3d Matte Painting...lookin for crits

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Thread: 3d Matte Painting...lookin for crits

  1. #1
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    3d Matte Painting...lookin for crits

    hey all. lookin for crits before i start pushing the textures on the actual 3d model (and i still need to model a few small things..but yah) itself.

    this is my first actual 3d matte painting, as i was kinda scared to try it out. but im enjoyin it..so yah. now im looking for crits and what not. see what i can fix and tweak, what looks bad, what to move, etc etc,...you know how it goes.

    so heres the actual image so far after about 2-3 hrs of work tonight and the step by step...etc.
    check it. thanks everyone!


    3d Matte Painting...lookin for crits

    3d Matte Painting...lookin for crits

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  3. #2
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    The horizon of your render doesn't match the horizon of the background.
    Either the moon or the clouds, not both. And maybe not either.


    Tristan Elwell
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    Hi,

    I like the composition so far, but the leafy sprout in the bottom left hand corner looks a little lonely. The design rule I'm thinking of: Unity with Variety. Right now you have a lot of variety, but not much unity of shapes. So, I would subtract something that doesn't fit, like the branch, or add more of it. I like the mechanical stuff. What is it supposed to be?? A landing pad or balcony of some sort??

    -K.I.D.

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    thanks for the crits

    kid: yah...that whole bottom left part is buggin me a bit. ill see what i can do about it. i like the idea of adding more branches. ill see what i can do about that.

    and yep, its a landing pad. wasnt really planning on doing anything with this model as it was just fooling around one night and well..i got this...so im thinkin i might attempt to finish it.

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  6. #5
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    Good luck with it Kounios. This one is going to look really good when you're done with it. Nice work on your website by the way.

    Best,

    K.I.D.

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