IDW 0025: Advanced Mobility for Spinal Injuries

Join 500,000+ Artists

Its' free and it takes less than 10 seconds!

Join the #1 Art Workshop - LevelUpJoin Premium Art Workshop

Results 1 to 11 of 11
  1. #1
    Join Date
    Nov 2002
    Location
    Sydney, Australia
    Posts
    441
    Thanks
    3
    Thanked 6 Times in 6 Posts
    Follows
    0
    Following
    0

    IDW 0025: Advanced Mobility for Spinal Injuries

    IDW 0025: Advanced Mobility for Spinal Injuries

    Topic: Advanced Mobility for Spinal Injuries

    Background: Scientists have been working on understanding signals sent between the brain and the limbs in order to give those with spinal injuries their movement back. While they now understand the signals sent between the brain and body the next step is developing a means of giving movement back.


    Brief:

    1. Design a product to give mobility back to spinal injury sufferers.

    2. Patients have varying degrees of mobility so a modular system would be beneficial.

    3. A permanent installation is acceptable, but a semi-permanent solution may be better if the product is cumbersome or uncomfortable.

    4. It should require minimal maintenance.


    Deadline: Saturday 2nd December

    Research shows Industrial Design of the Week is addictive.
    Come get your fix.

    Sculpty Fight! - The Sculpt & 3D Challenge

    Flipbook 2
    www.Philistine.com.au
     


  2. Hide this ad by registering as a member
  3. #2
    Join Date
    Dec 2004
    Location
    Italy
    Posts
    524
    Thanks
    568
    Thanked 374 Times in 165 Posts
    Follows
    0
    Following
    0

    The bug

    Buck-up Mobility Gear

    It`s function is to give temporary mobility to patients with spinal injuries, until proper assistance can be provided.
    Widely used in the military sector, friendly, called the BUG.

    IDW 0025: Advanced Mobility for Spinal Injuries

    CA_Sketchbook
    Gray Zone Portfolio
    Paolo13 on FB

    "As a concept artist, it is not the question that is important, it is the unexpected answer" William B Hand
     

  4. #3
    Join Date
    Dec 2004
    Location
    Italy
    Posts
    524
    Thanks
    568
    Thanked 374 Times in 165 Posts
    Follows
    0
    Following
    0
    I feel so lonely...

    CA_Sketchbook
    Gray Zone Portfolio
    Paolo13 on FB

    "As a concept artist, it is not the question that is important, it is the unexpected answer" William B Hand
     

  5. #4
    Join Date
    Jun 2005
    Location
    Irvine / CA
    Posts
    317
    Thanks
    0
    Thanked 2 Times in 2 Posts
    Follows
    0
    Following
    0
    Hopefully i can get something for this by saturday...

    Paolo - Those stingers look painful....eek

    Warrior Style

    The first rule of Warrior Style is, You do not stop drawing.
    The second rule of Warrior Style is, You DO NOT stop drawing.
     

  6. #5
    Join Date
    Dec 2004
    Location
    Italy
    Posts
    524
    Thanks
    568
    Thanked 374 Times in 165 Posts
    Follows
    0
    Following
    0
    I will be waiting...
    Yes I suppose they are... but it is like going to the dentist; in order to suffer less... you must suffer like HELL

    CA_Sketchbook
    Gray Zone Portfolio
    Paolo13 on FB

    "As a concept artist, it is not the question that is important, it is the unexpected answer" William B Hand
     

  7. #6
    Join Date
    Jun 2005
    Location
    Irvine / CA
    Posts
    317
    Thanks
    0
    Thanked 2 Times in 2 Posts
    Follows
    0
    Following
    0
    haha, one more reason i hate the dentist >.<

    Warrior Style

    The first rule of Warrior Style is, You do not stop drawing.
    The second rule of Warrior Style is, You DO NOT stop drawing.
     

  8. #7
    Join Date
    Nov 2002
    Location
    Sydney, Australia
    Posts
    441
    Thanks
    3
    Thanked 6 Times in 6 Posts
    Follows
    0
    Following
    0
    New topic is up!

    I'll close this up sunday or monday. I should have an entry by then .

    Research shows Industrial Design of the Week is addictive.
    Come get your fix.

    Sculpty Fight! - The Sculpt & 3D Challenge

    Flipbook 2
    www.Philistine.com.au
     

  9. #8
    Join Date
    Feb 2006
    Location
    Atlanta, GA
    Posts
    170
    Thanks
    49
    Thanked 208 Times in 49 Posts
    Follows
    0
    Following
    0
    This would be my first IDW entry. Definately need to do more of these.

    IDW 0025: Advanced Mobility for Spinal Injuries

     

  10. #9
    Join Date
    Jun 2004
    Location
    Boulder, CO
    Posts
    151
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Follows
    0
    Following
    0
    so being that the deadline is already passed and that there are two entries... want to extend the voting a day or two so i could throw an entry in? that'd be nice

    ambition makes you look pretty ugly
     

  11. #10
    Join Date
    Nov 2002
    Location
    Sydney, Australia
    Posts
    441
    Thanks
    3
    Thanked 6 Times in 6 Posts
    Follows
    0
    Following
    0
    Yeah, sure. You've got 24 hours.

    Research shows Industrial Design of the Week is addictive.
    Come get your fix.

    Sculpty Fight! - The Sculpt & 3D Challenge

    Flipbook 2
    www.Philistine.com.au
     

  12. #11
    Join Date
    Dec 2005
    Location
    beside my neighbor
    Posts
    2,407
    Thanks
    1,711
    Thanked 855 Times in 503 Posts
    Follows
    0
    Following
    0
    Needs more participants.

    Website

    New World Creation: Designers Wanted – Environment of the Week
     

Members who have read this thread: 0

There are no members to list at the moment.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
  • 424,149 Artists
  • 3,599,276 Artist Posts
  • 32,941 Sketchbooks
  • 54 New Art Jobs
Art Workshop Discount Inside
Register

Developed Actively by vBSocial.com
The Art Department
SpringOfSea's Sketchbook