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but for some reason i just played the darn thing for an hour
- Dan Dos Santos
Nice game, the thesis is nice too, DDA is an interesting concept...Not new, but not as known or used as it should be.
I played this quite a while ago. I got quite far I think (I couldn't get 'deeper'). Not sure if it was the last level. It became a bit pointless after a while. Nice mood to it though. I can imagine it being a good DS (mini) game if elaborated upon.
Jamen jag tror att han skäms, och har gömt sig. Vårt universum det är en av dom otaliga spermasatser som Herren i sin självhärliga ensamhet har runkat fram för å besudla intet.
It's a relaxing game. I like the way the credits are playing as you start the game, too.
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indeed.. it does get numbing after a while though.. this is a fun game, also a bit captivating:
it's only after you've lost everything, that you're free to do anything..
Yeah, flOw is a really neat little game. Jenova Chen is definitely a designer to keep your eye on. Although I didn't particularly enjoy Cloud all that much, flOw is a much bigger step in the relaxing game direction he's exploring. Last I heard, he's working on a Spore-related project at Maxis.
Spore´s tide pool phase ( Cellular phase)?..It makes sense, because is exactly the same game play, but more elaborated and with control over the way you evolve.Originally Posted by 0kelvin
Last edited by Shamagim; November 3rd, 2006 at 05:31 PM.
I played all the way through as the centipede-type creature, and started again as the creature with particles rotating around it. I imagine if I continued through that I'd play as one of those fast diamond-shaped creatures, but all the different particles on the screen were proving too much for my little computer, so I quit. Very intriguing game. It gets fairly intense as you go deeper and face larger enemies.
Fl0w is getting released on ps2 i think