Sketchbook: KNīs Sketchbook /// draw it up - Page 2
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Thread: KNīs Sketchbook /// draw it up

  1. #31
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    update

    damn itīs late

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  2. #32
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    fuckin' good shit yo

    sujak nx
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  3. #33
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    update

    again some older stuff

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  4. #34
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    update

    found someeee ^^

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  5. #35
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    Hi Kristo!

    Love the architecture sketches on the first page. Work on lighting and its color system.(Color saturation etc.) Right now I miss some depth and sense of space. Do some ref. work for this case. Great sketchbook. Keep your studies!

    Xaya

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  6. #36
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    update

    i realy dont know where this is going...
    hate the anatomy of the guy


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  7. #37
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    update

    each about 15 min i think... should be faster ^^

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  8. #38
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    what do u think?

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  9. #39
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    Hey, i really like your draw-style in the fist sketches. I think the illustration in post 37 could going very good. I already like it. The dynamic is cool but meaby he got a little bit all-too long arms. I think its too disproportionate... Nice - Keep it up.

    grüsse nach Deutschland : )

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  10. #40
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    @throtailer thank you !

    @Xaya thank you - your absolutely right - i need more practise with all that
    paint and lightvalue stuff - hope i can work out some nice stuff

    @Schmitz dank dir nr 37 hat echt irgendwas aber die anatomie von dem kerl.....
    es macht eben doch sinn solche dinge schon in der zeichnung zu klären ^^


    #
    here is a storyboard from a shortmovie iīm working on


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  11. #41
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    update

    here i found an older project - just to learn some about character
    modeling and animation i built this demon...
    itīs not realy a game character neither a cinematic one


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    Last edited by Kristo Novo; January 2nd, 2009 at 10:45 PM.
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  12. #42
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    you work good with perspective- maybe do some small sketches from reference's in full color od landscapes..last time i've made e few..- ithink it could help..and of course some anathomy drawings!

    creative new year 2009

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  13. #43
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    Newman101 is offline The destroyer of assorted cheese wedges Level 5 Gladiator: Myrmillo
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    youve got some really great stuff going here man. I really like your drawing style. The only thing that Id really like to see you do is push your poses. You have some interesting poses going on some of the drawings but ive noticed that there are an aweful lot of them that are just kinda standing looking bad ass. I wanna see something a bit more dynamic and looking bad ass ya know? Either way, great stuff. Very inspirational.

    *New Sketchbook* Come stop by :3

    *SKETCHBOOK*(old)


    I am currently looking for a mentor to help me improve my sketch book. Either that or lots of crits and suggestions to help me improve my skills.
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  14. #44
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    @selfu good advice to work with references... maybe that helps a lot... need to study color and light through nature and references

    @Newman101 yea your right... should pushin poses... iīm a lazy guy.. the most time i draw characters in the same pose


    ##


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    Last edited by Kristo Novo; January 4th, 2009 at 03:08 AM.
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  15. #45
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    Great values, and awsome prespective work. The concepts are great too. Keep posting, i like where ur ideas are going. Stop by my page and drop a comment if u can, thanks a lot

    Comment my crappy art PLEEZ ; )


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    update

    @DaStreets thank you


    ##
    here is a new coloraction with my first posted environment sketch
    inspired by ragnar x ...thanks for that advice


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  17. #47
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    holy crap.

    Your sketchbook is looking awesome! Either you're working in the industry already or you're going to find a job eventually. Very good work. You're perspective and storyboarding is a little weak.....I'm just joking - it looks very professional. You obviously know what you're doing!

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  18. #48
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    kick ass stuff I see alot of improvment, I like the comic style and that last one is really cool with the chick squating down, nice anatomy stuff keep it up

    Conceptart Sketchbook.
    Here.......

    CGtalk profile
    Here.
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  19. #49
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    update

    @crabbyclem thank you ...iīm nearly finished with study... time to get a job!!!

    @CUBICcube thank you



    #


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    Last edited by Kristo Novo; January 21st, 2009 at 08:11 AM.
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  20. #50
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    update

    what u think about the values?

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  21. #51
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    Nice sketchbook man, your use of shade really highlights your work

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  22. #52
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    @PeNcIl ReBeLlIoN thank you... im working on shading to become better


    #
    found an older environment sketch... but i hope i can come up with new stuff soon...


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  23. #53
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    update

    i dont have time to draw ... that sux ...
    so this is a fast one ... would like to make tons of them


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  24. #54
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    always wanted to make shape style creature stuff...

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  25. #55
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    I'm really digging your environments. Loose but solid, you know? Keep it up!

    -: [ sketchbook | sour.org ] :-
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  26. #56
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    @sourgasm thanks buddy - i like to keep some loosiness in nearly everything iīm doing

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  27. #57
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    shame on me... ref work

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  28. #58
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    update

    i was diggin around at youtube - found some clips from comic
    artists who where drawing for fans at comic con
    ive seen humberto ramos (one of my favorite comic artists)
    drawing dr doom in this classical pose - the next day ive decided
    to come up with such a dr doom style and did my best


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    Last edited by Kristo Novo; January 25th, 2009 at 10:03 AM. Reason: updating picture
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  29. #59
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    wicked simplified forms in some of these, you should check out sean galloways work, you could be headed that way if you work at it. that man is sick. my favorite are the figure studies about half a page up.

    cheers,

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  30. #60
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    Shame on you? PFFFT. Those ninjas are completely bad ass, and perfect for gathering inspiration and fold refs.

    -: [ sketchbook | sour.org ] :-
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