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  1. #181
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    IDW # 180 : Robotic Home Guardian
    Winner: Migsta

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    IDW # 180 : Robotic Home Guardian




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  3. #182
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    IDW # 181 : U-Boat Parasite
    Winner: Sevira

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    IDW # 181 : U-Boat Parasite



  4. #183
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    IDW # 182 : Fairytale Gone Wrong- Cinderella's Coach
    Winner: Sickbrush

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    IDW # 182 : Fairytale Gone Wrong- Cinderella's Coach



  5. #184
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    IDW # 183 : Futuristic Motorbike
    Winner: Sebastian Hampen

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    IDW # 183 : Futuristic Motorbike



  6. #185
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    IDW # 184 : Grave Digger
    Winner: Gadbury and Tomercs

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    IDW # 184 : Grave Digger



  7. #186
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    IDW # 185 : Aerial Siege Tower and Battering Ram
    Winner: albino-Z

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    IDW # 185 : Aerial Siege Tower and Battering Ram


    Last edited by Pixie Trick; June 30th, 2012 at 05:27 PM.

  8. #187
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    IDW # 186 : Karakuri ningyō Dog
    Winner: N/A

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    There were no entries to round 186.


    IDW # 186 : Karakuri ningyō Dog



  9. #188
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    IDW # 187 : Elven Battle Armor
    Winner: heimdayel

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    IDW # 187 : Elven Battle Armor



  10. #189
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    IDW # 188 : "The Vulture"- Street Cleaner
    Winner: Panshi

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    IDW # 188 : "The Vulture"- Street Cleaner



  11. #190
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    IDW # 189 : Finger Traps
    Winner: noche

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    Many years ago, and at a place so far away that we cannot conceive its distance from us, there was a civilization that discovered and developed, a special interest in something very simple, and yet very powerful - Circles. Perfect circles.

    They spent time studying them, both visible and invisible circles, and it became the cornerstone of their existance. Eventually their creations; architecture, cities and universe started to increasingly resemble circles. This was both a blessing and a curse.

    Their lifespan, movements, hopes and dreams became trapped in circular patterns. They coulnd't break free, for if they failed to follow this perfect order of circles, their universe would collapse and they would cease to exist.

    -

    This is one of the many training devices they crafted. It was meticulously assembled and considered sacred. It was also used as a 'guide' for mastering circular patterns through the manipulation and contortion of the learner's hands, fingers and wrists.
    The side views below shows the range of movement of the inner components. You can see how far the pieces extend, and the way they can rotate.

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    IDW # 189 : Finger Traps



  12. #191
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    IDW # 190 : Therapeutic Regeneration Tank
    Winner: SinnerMan

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    "Recently our colonists have been complaining due to severe burns from the poor insulation some of their space suits have. We've addressed this problem with a field-ready regeneration tank capable of healing 4-5 subjects per hour with an improved fuel cell that can last up to 2 days in use. While in the medical bay, the tank can be hooked up to a central power source via the docking hub, which also grants us medical information regarding the subject."

    IDW - Winners' Gallery


    IDW # 190 : Therapeutic Regeneration Tank



  13. #192
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    IDW # 191 : Electric Scepter
    Winner: sony

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    Frognaze: It contains the Magical potion extracted from frogs and
    amalgamated with toxic chemical, When its pumped a drop of magical potion
    from frogs meet with chemicals and electric lighting Taser beams exudes
    with speed of light. The victim’s soul will be possessed by the keeper of the “Frognaze”.

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    IDW # 191 : Electric Scepter



  14. #193
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    IDW # 192 : Futuristic Gaming Console
    Winner: zy.

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    A fold-up gaming pod with 3-D visuals, pressure detection gloves, holographic image generating controllers, weather generation and a multi-directional treadmill.

    IDW - Winners' Gallery


    IDW # 192 : Futuristic Gaming Console



  15. #194
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    IDW # 193 : Ice Spear Harpoon
    Winner: ragtag

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    Description: The Blacktank Corporation Research and Development Teams came up with this piece of design after a client ordered a weapon with that he could terminate a target without leaving any bullets or shells behind.

    IDW - Winners' Gallery


    IDW # 193 : Ice Spear Harpoon



  16. #195
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    IDW # 194 : Steampunk Self Powered Luggage Trolley
    Winner: N/a

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    Last edited by Pixie Trick; July 1st, 2014 at 03:25 PM.

  17. #196
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    IDW # 195 : "Dragonlady" Superspy Secretary Field Kit
    Winner: N/A

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    Last edited by Pixie Trick; July 1st, 2014 at 03:24 PM.

  18. #197
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    IDW # 196 : Batmobile Redesign
    Winner: zelda_geek

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    IDW # 196 : Batmobile Redesign


    Last edited by Pixie Trick; July 1st, 2014 at 03:24 PM.

