Page 2 of 7 FirstFirst 1 2 3 4 5 6 7 LastLast
Results 16 to 30 of 91
  1. #16
    Join Date
    Jul 2002
    Location
    Pointless Forest/RO
    Posts
    2,851
    Thanks
    653
    Thanked 570 Times in 122 Posts
    heloo alll from SF. Hope to see some of you at Insomnia.

    I know this topic is about a bit more work the ussual - but then again - the reward is sweet too. And well.. if you havent; got into X-com when you had the right age... then.. no special invitation or pimping on my side will help anyway.

    My respekts to all who grow the balls to do this one. I will not have the time - i hope i'll be able to serve you in a different way this week.

    in..somnia...


  2. Hide this ad by registering as a member
  3. #17
    Join Date
    Jun 2004
    Posts
    161
    Thanks
    3
    Thanked 2 Times in 2 Posts
    giving an ortho a go...we'll see how it comes out..
    here is the front view...a little chaotic until values get thrown on i suppose.

    CHOW #53 - Guest Host: Julian Gollop - Topic: X-Com - The Chryssalid - revamp

  4. #18
    Join Date
    Jan 2006
    Posts
    710
    Thanks
    268
    Thanked 282 Times in 122 Posts
    CHOW #53 - Guest Host: Julian Gollop - Topic: X-Com - The Chryssalid - revamp
    final
    Last edited by Howie; December 20th, 2006 at 04:09 PM.

  5. #19
    Join Date
    Jan 2005
    Location
    Germany and California
    Posts
    973
    Thanks
    53
    Thanked 192 Times in 115 Posts
    Great silhouettes, Howie! Yes, 2 and 4 are best. You'll have to decide

  6. #20
    Join Date
    Dec 2004
    Location
    Italy
    Posts
    524
    Thanks
    568
    Thanked 374 Times in 165 Posts
    This ortho thing is really tough...
    Let see what will come out...
    We all have the same kind of idea... lol

    CHOW #53 - Guest Host: Julian Gollop - Topic: X-Com - The Chryssalid - revamp
    CHOW #53 - Guest Host: Julian Gollop - Topic: X-Com - The Chryssalid - revamp
    Last edited by Paolo13; December 14th, 2006 at 06:14 AM.
    CA_Sketchbook
    Gray Zone Portfolio
    Paolo13 on FB

    "As a concept artist, it is not the question that is important, it is the unexpected answer" William B Hand

  7. #21
    Join Date
    Oct 2006
    Location
    Tampa, FL
    Posts
    161
    Thanks
    0
    Thanked 0 Times in 0 Posts
    A revamp, but I'm trying to stay true to the orig as well.

    CHOW #53 - Guest Host: Julian Gollop - Topic: X-Com - The Chryssalid - revamp
    Last edited by Woodlandwalker; December 18th, 2006 at 12:20 PM.
    Drawing is the honesty of the art. There is no possiblity of cheating. it is either good or bad. ~ Dali

  8. #22
    Join Date
    Jan 2005
    Location
    Germany and California
    Posts
    973
    Thanks
    53
    Thanked 192 Times in 115 Posts
    Woodlandwalker that is just disgusting! Oh man, I think it's just too much gore. Bah, shame on you! lol


    But for real! Eeeeowww!

  9. #23
    Join Date
    Jan 2006
    Posts
    710
    Thanks
    268
    Thanked 282 Times in 122 Posts
    Woodlandwalker that is awesome

  10. #24
    Join Date
    Jul 2005
    Location
    Riverside County
    Posts
    272
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Alight I think I am in.... woodlandwalker....you're one sick son of a........ j/k totally digging it, You really made that description stick. Great work so far people! TO WORK I GO!
    Warrior Style

    The first rule of Warrior Style is, You do not stop drawing.
    The second rule of Warrior Style is, You DO NOT stop drawing.

  11. #25
    Join Date
    Feb 2006
    Location
    Wisconsin
    Posts
    1,611
    Thanks
    550
    Thanked 1,313 Times in 417 Posts

  12. #26
    Join Date
    Jul 2005
    Location
    Riverside County
    Posts
    272
    Thanks
    0
    Thanked 0 Times in 0 Posts

    Icon

    EDIT
    FINISHED!!!

    CHOW #53 - Guest Host: Julian Gollop - Topic: X-Com - The Chryssalid - revamp

    CHOW #53 - Guest Host: Julian Gollop - Topic: X-Com - The Chryssalid - revamp
    Last edited by vances22; December 23rd, 2006 at 10:41 PM.
    Warrior Style

    The first rule of Warrior Style is, You do not stop drawing.
    The second rule of Warrior Style is, You DO NOT stop drawing.

