Page 1 of 2 1 2 LastLast
Results 1 to 13 of 22

Thread: Wanna learn 3d max ?

  1. #1
    Join Date
    May 2003
    Location
    Canada, Quebec
    Posts
    20
    Thanks
    0
    Thanked 0 Times in 0 Posts

    Wanna learn 3d max ?

    If so, my website offers you guys some kool video tutorials. An introduction to its interface, and a basic geometry tools tutorial. You will get along with it. Soon to come: geometry operations. My website offers tutorials for both pro and beginner levels.

    Please visit regulary: http://bmc.unrealcodex.org
    Last edited by titansolaris; June 18th, 2003 at 11:35 PM.
    Always 2 sides
    For one to grow, one must shrink.

    Bruk Marat Center ( Place for video tutorials on game editing )
    http://bmc.unrealcodex.org
    Reply With Quote Reply With Quote


  2. Hide this ad by registering as a member
  3. #2
    Join Date
    May 2003
    Location
    Paris
    Posts
    746
    Thanks
    0
    Thanked 1 Time in 1 Post
    hey man,
    I think you're in the wrong forum... as administrators said no links here only posted images and If u want to speak about 3d go in the 3d forum... It's not so difficult don't u think?:chug:
    I'm a manky artist, don't mess with me
    Reply With Quote Reply With Quote

  4. #3
    Join Date
    Nov 2002
    Posts
    27
    Thanks
    0
    Thanked 0 Times in 0 Posts
    I don't mean to sound mean, but your work really is'nt of any quality to be wasting your time creating tutorials. I suggest spending that time improving your work. Your pictorial tutorial about creating a head are horrible. You could simply edit a shpere in a matter of seconds to acheive the same shaped object you create in the tutorial. This is'nt meant to be an insult, but tutorials are best saved for profesionals to write.
    Reply With Quote Reply With Quote

  5. #4
    Join Date
    Nov 2002
    Location
    Good ole California
    Posts
    3,359
    Thanks
    2
    Thanked 8 Times in 8 Posts
    I dont know crap about 3D, but ouuuuuuchhhh...... what a buuurn!:electric:

    Forge is right, man. It doesn't belong here.
    -http://iwasink.com/-
    DS Illustration
    "Get reference.
    There is nothing wrong with using a photo to help you see things.
    No one complains about life drawing,
    so take a photo.
    its easy, and will improve your piece greatly."
    Reply With Quote Reply With Quote

  6. #5
    Join Date
    May 2003
    Location
    Canada, Quebec
    Posts
    20
    Thanks
    0
    Thanked 0 Times in 0 Posts
    :confused: What head?? Shows you only looked at the pictures. Dude, if you read all of the tutorial, it says BASIC CHARACTER. Its not about making a head, its about knowing how to create a simple mesh for unreal tournament 2003 to make a bone system in it.

    Did you look only at that tutorial ? Its the oldest one. I got new video tutorials. Whatever, I aimed this site cause lotsa people here have talent and should put it to 3d.

    My work is of no quality ? Wanna see my work ? here:

    Wanna learn 3d max ?



    Wanna learn 3d max ?



    Wanna learn 3d max ?
    Last edited by titansolaris; June 18th, 2003 at 07:58 PM.
    Always 2 sides
    For one to grow, one must shrink.

    Bruk Marat Center ( Place for video tutorials on game editing )
    http://bmc.unrealcodex.org
    Reply With Quote Reply With Quote

  7. #6
    Join Date
    Feb 2003
    Location
    Amsterdam, Netherlands
    Posts
    1,133
    Thanks
    11
    Thanked 3 Times in 3 Posts
    I don't think that sucks. The opposite. Except for the large amount of tris in the model wich is a nono (ok, not if you're converting to tris anyway...)

    But it should still go in the 3D section.

    As for the site: i cant find anything on that... :-/ no working links there. Sorry, no video tuts... except basics
    Power is nothing without intelligence.

    Sketchbook!
    Reply With Quote Reply With Quote

  8. #7
    Join Date
    May 2003
    Location
    Canada, Quebec
    Posts
    20
    Thanks
    0
    Thanked 0 Times in 0 Posts
    uhh, every link works, well it works for me, and if those guys are critisizing me, it must work ? anyways, thanks for the feedback Erik
    Always 2 sides
    For one to grow, one must shrink.

    Bruk Marat Center ( Place for video tutorials on game editing )
    http://bmc.unrealcodex.org
    Reply With Quote Reply With Quote

  9. #8
    Join Date
    Nov 2002
    Posts
    27
    Thanks
    0
    Thanked 0 Times in 0 Posts
    Relax man.

    I'll stick to my guns, the only mesh I see that is decent is that female. Even then it's far from professional. Do whatever you want. I just think you have a lot to learn before you start making tutorials. That Poop monster or whatever it is has traumatized me quite a bit too.

    The main grip I had was that your mesh construction is very messy, and the methods you use are semi-redundant, and dont seem to stick to any kind of rules. It's just my opinion. And the last thing, is that if you react to crit's this way in the future don't plan on getting a job. Everyone is going to crit your work in some way. Your tutorials seem to just mimic the 3ds max help files as far as mesh construction. I see you have PS7 and 3dsmax r5 Hope you have legal registered copies etc, blah blah blah. Those are quite expensive, especially your "stand alone liscence" as opposed to the more affordable student liscence. You are just turning 18 if i'm correct. You might be rich too, i dunno, just felt like picking on you. Don't take things too personally. Art is art. I was just suggesting things, you wont get many visitors if there exsist tutorials of a more professional nature already. Make them unique.


