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  1. #1
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    . >> Wild West 2'500: UPDATE 14.09.2007 << .

    -

    NOTE: NEW STUFF ON THE 4th PAGE!

    Hello everyone,

    I've been working on these for last couple of days. It's about the western legends set in a postapocalyptic future. Nothing political or historical, just playing around really...

    I hope you like them.

    .  >> Wild West 2'500: UPDATE 14.09.2007 <<  .

    .  >> Wild West 2'500: UPDATE 14.09.2007 <<  .

    .  >> Wild West 2'500: UPDATE 14.09.2007 <<  .

    .  >> Wild West 2'500: UPDATE 14.09.2007 <<  .

    .  >> Wild West 2'500: UPDATE 14.09.2007 <<  .

    Best regards,

    Khan

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    Last edited by Kan Muftić; September 14th, 2007 at 11:13 AM.
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  3. #2
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    nice ones
    great outcome

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    Your pencils are solid, you capture form very convincingly and the concepts themselves are very dinamic. Even though you overdid it with calamity jane and billy the kid, they look painfully stretched and unnatural to say the least.
    The first dude`s hands seem a bit short also. Keep it up :]

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    Is there a way we could see these without the cropping and borders? The formatting really bugs me.


    Tristan Elwell
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    I noticed that too- there isn't 1 foot in all of the pics..

    That and Jane's guns are perfectly vertical, perfectly horizontal, and perfectly sideways, there is no real life in them at all, giving them some dimension would be nice

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    Hi,

    Infinit: Thanks a lot!

    Mattinian: thanks, i'll keep that in mind.

    Elwell: Hi! This is something i use very often to communicate the scale of the character. Since i don't have anything else to compare it to, i use framing. For Wyatt, i wanted to achieve impression of a tall guy, whereas for Cochise i wanted to give impression of a massive fellow. So, i set certain body parts out of the frame to give the impression of the size.
    That's a trick my teacher told me long ago. I'm sorry if it's irritating but i know, these fellaz would never give the same impression if i woould put them within the frame. Check the atchm.
    And if i wanted to draw feet, i would of course

    Justin Oaksford: You're right, will keep that in mind.

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    Some pretty slick renderings and good desings. I agree that the cropping is a bit annoying. There are obviously more ways than to crop out certain things to emphasize features and proportion.

    No pain, no gain.

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    Quote Originally Posted by Chupacabra
    Hi,

    Infinit: Thanks a lot!

    Mattinian: thanks, i'll keep that in mind.

    Elwell: Hi! This is something i use very often to communicate the scale of the character. Since i don't have anything else to compare it to, i use framing. For Wyatt, i wanted to achieve impression of a tall guy, whereas for Cochise i wanted to give impression of a massive fellow. So, i set certain body parts out of the frame to give the impression of the size.
    That's a trick my teacher told me long ago. I'm sorry if it's irritating but i know, these fellaz would never give the same impression if i woould put them within the frame. Check the atchm.
    And if i wanted to draw feet, i would of course

    Justin Oaksford: You're right, will keep that in mind.
    I don't really get the impression that he's huge. Actually he looks a bit small, all mashed in the some tiny box. Also if this is for a series of characters that you plan to use for something, it might help to keep them in the same size format.

    * Help a CA artist! Visit the Constructive Critique section! *


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    Quote Originally Posted by Chupacabra
    Elwell: Hi! This is something i use very often to communicate the scale of the character. Since i don't have anything else to compare it to, i use framing. For Wyatt, i wanted to achieve impression of a tall guy, whereas for Cochise i wanted to give impression of a massive fellow. So, i set certain body parts out of the frame to give the impression of the size.
    That's a trick my teacher told me long ago. I'm sorry if it's irritating but i know, these fellaz would never give the same impression if i woould put them within the frame.
    It's not working. They don't look big, just badly cropped.


    Tristan Elwell
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  11. #10
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    I tend to agree with Elwell, cropping is just one of the many steps you need to take to archieve the effect you are after. Maybe try a more extreme angle and defining a stronger focus point will help, not sure since I havent done a lot of composition work myself

    Two pictures I just found on google.
    .  >> Wild West 2'500: UPDATE 14.09.2007 <<  .
    .  >> Wild West 2'500: UPDATE 14.09.2007 <<  .

