It feels stupid to write anything after Loathsome-s post but what teh hell.
I find your work very nice to look at and Im glad u did that chow too;hope you win again
And there was something else, oh yeah, music is great so thanks for that too.
Wow bud, this is an incredible sketchbook. I love your orc, the grin, and its savage brutality. Very good brush strokes. I also like how clean the details came out. I did have some questions about your process, what do you usally do? Sketch out some thumbs, then do some blocks of paint and sketch some lines in to divide the shapes? Then work in detail, from big to small, like a traditional painting? Or no?
Im curious because i'm trying to get a head start on my learnings of photoshop, before i take my classes this semester. School begins in 2 weeks and i was wondering on the technique so i have an advantage to create something awesome. I've taking some traditional classes (color theory, painting, life drawing, etc.)
Other than that, i self taught myself from birth basically, and now i'm trying to learn the knowledge of the professionals. I just began to paint in photoshop, and currently i'm working on my concept right now, i figured out the hard way, that i wasted a lot of time trying to clean up the lines and turn my sketch into a clean pen line art with all the details pen'd in.
Also, you've probably answered it, but i couldnt find the post in your SB, how long have you been painting/drawing for? It looks like you have years of exp. in photoshop.
Thanks for the answers, and i really like your art, its amazing for just a SB. Would love to see your other projects. Keep posting art! Its really inspiring.
I can write something better later - but my normal process can be seen in images like -
The first strokes were in this case all really large - one for the trunk, one or two for the
ground and so on - and then I did some lines on top to hatchet out more shapes into the
mass - then I used a midsizes brush and did a rough version - and then I did lines over
that and then kept that up until I went over to only using brushes and almost no lines
(save when they are apart of the paintings like rims, highlights etc).
and while I don't allways follow the same steps the process images you can find in my SB
(this wasn't directly in the SB but in the ChoW thread) - they generally ring true.
So I normally don't do thumbnails as such - I just zoom out early on and avoid any detailing.
I blockout things in various ways - sometimes I block out flow lines first - as how I want the
eye to wander over the image - sometimes I doodle in rough objects and make them play
with the eyes and so on - but blocking out is key for me yes.
& for work I did thumbs since someone else needs to approve the image before you go on
with a larger piece - but it also depended on to who you answered where I was.
In general anyway you seem to have the gist of it in your questions
I looked at some videos myself - and played in photoshop - but I recommend videos - you can
find decent for free but also more professional videos that goes through it more.
People also post better process images than I - take the last post of Verehin in his own thread
- as he goes through the ChoW Marauder for a good pencil to rendered character.
& I started painting half seriously 2006 when I was 26, but I had done stuff in photoshop before
for web and texture (and had done random crap without any serious intent before 2006).
As for time - I spent 2-3 hours on
as I first did the sketch for both, then had to correct the proportions for both even if I used some
help - and then do the clean lines on top - its not always a waste since the alternative would have
been trying to do sexy lines while thinking about all else at the same time - something at least I'm not
currently good enough to do.
Note that I already had a finished design - only the knife and the belt was added later - so I only had
to copy what I had (+ the backside that wasn't visible from the front, and I just winged it there)
Mostly answered you in your own SB but I can heartily say thanks once more - as it was pretty spot on.
Given the music referenced a call to Satan would be more apt I think - or some dark power of sorts. Like
I can only agree and I'll fix those oversights - thanks
Hah, I was happy once I noticed I was starting to secure my position over yours ~ half a victory of sorts -
are you doing the next? I'm tempted but a clash would probably seal it. & thanks.
Thank you very much Dan, i'm just going to keep pushing myself, and watch videos as i've been attempting to do. I guess a problem i have is... 1. not being "free" enough to let it just wing out. 2. starting on a piece too quickly, before i have all the set ideas in play (like color, and poses).
Thanks for the crit dude! I was going to cover the thighs but I like the idea of seeing his raw bulk. And the peircings, I want the guy to be constantly annoyed, sore and angry! Love the way you've done yours mate, be great to see them doing battle!
i noticed your comment in M's sketchbook about the smile an i see it through out yer werk in this last piece the one before yer avatar but yer werks are beautiful twisted lucky for us it seems you search for something unattainable you are a remarkable human being
That staring of the skull is creepy XD It's reminds of Pinkie Pie (MLP: FiM, if you don't know it, that may be better than know about it), that makes it even more creepy. But, great work nonetheless. Cool colours, cool concept and a cool brushwork!
You my friend are a machine.I really appreciate everything you have done for us. I am sorry to hear about your computer malfunction it was probably because your work is to awesome. I also don't want you to feel as if you have to help us your my friend first .My hope is that you can do things you enjoy.Thank you again! (WOW THAT WAS FREAK'N HARD BUT I TRIED XD)
Dude, you're my new art hero! I've always admired your style but the more I see, the more I fall head over heals in love with it! And the concepts you're doing for wasted aren't derailing at all! They hit the nail on the head every single time. Seriously, when Blake and I were talking about an art style of the game I should have just pointed him to you SB because it is perfect. I really hope you stay super pumped about the project and keep producing these outstanding concepts!