    And he's right. None of the vid links work. Thats why i was looking at the only tutorials that did work, that character setup/head tut.
    Reply With Quote Reply With Quote

  10. #9
    Join Date
    Aug 2002
    Location
    NJ
    Posts
    851
    Thanks
    0
    Thanked 2 Times in 2 Posts
    Ill just stick with 3dbuzz.com for now
    you have a bad attitude, but you did good anyways =)
    Reply With Quote Reply With Quote

  11. #10
    Join Date
    May 2003
    Location
    Canada, Quebec
    Posts
    20
    Thanks
    0
    Thanked 0 Times in 0 Posts
    What did I say wrong?
    Always 2 sides
    For one to grow, one must shrink.

    Bruk Marat Center ( Place for video tutorials on game editing )
    http://bmc.unrealcodex.org
    Reply With Quote Reply With Quote

  12. #11
    Join Date
    Jan 2003
    Location
    The Phantom Zone
    Posts
    211
    Thanks
    4
    Thanked 2 Times in 2 Posts
    titansolaris

    i think the whole thing started simply with the post in the incorrect forum. and then doing it again. i work in the 3d "art" field and i think your work is good, but still has room to improve. Heck you never fill that room up you can always improve.

    but you are going to have to get used to critique, good or bad. it takes along time and a thick skin, and you will have bosses that you will want to kill becasue of how rude they are about your work.....but thats the way it is. i've been doing this for a while and i still have a hard time with it.

    I saw your tutorials they are not bad, i have seen much, much worse. there are lots of cg newbies out there that could benefit from them.

    anyway, keep pluggin away
    Reply With Quote Reply With Quote

  13. #12
    Join Date
    Mar 2003
    Location
    Berlin / germany
    Posts
    110
    Thanks
    0
    Thanked 0 Times in 0 Posts
    @painiac: calm down man....
    it's lowpoly (isn't it? ) there is sometime a little polywasting but its no bad work! the is looking ok and not that far away from professionell models as you say...
    btw @erik tris are more then ok in lowpoly, engines are counting in tris, so why not using em to get a convex/round/smooth mesh?

    @titan nice work, but try to use not that much polygons in areas where you don't need em in such a finde density
    bonus vir semper tiro.

    Steffen 'Neox' Unger
    freelance 3d artist

    www.airborn-game.com
    www.polyphobia.de
    Reply With Quote Reply With Quote

  14. #13
    Join Date
    May 2003
    Location
    Canada, Quebec
    Posts
    20
    Thanks
    0
    Thanked 0 Times in 0 Posts
    @cinsev Your right, theres alawys place to improve cause new programs are always out and have new features, but I cant be more improved then I am in 1.5 years of experience with max 5. Your right tho. The other thing is that your right when talking about accepting critic. I dont know man, its just that I got the need to defend myself cause many ppl are watching the fight. Anyways, I find it cool that ppl see the positive sight. The thing I wanted to avoid is ppl telling me that im rude. How can I be rude by wasting my time making tutorials for ppl who dont know anything about max or whatever my tuts are about ? Thanks for the feedback about my tuts. Had to make em crappy quality cause of bindwidth on my host.

    @Neox Finally someone who understands what is a low poly modeling. If id defended myself alone without you, they would probably think that im a freak. But anyways, you seem to know your way in the gaming industries about tris and polys. So good to hear that my brothers are helping me out with explaining to the community that low-poly=low-poly. You cant really make a clean mesh unless you work more than 8h on it. That was my case.

    Thanks for your time guys
    Always 2 sides
    For one to grow, one must shrink.

    Bruk Marat Center ( Place for video tutorials on game editing )
    http://bmc.unrealcodex.org
    Reply With Quote Reply With Quote

Page 1 of 2 1 2 LastLast

Similar Threads

  1. SketchBook: Wanna learn!
    By Shiznit in forum Sketchbooks
    Replies: 8
    Last Post: November 2nd, 2011, 07:33 PM
  2. I wanna learn the ropes -
    By Otaku in forum ART DlSCUSSION
    Replies: 26
    Last Post: October 15th, 2011, 02:55 AM
  3. SketchBook: Wanna learn how to draw...
    By cenerino54 in forum Sketchbooks
    Replies: 4
    Last Post: September 30th, 2010, 04:23 PM
  4. SketchBook: Barts Sketchbook (I just wanna Learn)
    By Barts in forum Sketchbooks
    Replies: 2
    Last Post: March 19th, 2005, 11:30 AM
  5. Art: Wanna learn 3d max ?
    By titansolaris in forum FINISHED ART & ARTWORK
    Replies: 10
    Last Post: June 19th, 2003, 01:51 AM

Members who have read this thread: 0

There are no members to list at the moment.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
  • 424,149 Artists
  • 3,599,276 Artist Posts
  • 32,941 Sketchbooks
  • 54 New Art Jobs
Art Workshop Discount Inside

Developed Actively by vBSocial.com
SpringOfSea's Sketchbook