

    Khan
    Last edited by Kan Muftić; September 14th, 2007 at 10:13 AM.
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    nice ones
    great outcome
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    Your pencils are solid, you capture form very convincingly and the concepts themselves are very dinamic. Even though you overdid it with calamity jane and billy the kid, they look painfully stretched and unnatural to say the least.
    The first dude`s hands seem a bit short also. Keep it up :]
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    Is there a way we could see these without the cropping and borders? The formatting really bugs me.

    Tristan Elwell
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    I noticed that too- there isn't 1 foot in all of the pics..

    That and Jane's guns are perfectly vertical, perfectly horizontal, and perfectly sideways, there is no real life in them at all, giving them some dimension would be nice
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    Hi,

    Infinit: Thanks a lot!

    Mattinian: thanks, i'll keep that in mind.

    Elwell: Hi! This is something i use very often to communicate the scale of the character. Since i don't have anything else to compare it to, i use framing. For Wyatt, i wanted to achieve impression of a tall guy, whereas for Cochise i wanted to give impression of a massive fellow. So, i set certain body parts out of the frame to give the impression of the size.
    That's a trick my teacher told me long ago. I'm sorry if it's irritating but i know, these fellaz would never give the same impression if i woould put them within the frame. Check the atchm.
    And if i wanted to draw feet, i would of course

    Justin Oaksford: You're right, will keep that in mind.
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    Some pretty slick renderings and good desings. I agree that the cropping is a bit annoying. There are obviously more ways than to crop out certain things to emphasize features and proportion.
    No pain, no gain.

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    Quote Originally Posted by Chupacabra
    Hi,

    Infinit: Thanks a lot!

    Mattinian: thanks, i'll keep that in mind.

    Elwell: Hi! This is something i use very often to communicate the scale of the character. Since i don't have anything else to compare it to, i use framing. For Wyatt, i wanted to achieve impression of a tall guy, whereas for Cochise i wanted to give impression of a massive fellow. So, i set certain body parts out of the frame to give the impression of the size.
    That's a trick my teacher told me long ago. I'm sorry if it's irritating but i know, these fellaz would never give the same impression if i woould put them within the frame. Check the atchm.
    And if i wanted to draw feet, i would of course

    Justin Oaksford: You're right, will keep that in mind.
    I don't really get the impression that he's huge. Actually he looks a bit small, all mashed in the some tiny box. Also if this is for a series of characters that you plan to use for something, it might help to keep them in the same size format.
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    Quote Originally Posted by Chupacabra
    Elwell: Hi! This is something i use very often to communicate the scale of the character. Since i don't have anything else to compare it to, i use framing. For Wyatt, i wanted to achieve impression of a tall guy, whereas for Cochise i wanted to give impression of a massive fellow. So, i set certain body parts out of the frame to give the impression of the size.
    That's a trick my teacher told me long ago. I'm sorry if it's irritating but i know, these fellaz would never give the same impression if i woould put them within the frame.
    It's not working. They don't look big, just badly cropped.

    Tristan Elwell
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    I tend to agree with Elwell, cropping is just one of the many steps you need to take to archieve the effect you are after. Maybe try a more extreme angle and defining a stronger focus point will help, not sure since I havent done a lot of composition work myself

    Two pictures I just found on google.
    .  >> Wild West 2'500: UPDATE 14.09.2007 <<  .
    .  >> Wild West 2'500: UPDATE 14.09.2007 <<  .
    Last edited by Duq; December 28th, 2006 at 08:24 PM.
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    Hope it's better now...
    Last edited by Kan Muftić; January 7th, 2007 at 02:04 PM.
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    Nice Stuff, Simon Bisley,isn't it? way to go,pal!
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    a couple of things are bugging me (besides the cropping):

    -Geronimo's huge head and overall midget proportions make him look like a kid
    -calamity jane is so crammed into that tiny box that her pose fels cortionistic instead of active. (especially on her right side. Not natural at all, as it looks like she's painfully squeezing herself into a box.) It looks like it's trying to be actioney, but it got confused along the way.
    -with cochise, it seems like his legs aren't properly positioned. The bent left leg suggests that all of the weight's on his right leg, meaning that the body should center over it a bit more. Also, cropping the last 2 centimeters of the gun is not a good idea.

    Other than that, keep it going.
    Andrew Murray
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