    Last edited by Duq; December 28th, 2006 at 09:24 PM.
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    Hope it's better now...

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    Last edited by Kan Muftić; January 7th, 2007 at 03:04 PM.
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    Nice Stuff, Simon Bisley,isn't it? way to go,pal!

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    a couple of things are bugging me (besides the cropping):

    -Geronimo's huge head and overall midget proportions make him look like a kid
    -calamity jane is so crammed into that tiny box that her pose fels cortionistic instead of active. (especially on her right side. Not natural at all, as it looks like she's painfully squeezing herself into a box.) It looks like it's trying to be actioney, but it got confused along the way.
    -with cochise, it seems like his legs aren't properly positioned. The bent left leg suggests that all of the weight's on his right leg, meaning that the body should center over it a bit more. Also, cropping the last 2 centimeters of the gun is not a good idea.

    Other than that, keep it going.

    Andrew Murray
    Concept Artist, Tencent Boston
    www.theincredibleandy.com
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    imo the colourjob adds a lot

    my sketchbook
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    Hi there,

    Duq: Hi and thanks. I'm aware of the problem, but putting the character in the perspective won't help.

    comalarm: A lot... Thanks!

    theincredibleandy: something was bugging me with Geronimo. Now i know what. Thanks. And as for Jane, well, i actually really wanted her this way.

    Infinit: I really tried to correct those mistakes here. Thanks

    In case someone's interested, here's how the update has been done.

    Thanks for feedback,

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    Last edited by Kan Muftić; December 30th, 2006 at 12:05 PM.
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    Hello,

    Actually, I kinda like these...although I'm still partial to a more Kurt Russel-like look for Wyatt

    Um, the cropping doesn't bother me quite as much as the anatomy and foreshortening. The poses are great, very dynamic. They kind of remind of something Jon Foster might do. However, I think the foreshortening on Calamity's right arm, and Geronimo's head is a little whacked.

    Best,

    K.I.D.

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    Someone's been hammering a certain DVD for the last couple of days, ay?

    Great images, nice pencil techniques.

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    Re: the update

    Now we're talking!


    Tristan Elwell
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  20. #19
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    nice line work...the flying pirate dude turned out nicely

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    Hi there,

    K.I.D.: thanks. will take it in concern.

    Björn: Thanks a lot!

    Elwell:

    dkounios: thanks. i'll try to stay on that track.

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    And the guy who kills Billy the Kid. Bad cropping again, i know, but i'll paint it out when i get back from skiing.

    Hope you like it.

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    i like the hair on the second guy alot.

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    Thanks a lot. Here some updates:

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    very nice renderings buddy, it's just that some poses look weirder than others. did you use refs? Coz it seems that you are comfortable drawing certain poses, while others you're still not very familiar with. Nothing wrong with using refs......Nice work alltogether tho...as always. ^__^' keep it up

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    Hi there!
    I didn't use any ref. Unfortunately... I probably should have.
    But i guess i was too lazy googling for hours.
    Hope not to get too weird with the anatomy though...
    Pozdrav,

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    Pat Garrett colored

    Here's Pat Garrett in color. Feedback is welcome.
    Cheers,
    Khan

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    Last edited by Kan Muftić; January 9th, 2007 at 11:42 AM.
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    Son of a ........those colors...YUMMMMYYYYY...beautiful......custom brushes?.....tasty....one minor crit....the light that is hitting his face is nowhere lese to be found.....it'd be nice if it could highlight some of the details in his clothing since it is sucha cool design.....other than that...rock solid, as always :-)

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  29. #28
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    Papparazzi: Thanks. No custom brushes though, just oils in Painter.

    Here's the newcomer in my series of badasses. It took a lot of erasing. And i still feel it'll need reworking if i get to paint it out.

    Comments welcome.

    Thanks,

    Khan

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  30. #29
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    When do the action figures come out, I want to own some. Good job, especially on the Pat Garrett painting. And great costume design. Looks like in these more recent submissions you've addressed the awkward cropping issue too.

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    Hey, dude. Some very blindingly inspiring stuff you have here.
    Your presentation of Dalton is clearly proving that the simplicity could lead you into the ultimate success-!

    Keep rolling those pencils and happy things will come to you-!!

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