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I still plan to do a lot more to the rider and the creatures "face" - but just wanted to get a bit of feedback before continuing. Thanks in advance.
Looks good so far
Thanks for the feedback here is a close-up of the creature.. i'm not sure whether to change the lighting on him or add another light source to justify what is already there (ie another character with a lantern to the right of him)
Looks like you've got what should be 4 light sources in your scene. I would downplay the off camera light and use the visible light sources in your image to get the most out of it. Have fun with the shadows that would be made with the bars from the fence and fireplace. You need to think about defining the shapes of the creature and objects by using these light sources as well. Otherwise it's hard to see the shape of the creature and what the actual setting is. I hope this helps
Hi Ray - thanks very much for taking the time to illustrate what you mean; great suggestions - specially in regards to playing up the bar shadows
thats awesome its got a nice gothy type feel to it also slightly weird, which looks really goood
the lighting is pretty akward in this which results in the impression that the mount/rider aren't rly on the ground but floating
maybe show the 2 legs behind the body too (well the visible part)
and carefully look at what rlederer did
he made a great paintover for you
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Thanks again guys - here is an update - in process of fixing the lighting:
That's starting to look really good. I would let the lamp emit a little more light however, because it seems too dark.
- The light from the lamp would be yellow, not red, unless the glass of the lamp is coloured.
- There should be cool light from the moon on the creature and a shadow under it, so it doesn't look like it's floating.
- The creature doesn't look like it's a part of the scene. The fact that it's amazingly detailed compared to its environment doesn't help, but makes it stand out even more. Also, the contrast on the creature is far greater than its dark and dim lighted environment.
- The three key items in your composition are spaced out about equally around the canvas - the creature is in the centre and the lamp and the moon are on either sides. I suggest moving the creature and the lamp further to the left so it doesn't look as a "set up".
- The rocks/cliffs that are going off into the distance should get lighter as they get further away because of the atmosphere. You kind of did it for the ones on the right hand side but not the left, and this creates confusion in the perspective.
rlederer's paintover is good because the lighting on the creature seems to be about right. I think you should follow that, but also add some foreground elements.