  19. #198
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    IDW # 197 : Personal Couch
    Winner: N/A

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  20. #199
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    IDW # 198 : Excalibur 3050
    Winner: fireblade

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    IDW # 198 : Excalibur 3050



  21. #200
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    IDW # 199 : Renaissance Dinosaur Wagon
    Winner: Legato

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    Description: A Stegosaurus covered wagon!

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    IDW # 199 : Renaissance Dinosaur Wagon



  22. #201
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    IDW # 200 : Repurposed War Walker
    Winner: gunsbins

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    IDW # 200 : Repurposed War Walker



  23. #202
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    IDW 201 – Zombie Repellant


    Winner: themonet


    Description: Zombies are a fact of life at this point. The average walking dead is merely a nuisance, however the odd one can retain a bit of spunk. To keep safety in hand, carry zombie repellant! Snappily packaged and easy to use, this substance will give you peace of mind. Your task is to envision a form for this repellant (be it pellets, liquid, projectiles or other) keeping in mind that this is an item meant to be carried about all day in a purse or back pocket. Once you have decided this, you need to design the repellant dispenser- keeping the "snappy" packaging in mind. Whether this refers the design of the repellant dispenser or creative labelling is up to you.

    Name:  zombierepellent_themonet.jpg
Views: 67
Size:  238.0 KB



    http://www.conceptart.org/forums/sho...#ixzz3No7wrGOx

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    IDW 202 – Methane Ice Miner


    Winner: SnailsPace


    Description: Methane ice, also known as fire ice, or more scientifically as methane clathrate, is a material which is being explored as a large scale source of natural gas. However, this material does not occur only on Earth. It may occur in any situation with low temperatures, water and methane (yes, this means space). As such, you are tasked with creating a methane ice miner. Because of the generally remote and inhospitable areas in which this substance occurs, this with have to be a robot of some sort. When designing, be clear as to what environment this ice is found and is being mined from. Adjust the design to meet the potential requirements of traveling to the mining site, whether that site is vacuum, terrestrial, or aquatic, and how the ice is either processed or returned to a processing plant.

    Name:  methane-minerfinal_SnailsPace.jpg
Views: 66
Size:  235.8 KB

    http://www.conceptart.org/forums/sho...#ixzz3No8h25Yf

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  24. #203
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    IDW 203 – One Shot Laser Dueling Pistol


    Winner: MCL!on


    Description: A laser pistol which has only one shot created for the sole purpose of dueling. I think this is pretty straightforward.

    Name:  IDW#203-OneShotLaserDuelingPistol_MCLion_13-05-2012.jpg
Views: 72
Size:  288.7 KB

    http://www.conceptart.org/forums/sho...#ixzz3QcYGJ59Y

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    IDW 204 – Ominous Wind Up Children’s toy

    Winner: R3U5


    Description: This toy should relate to the average toy in the same manner a Disney fairytale does to a Brothers Grimm story. The toy does not have to be overtly evil, though you are free to chose that route if you wish. Also note that this week the emphasis isn't necessarily on designing something new (though that certainly is an option), but designing in such a way that the proportions, colours, movements etc. may seem "off" or sinister.

    Some existing common windup toys are things such as jack-in-the-boxes, dancing trinket boxes, wind up toy cars whether by reverse wheel windup or key etc.

    Name:  20120519idw204_2_R3u5.gif
Views: 68
Size:  280.5 KBName:  20120519idw204_1_R3u5.gif
Views: 70
Size:  359.8 KB

    http://www.conceptart.org/forums/sho...#ixzz3QcZLNpFo

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    IDW 205 – Alien Lava Vehicle

    Winner: maxdav90

    Description: This week we are heading over to an extremely geologically active planet. This planet is crisscrossed in streams of lava which conveniently creates roadways for the denizens of the world. Your task is to design the everyday "car" or "bus" of one of these aliens.

    Name:  lavavehicle_final2_Maxdav90.jpg
Views: 71
Size:  498.1 KB

    http://www.conceptart.org/forums/showthread.php/242282-IDW-205-Alien-Lava-Vehicle#ixzz3QcawHf4K



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    IDW 206 – Orbital Refinery


    Winner: Dayle


    Description: This week we are having a weekly crossover with Environment of the Week! Both weeklies have the same topic, however the approach will be different. Because of this, taking a visit to both threads will be sure to provide inspiration.

    EOW Thread

    The basic concept: There is a materials refinery which is orbiting a planet as it sources its material. What planet and what material being processed is completely open.

    Name:  IDW#206_FINAL_Dayle.jpg
Views: 69
Size:  306.3 KB

    http://www.conceptart.org/forums/showthread.php/242763-CROSSOVER!-EOW-190-IDW-206-Orbital-Refinery#ixzz3QccgfEyh

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    IDW 207 – Bio-mech mind control implant


    Winner: Smileface


    Description: Design a bio-mech mind control implant; the implant has to be located on the head(s), the host does not have to be human, nor does the host have to be fully functioning after they become the host.


