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February 3rd, 2007 #16
I'm really digging the hand holding the wine glass. the color and lighting is looking really nice with the highlights on the glass and the shades in the wine underneath. the line drawing looks more life like as far as lines go. so be carful to not loose those importnat lines and shapes when moving form line art to coloring. looking good.
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February 15th, 2007 #18
I really need get back to using markers again, it's been years
Anyways why I had such a sweet remembrance is your marker sketches & they are probably my favourites in here, besides the studies of the masters.
oh and that unicorn - it's bloody greatSB. p31 updated 25.04.2012.
February 23rd, 2007 #19
Your digitals gets mushy, and losses form due to it. I think you should try a harder more opaque brush - at least to train with, or mix in with your current smooth very transparent strokes.
Anyway I'm probably missing out on the paintchat - fill in me inSB. p31 updated 25.04.2012.
February 23rd, 2007 #20
February 24th, 2007 #21
I like it. It intersts me, however don't forget diegesis... your telling us about this creature, at the moment we can count maybe 2-3 major things from your concept. What im saying is I want to know more about this creature. The soultion may be to draw many thumbs and explore what the cow - heart haverster actually is, then pick out the defining features.
A nice WIP overall.
March 2nd, 2007 #22
I think you have a really strong drawing basis. I really like your life drawings, because you have a good sense of the figure. One of my instructors once told me that I'm much better at drawing than painting because I've been drawing for much longer. So when I'm painting, I should start with a good drawing, and as a result my painting will be stronger because it plays off my strength.
I think the same thing may apply to you as well, so perhaps you can try starting with a really solid drawing first, and then painting on top of it. This may also help with your mushy edges, because your line drawing will help you define where edges are. Then you will know better where to sharpen the shadows. Don't be afraid to be really harsh with value transitions! Sometimes it also helps, if you use photoshop, to do all your darks and lights as selections at first. Grab that polygon or free selection tool and block in the light and dark areas. Then you can blend the edges together to soften the effect.
Another good idea is to always work in 300 dpi, and zooooom right in around the value transitions to get them nice and sharp.
Keep it up!
March 3rd, 2007 #23
pretty nice your sb.some variety work here.keep posting
March 3rd, 2007 #24
Here, I did a quick tutorial about what I was talking about just because. It's kind of bad. Sorry But it illustrates what I meant. And you can totally see how I'm worse at painting than drawing -___-;; Nonetheless, I hope it helps. This is only one of many ways to help you get sharper edges though, and of course this is just advice.
March 4th, 2007 #25Registered User
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March 8th, 2007 #26
Very interesting sb <> great imagination
March 12th, 2007 #27
Hey, that cloth scultpture is relly cool and a really good reference to practice color and tone. I wish I had one hehe.
I think your heart harvester design is looking more like concept art now! excellent work. Now chuck a perspective grid in thier and make the creature in blocks (like I kinda did in my latest work) then put in the curved surfaces (remeber the corners of the box act like a center line in 2 pont perspective so position the center of the sphere on them). The box method also helps for lighting (just sade one side of the box) - anyway give it a go.
Id also like to see 10-20 tiny thumbnails of possible backgrounds for the heart harvester, just remeber to base them on at least a one point grid so we have a sense of depth.
ok, enough about what I want to see.
March 31st, 2007 #28
cool stuff, one thing i would suggest is to do more studies, nothing fancy just quick sketches whenever you have a few minutes to spare. It will improve your understanding of muscles, anatomy, and features.
March 31st, 2007 #29
hi hi hi! *remember me?*
I really like the cartoony eagle lines, but I think youve lost something in the colored versions. lines are just as much apart of a character as are its colors. pay extra attention to the shapes your original line version creates, and compare it to the shapes your colored ones make. Compare the one with the glasses, do you see how different their faces are?
the lined one has more character becuase the feathers are more ruffled, the beak is crooked and becuase of the eyebrow lines. before to keep these features in the colored version and it should feel much stronger!
March 31st, 2007 #30Registered User
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Last edited by goodbye; November 18th, 2012 at 02:56 PM.