Dream: Many thanks man, I hope the process helped! : ) Thanks for the comments man, always appreciated.
Goblin: Thank you man, I'm glad it helped (though it wasnt a tut!).. When i get some free time I'm really gonna try and piece a proper video tutorial together. Need to help my ca brothers (and sisters)
Radio: Thanks for dropping by mate, and thanks for mentioning Huante..I looked him up and his stuff turned out to be really damn cool, inspiring creatures.
Saa: I promise the life stuff will come a-pouring in once I can afford a new scanner. And really agree, the digis could always be pushed. Many thanks for dropping by.
Napkins: Many thanks. : )
Grandmassa: Glad you liked it, hope it helped. : )
BlSeverinu-: Thank you for the kind words mate, and i agree with you on the soft edge part...I really hadn't noticed this before. I will pay more attention to that aspect. : )
Diskoskull: Really makes me happy to know I was able to help. I'll try and crank out a few more of those. : )
Buckster: thank you for the great feedback, I really oversaw that, you got a great eye! x )
Robomaniac: Hey thanks for dropping by, really appreciate your feedback, : )
Don-key: Oh the flatterrry, keep kicking butt yourself mate. : D
Enthombed: Many thanks : )
Funfetus: Yeah, you should never underestimate the power of silhouetting, doesnt all need to be rendered out. Either that or i just got lazy :3
Fatalflaw: Thank you for dropping by. Much appreciated. : )
Brun: Thank you, I'm always tryign to improve those aspects of my work. Appreciated. : )
Tensai: Thank you for dropping by Tensai, same to you! : )
Cold: Cold, thanks a ton! I'll be dropping by to see what you been up to. : )
Oregano: Thank you!
Pigeonkill: Cant go wrong with cats : p I hope it helped somewhat. : )
Mitrandil: Thank you mit! : )
Maurizio: I totally understand, its not for everyone! But thank you for the kind words. : )
Happy Halloween Update!
Dissapeared for a while, working on the COW. Managed to crank it out in 12 days, with all the school stuff thats been going on. I'll be uploading that in a few days. Im posting a WIP of the protagonist from a 3d short our team is working on called "peak" coming 2008.
Last edited by Sirio_Brozzi; November 1st, 2007 at 03:32 AM.
I like the tweaky style of your last piece mate, it feels alot tighter good job!
The clothing could have some "hard" shadows, the jacket feels a little organic with the smooth shading. I really like this one though ^^ keep it up.
Come, critique our art and help us grow!
cool stuff as usual man, diggin the latest guy, apart from the fact that i can't really understand who and what he is, if you know what i mean.But i guess we'll have to wait to see some more
nice job on that tut, cool shtuff.
Man, what is it with you and Ali G? That character looks awesome -- I want to see that short when it's done. I'm sure you're real busy, but I'm looking forward to seeing some more drawings/paintings. Don't make us wait too long.
Hey Bhanu: Thanks =) You can really expect to see this dude moving around sometime in early 2008. We're all at it hard with this project.
Buckster: Absolutely agree with you on the hard shadow aspect, I will try and implement some more of those. Thank you for the feedback!
Cold: Absolutely, been checking out some Norman Rockwell stuff for inspiration on how to do the folds.
Jozulus: Hey thats good to hear man, the rendering was intended to be as close as possible to a 3d model as we could get it.
Gnoll: haha, he's a ice climber Gnolls. Right now that rendering has no equipment to make it obvious what he is. He has icepicks, a backpack, crampons, and some other stuff. Once thats added it will make alot more sense.
Fraz: Thank you for the feedback. Much appreciated.
Funfetus: Haha, I AM ALI G. thanks fetus, updates are always in the works. loel :3
Some cow stuff.
Took #87, my favorite of the batch and fixed it up.
Blew it up to 2000x2000x from 150x150, then fixed it up real quick.
HE NEEDS A NAME :3
Heres a work in progress of a pencil paint over.
Last edited by Sirio_Brozzi; November 6th, 2007 at 01:48 AM.
Awsome work on the last post here mate ^^ you've got some wicked ideas. I would like to see some yellow in the highlights in the second piece since you use a pretty strong lightsource of that color. Finish it and make us proud!
Come, critique our art and help us grow!
ewww this little bugger here has fuzzy edges everywhere: http://img130.imageshack.us/img130/4...w100wn8bs0.jpg
when blowing something up from a lower res you might want to consider unsharp mask before you start fixing him up, so you can start out with some nicer harder edges and soften where you need them. he's very cute though maybe go into some details for a full render?
the WIP you've got going is really pretty nice. I don't understand the penis-thing, but that's okay. the human-tentacle arm combo seems a bit lame. I think you can figure out a better design than that. Colors are delicious.
hey dud! just contribewting to the feedbacks =P.
You know what you should do? a render of that climber character with the backpack ON, AND gloves, AND wrinkles, AND crampons... =) muahahaha, good stuff.
No, but seriously, need a good render wiff wrinckles befor december.
hey, you should name #87 Bahuhu.
and quick advice, you have good sense of style on most of your work, very moody, but if its not your recreational sexplosions of intense, stay away from black shadows. that big lizard guy reads very nicely because of it.
Buckster: dude thanks for the feedback and inspiration. I'll finish this up and post it soon!
DreaM: Hey thanks Dream , always appreciated.
Bhanu: Appreciated, its too bad I couldn't finish em. I'm going to try and refine the favorites of everyone.
Dtran: Dtran~ Glad to see you're still alive man, miss your updates Please get some new stuff up soon!
Jordy: Hm, interesting take Jordy, but hopefully it will work by the time the concept is finished. Thansk for dropping by!
Goblinsharke: Thanks man, I've been at it with the colors hard core, trying to get better with it. I can see what you're saying with the
zelda characters comment :p I can totally see it, especially with the skull/tentacle one
Pascallo: Thank you mate, really appreciated! Glad to see the work is getting better.
Enthombed: Thank you buddy, you keep kicking butts too.
Texahol: Man thanks for this, its a great suggestion. I will try and do something different with the arms (totally good point there!) I'll
see what my approach is with blowing up the creatures too, all points taken. Ciao!
RonaldK: Bahuhu it is! :3 Remember, the blog is f'ed! Agree with you on the black shadows, those are the results of trying to crank
out stuff quick, agree on getting rid of them. good render will be there soon!
Chrisly: Yeah chrisly, i can see what you're saying. I was demonstrating a way to do very quick color work for speed using overlays,
I'll try to stick to full color from now on for good measure, could always use the practice!
Tensai: Thank you for the kind words, Glad the color scheme worked out
First color envo. attempt! More stuff coming soon.
Blue SEv: Thanks man, glad you liked the idea . ;3 Having your eyes in your knees would hurt i think.
Pascallo: Hey thanks, I'll consider toning it down a little bit when i have the time to work on it a little bit more. I'll drop by soon and see what I can do to help!
Bhanu: Thanks man, always appreciated!
Buckster: Man with that encouragement, I will go back and finish it up, thanks man.
New page, new experiments! A bit inspired by the massive blak stuff.
Last edited by Sirio_Brozzi; March 9th, 2008 at 09:02 AM.