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December 1st, 2006 #1
I have completed my studies and am now employed at a game studio in Bellevue, Washington. Below you can see my humble beginnings from around 2006.
Go to last page for new stuff!
Last edited by Sirio_Brozzi; June 11th, 2008 at 05:37 AM.
Hide this ad by registering as a memberDecember 1st, 2006 #2
December 1st, 2006 #3
wow, its really nicely painted, I always wonder what benefit you guys take from painting with such a high brush interval...i always set it to 0 to get closed strokes.
the armor design itself is not really my taste, dont like this anime-ish spherical shoulders and the uber big bit not sharp spikes - but its working for the guy.
Nice start for your sketchbook it is
December 2nd, 2006 #4
Crazy3dman: Thanks for the feedback.
Nuki: Im not sure who youre referring to as 'you guys' in regards to the brush comment. I typically dont pay much attention to brushes in concept work, just go with default brush, some flow and opacity settings and go nuts.
Some recent stuff, a contaminator unit. Ridiculously stiff pose.
Last edited by Sirio_Brozzi; January 15th, 2007 at 12:34 AM.
December 2nd, 2006 #5
I'd love to see your avatar pic on a higher res
friends Sketchbooks:Dile_, Stine
my flickr go there if you want to see my photography stuff
<mildly sarcastic remark that seems a little cutting at first read, but contains wisdom and is really rather funny>
Ilaekae: "I'm sick and tired of "purists" who dictate their own anal preoccupations to everybody else as the word of gods."
December 3rd, 2006 #6
Infinit: I wish I still had that pic, but I lost it in a hard drive failure a few months back. : | Thanks for the welcome back.
Updated and updated again.
And started on another.. Sort of want them both to look malevolent, but the second one has to give off the feel that he is working for good somewhat.
Last edited by Sirio_Brozzi; December 3rd, 2006 at 11:50 PM.
December 3rd, 2006 #7
Hey cool new SB, Sirio_Brozzi.
Just one thing with that spike armor dude, I reckon the arms appear too short and you need to raise his crotch a bit so it aligns with his wrists.
December 3rd, 2006 #8
December 4th, 2006 #9
Nice digital paintings, cool start to your new SB.
The second guy with the white armour looks good, looking forward to seeing him finished as the pose looks a little more dynamic than the other two. The rendered 'contaminator unit' is nicely textured, but it feels like the right leg twists outward in a strange way.
Keep it up dude.
December 5th, 2006 #10
Last edited by Sirio_Brozzi; December 5th, 2006 at 03:39 AM.
December 5th, 2006 #11
December 6th, 2006 #12
December 7th, 2006 #13
Cold: Thanks man. Unfortunately my wacom stopped working about a month back, so Ive been going at it with the mouse. :| Its a bummer, but those wacom tablets are pretty pricey to replace, and funds are low. I will soon hopefully.
Saa: Thanks for pointing that out(and stopping by), I did notice that the hues on those two characters were very limited. I will experiment with different colors in future characters.
Santas pissed about the garden gnome getting his milk and cookies.
Last edited by Sirio_Brozzi; December 7th, 2006 at 07:19 AM.
December 13th, 2006 #14
December 13th, 2006 #15
December 13th, 2006 #16
nice characters in here, good concepts.Keep sharing...
btw, guess i told you already, but i'm italian and i live in Modena...i'd like to know more about your study cause i'd be interested in that kind of career too...tell me something if you ever come back here
December 13th, 2006 #17
Hi Sirio very nice stuff! I like your instinctive style.
Keep it up
P.S. weila Sirio, sono italiano anche io, felice di vedere altri azzurri. Non credo sia stato ancora creato un SG di soli italiani, ma si potrebbe anche organizzare ciao
December 13th, 2006 #18
look great man, nice choise of colors.
December 13th, 2006 #19
The last one's really really cool.
Very solid characters and nice use of textures all around. I'd like to see some more dynamic poses and possibly some studies though :]
Anyway, great stuff. Keep it up!
http://www.sakuhatakka.com/ - image portfolio
December 14th, 2006 #20
That last one is well done.
on a lot of your stuff it might help to go up another level on highlighting to make them pop a bit more, good work otherwise though
December 21st, 2006 #21
January 10th, 2007 #22
January 10th, 2007 #23
Like how you can get your figures to look so solid. Some neat design too. And the Santa vs. gnome one is pretty hilarious.
January 13th, 2007 #24
Been away for a bit, but some new stuff.
Gnoll: Thanks Gnoll, if you ever have questions, get me on messenger firstname.lastname@example.org. Grazie per i commenti. : )
Dreamworker: Un SG italiano? Sarebbe perfetto! Ti mando un PM
Tigermilk: Thanks tigermilk
Spats: Thanks spats, im working on those poses, i hate myself for the stiffness
Optionoint taken, I hadnt noticed that, thanks !
Mehranuelly noted, thanks.. Ive applied it to the next work.
ArtTorney: Thanks, humor is always the uplifter.
Walnut: Thanks walnut. Perhaps it has to to do with lots of consideration to the roundness of forms? I really love cross contours..good attention to that will get you solid figures.
This is a sketch i redid in photoshop last night, was fun. Remember to twist your head to see both sides of the story : )
edit: Updated version below
Last edited by Sirio_Brozzi; January 14th, 2007 at 05:08 AM.
January 13th, 2007 #25
Great style diggin' it!!!Kudos!
January 13th, 2007 #26Registered User
- Join Date
- Dec 2006
- Thanked 0 Times in 0 Posts
I like your subjects, although, I wanted to see if these men of battle had been in war or just looked like they hired a fancy dress costume. What I mean is, I wanted to see if they had lived, I was looking for more from the picture, I wanted to decipher the story behind the charicter from the tell tale signs of wear and tear on their armour.
Even your cyborg had a full set of teeth with no wear or tear and perhaps a bit of research on the teeth could've been done, if you run your tongue around your front teeth you'll find you have two either side,top and bottom that were used for tearing flesh the others are just for chewing.
but if your work wasn't good it wouldn;t make me want more, so I'll keep an out for your postings
Life is pretty much like a game of chess, so make sure your next move is your best move
I feel like I'm at the best gallery in the world and I'm loving it.
check out my sketch book
check my friends site
Duck_King - http://www.conceptart.org/forums/sho...ight=duck_king
January 13th, 2007 #27
January 13th, 2007 #28
Scott J: Thanks dude : )
Geldslaw: Point taken. Thanks for the feedback mate.
Orifice: Thanks! Unfortunately for the attached image, it was lost in a hard drive failure a few months ago. I liked that image alot as well..Its a shame that it is lost forever. Youre the third person to ask about it : D
Fix: Forgot to turn on overlay layers. Updated version of above.
Last edited by Sirio_Brozzi; January 13th, 2007 at 08:00 PM.
January 14th, 2007 #29
It's nice to see youre back, I was looking for your thread a little while ago only to find it completely bare! Well, youre back now so its all good.
And good it is, i missed your style, you draw defiant / arrogant characters well, they all look like they mean business and that they aint gunna fuck around.
January 14th, 2007 #30
Jack: Thanks dude. Ill be dropping by to see what youve been up to. And dont you worry, ill soon be drawing the opposite of what ive been doing most commonly..Time to mix it up a bit. I sort of dissapeared a bit i know, confidence loss bomb! But now im fine.
found a crappy old sketch..Found the idea interesting..time to transform it!
Sketch and the current progress.
more to come. : I
Last edited by Sirio_Brozzi; January 14th, 2007 at 09:07 PM.