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  1. #1
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    Good Perspective/industrial tutorials?

    Edit:sorry my title was misleading at first.

    Hey folks, im at this point in my drawing life where I really need to learn about environs and industrial design as I have barley touched the subject. Ive looked all over the place for a decent tutorial on perspective and its hard to find anything at all.

    Id greatly appreciate the help

    Thanks
    Rich
    Last edited by Mr Man; November 9th, 2006 at 06:07 PM.
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  3. #2
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    Feng's stuff. Theyre more walkthroughs than tutorials, but I hope they help out some way.

    http://www.fengzhudesign.com/tut06_01.html
    http://www.fengzhudesign.com/tut05_01.html
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  4. #3
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    If your serious about getting good at enviro's. Then, grab a perspective book and study the shit out of it. And look at magazines/photos on the net of different landscapes, buildings etc... Grab inspiration from other artists as well. And most important go outside and study/draw enviro's from life. Buildings, trees, birds, people. Etc.. Learn how to fast sketch, so you can apply it to your enviros by putting people, and birds etc in your enviro's. The best way to make good enviro's with accurate perspective is adding life to them of course. But, yes, perspective is definitely important. I don't think any tutorials/walkthroughs will help too much, it only shows the way the artist works.

    Also, try applying the perspective you have learn't to photos..or better yet, life.

    Good luck.

    ~JB

  5. #4
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    It's hard to find a good one on the net. I've put a very small list together here but they're not great. Scott Robertson had some nice tutorials but now you have to pay for it. I can recommend the books 'How To Draw Cars Like A Pro' (although it includes a number of tutorials freely available on the net) and 'How To Draw Cars The Hot Wheels Way' which is by Scott Robertson. Cars are harder than most ID and environment stuff, but they include anything you'd use elsewhere - cylinders/ellipses, flowing forms in perspective, and the easier more geometric forms.
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  6. #5
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    The Scott Robertson DVD's are very thorough and straightforward. Way simpler than any of the perspective books I've looked through.

  7. #6
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    I dunno about simpler, but they're definitely must-have material

  8. #7
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    Perspective! for Comic Book Artists: How to Achieve a Professional Look in Your Artwork (Paperback)
    by David Chelsea

    http://www.amazon.com/Perspective-Co...e=UTF8&s=books

    ...covers the basics ++, basically all u need to know to get a good start. the style of presentation is similar to Scott Mccloud's bok.
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  9. #8
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    dont forget to do roughs/thumbnails =)
    If you wanna learn to draw industrial stuff or whatever it might be , A good thing to do I think is just go out for a day with you camera, walk around and snap some photos. You will not only learn about alot of the details, like rust, cuts, screws, pipes etc etc, But you will also get a neat ref archive.. dno.. If you just wanna learn perspective I suppose Scott Robertson's(?) Gnomon dvds are good. I saw one that was basically all about perspective, Not really endless fun to look at but..

    c_.
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  10. #9
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    Quote Originally Posted by max xiantu
    The Scott Robertson DVD's are very thorough and straightforward. Way simpler than any of the perspective books I've looked through.
    qft

    also for practice, get some prisma markers, pens, and a straight edge (triangle preferable). Quickest, and most efficient tools for industrial design and perspective.

    You have to figure out what to do with them though...

  11. #10
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    Thanks for the help everyone, Yeh Ive had my eyes on markers eversince I went to a uk ca meet, trouble is they cost a bomb.The most confusing thing I find is understanding the eyeleve/horizon and the placement of the vanishing points.
    Form, Form, Form, Form, Form, Form, Form, Form, Form, Form.

  12. #11
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    If you want to get SERIOUS about perspective, then this is your place.

    http://www.handprint.com/HP/WCL/tech10.html

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