  13. #27
    Join Date
    Jan 2006
    Location
    Australia
    Posts
    752
    Thanks
    19
    Thanked 85 Times in 34 Posts
    CHOW #53 - Guest Host: Julian Gollop - Topic: X-Com - The Chryssalid - revamp

    Went for bulky, geometric. In-game it's hunched over and uses its claws to walk, too. Like a gorillacrabmonster! Will probably add a separate illustration of it as well...

  14. #28
    Join Date
    Jul 2005
    Location
    Riverside County
    Posts
    272
    Thanks
    0
    Thanked 0 Times in 0 Posts

    Icon

    hey cognition,
    Looking at the ortho and just wanted to throw in my two cents. I myself am a character modeler (not professional yet) about to graduate in the next year, so just a few things about your ortho. Its looking good painting wise and what not. It's not good to make a concept blocky, like it is in game to hand to a modeler. I know it sounds like it would be easier on them (it seems logical) but it's not. It hinders the model substantially. The modeler is going to try to match the silhouette of the character as best as he can with a given poly count. So if he is handed something that is blocky it's actually going to look worse when it is finished, because it will seem blocky and inorganic. You want a more geometric character to be the end result of a model, not the end result of the concept art. Because the more a modeler has to make "changes" to the original concept, the longer it is going to take as opposed to having a bangin piece of concept art where he has to subtract things from the model to get it to work through texture or normal maps instead of trying to add things to give it stronger details and more form. I hope that makes sense. Because if i was to model straight off of this. It would look boxy, and people would look at it and thingk something is wrong. I know models are geometric but a pentegon is a round shape, a square box is not. I do think its awesome you tried to think of the modelers for this piece though. A lot of people don't and that can also lead to problems. So its awesome you did that! keep up the good work! Oh and the texture on this would be dank cause you showed it off so well in the ortho. Nice.....(insert southpark voice here)
    Warrior Style

    The first rule of Warrior Style is, You do not stop drawing.
    The second rule of Warrior Style is, You DO NOT stop drawing.

  15. #29
    Join Date
    Feb 2003
    Location
    Vancouver, BC
    Posts
    214
    Thanks
    44
    Thanked 21 Times in 8 Posts
    Such a juicy theme... damn!

    Going to SF this weekend, traveling home for christmas the next... I'll try to squeeze some time for it. Can't resist bug-like space monsters.
    Gabriel Frizzera
    www.gabo.ca

  16. #30
    Join Date
    Nov 2006
    Location
    Taarnaasen, Norway
    Posts
    38
    Thanks
    9
    Thanked 2 Times in 2 Posts
    For my redesign, i decided to focus on the humanoid aspects of the chryssalid. When i googled the chryssalid and other x-com creatures, I also saw some autopsy pics. I wanted to integrate that into my image somehow and ended up with the cross section of the chryssalid's chest.

    CHOW #53 - Guest Host: Julian Gollop - Topic: X-Com - The Chryssalid - revamp

    Here's the ortho (my first one, actually)

    CHOW #53 - Guest Host: Julian Gollop - Topic: X-Com - The Chryssalid - revamp

    Yeah, it sucks but that's all I have time for. Season's greetings everybody!
    Last edited by Gorgoth of Suburbia; December 17th, 2006 at 12:14 PM.

Page 2 of 7 FirstFirst 1 2 3 4 5 6 7 LastLast

Similar Threads

  1. CHOW#88 - Guest Host:Mime Topic: the fly breeder
    By Oblio in forum Character of the Week
    Replies: 96
    Last Post: September 18th, 2007, 05:42 PM
  2. CHOW#78 - Guest Host:AndrewLey Topic: Sky Fishermen
    By Oblio in forum Character of the Week
    Replies: 180
    Last Post: July 3rd, 2007, 05:08 AM
  3. CHOW#77 - Guest Host: Coldrum Topic: Ice Druid
    By Oblio in forum Character of the Week
    Replies: 131
    Last Post: June 25th, 2007, 01:20 PM
  4. CHOW #68 - Guest Host: Poshspice. Topic: Mr. Hyde
    By Oblio in forum Character of the Week
    Replies: 78
    Last Post: April 23rd, 2007, 09:51 AM
  5. Replies: 49
    Last Post: January 12th, 2007, 08:00 PM

Members who have read this thread: 0

There are no members to list at the moment.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

Developed Actively by the makers of the Best Amazon Podcast