Thanks. I've been a big James Baker fan for some time! I've got the "art of" books. I was just wondering if there might be more artwork online. I found a number of interviews of Ralph Eggleston which are great.
In regards to your question about becoming a production designer, a book that's been recommended is "By Design: Interviews with Film Production Designers," by Vincent LoBrutto. It's highly recommended as one of the key books on the subject.
There's a set of 100 postcards that you can find which are all Pixar art - there are a lot of Eggleston's pastels in there, as well as drawings from the various stages of development...
Here are some of the postcards I just scanned. It's a great set of postcards... aside from that, I think you can probably find gobs and gobs of Eggleston paintings in The Art of Finding Nemo... I think he's got some lighting studies in art of CARS, too.
MikeC - That may be correct, but thats not always the case in animation. From my experience, inital look/stylization/etc is established by a small team of visual development artists. Usually there is a rough script/boards and then there is exploration of the script and sometimes new ideas that are pitched to the directors. The production designer usually ends up being someone that has more of an administrative/managerial role and oversees multiple departments and follows the art work through the various departments- modeling, surfacing,lighting,etc. Initially they are able to do more artwork, but as additional departments become involved, they do less and less.
Last edited by mike yamada; October 24th, 2006 at 02:13 PM.