I have completed my studies and am now employed at a game studio in Bellevue, Washington. Below you can see my humble beginnings from around 2006.
Go to last page for new stuff!
Last edited by Sirio_Brozzi; June 11th, 2008 at 04:37 AM.
wow, its really nicely painted, I always wonder what benefit you guys take from painting with such a high brush interval...i always set it to 0 to get closed strokes.
the armor design itself is not really my taste, dont like this anime-ish spherical shoulders and the uber big bit not sharp spikes - but its working for the guy.
Nice start for your sketchbook it is
Crazy3dman: Thanks for the feedback.
Nuki: Im not sure who youre referring to as 'you guys' in regards to the brush comment. I typically dont pay much attention to brushes in concept work, just go with default brush, some flow and opacity settings and go nuts.
Some recent stuff, a contaminator unit. Ridiculously stiff pose.
Last edited by Sirio_Brozzi; January 14th, 2007 at 11:34 PM.
Nice digital paintings, cool start to your new SB.
The second guy with the white armour looks good, looking forward to seeing him finished as the pose looks a little more dynamic than the other two. The rendered 'contaminator unit' is nicely textured, but it feels like the right leg twists outward in a strange way.
Cold: Thanks man. Unfortunately my wacom stopped working about a month back, so Ive been going at it with the mouse. :| Its a bummer, but those wacom tablets are pretty pricey to replace, and funds are low. I will soon hopefully.
Saa: Thanks for pointing that out(and stopping by), I did notice that the hues on those two characters were very limited. I will experiment with different colors in future characters.
Santas pissed about the garden gnome getting his milk and cookies.
Last edited by Sirio_Brozzi; December 7th, 2006 at 06:19 AM.