    Name:  IDW # 207 - Bio-Mech Mind Control Implant SMILEFACE2345699.jpg
Views: 101
Size:  206.4 KB

    http://www.conceptart.org/forums/sho...#ixzz3QcdmNljw


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    IDW 208 – 19th C. Diving Suit

    Winner: Caio Chagas

    Description: Design a 19th century (1800s) diving suit. Steampunk and other alternate history type scenarios are also allowed as long as things stay low tech. 2000 Leagues Under the Sea is an obvious example of this sort of thing.

    Name:  15 - 4.jpg
Views: 130
Size:  273.4 KB

    http://www.conceptart.org/forums/showthread.php/244001-IDW-208-19th-C-Diving-Suit#ixzz3WLVxcopg

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    IDW 209 – Shmeat Maker

    Winner: No poll

    Description:According to scientists, shmeat (otherwise known as lab grown meat) is just around the corner. If this is the case, why bother going to the grocery store when you can produce your own! None of the emotional attachment, dirt or stink of a real animal, but all of the fresh meaty goodness.

    Some things to note: your design should reflect the styles of the near future- say 10 years from now. What scale of production is up to you. You should also note that the shmeat wouldn't just be grown and sit about- it needs to be "exercised" in order to gain the texture people are used to.

    http://www.conceptart.org/forums/showthread.php/244372-IDW-209-Shmeat-Maker#ixzz3WLWaTdli

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    IDW 210 – The Pipes of the Pied Piper

    Winner: Sony

    Description: I am sure most of you are familiar with the tale of the Pied Piper. If not, go find a copy, or if you are feeling particularly lazy, check out the link below. To summarize, there was a rat infestation in Hamelin. The villagers hired a man who claimed to be able to get rid of all of them for a price. He did as bid, however he was not paid in full. For revenge, he lured the children of the town away and drowned them in a river (or in other versions they were returned them after he was paid more, but let's stick to the first version for now).

    To lure both the rats and children, he used a set of musical pipes. There is speculation as to whether the story is a metaphor for plague or children's crusades which may or may not be the case. However I am sure we can all agree that pipes that can both lure children and rats away must be magical. Your task is to design these magical pipes. Keep in mind their rather morbid purpose while designing. All styles and times are allowed.

    Name:  idw210_v1.jpg
Views: 67
Size:  315.6 KB

    http://www.conceptart.org/forums/showthread.php/244809-IDW-210-The-Pipes-of-the-Pied-Piper#ixzz3WLXfsgCa

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    IDW 211 – Field Operations Pod

    Winner: Siphonophores

    Description:You are designing a component for a first person shooter style game. In the game is the base of operations for the field missions is a standalone pod that can be deployed to an area of relative safety near the action. The time period is up to you (current day-gazillion years in the future).

    Name:  FOB IDW 1.jpg
Views: 65
Size:  441.6 KB

    Read more: http://www.conceptart.org/forums/showthread.php/245319-IDW-211-Field-Operations-Pod#ixzz3WLYOsfSH

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    IDW 212 – Intergalactic Currency

    Winner: No Poll

    Description:There's a lot of different types of intergalactic currency that have been dreamed up in the sci-fi genre over the years. Whether you go for skin imbedded credit tags, swipe cards or something completely different is up to you.

    http://www.conceptart.org/forums/showthread.php/245963-IDW-212-Intergalactic-Currency#ixzz3WLdvZyc3

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    IDW 213 – Futuristic Carousel

    Winner: Zelda_Geek

    Description: Two weeker again for you guys. There are two parts to this challenge:
    1) design the overall carousel. 2) pick one "horse" and show us it in detail.

    Name:  IDW#213_Futuristic_Carousel.jpg
Views: 68
Size:  351.8 KB

    http://www.conceptart.org/forums/showthread.php/246504-IDW-213-Futuristic-Carousel#ixzz3WLeWA2kV

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    IDW 214 – Roadside Billboard

    Winner: Zelda_Geek

    Description: An open round this week: whether you go for a greasy spoon advert full of character next to an abandoned road, or a high tech version meant to be read while on a bullet train, or something completely different- its up to you. Brownie points for multipurpose signage!

    Name:  IDW214_Roadside_billboard zelda geek.jpg
Views: 70
Size:  445.1 KB

    http://www.conceptart.org/forums/showthread.php/247800-IDW-214-Roadside-Billboard#ixzz3WLfGfyLh



    Works Conceptart sketchbook 2011 - 2014
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  25. #204
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    IDW 215 – Paint(ball) Gun


    Winner: Latus


    Description: Paint ball, actual painting, or other paint projectile methods are all legitimate.

    Name:  IDW215_Latus copy.jpg
Views: 79
Size:  108.5 KB


    Read more: http://www.conceptart.org/forums/showthread.php/248284-IDW-215-Paint(ball)-Gun#ixzz3WLfzS5RM

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    IDW 216 – Soul Weaver


    Winner: JulianR


    Description: New bodies are created, and a soul weaver is used to fill them.

    Name:  soul weaver 1 final-JulianR.jpg
Views: 72
Size:  502.3 KB


    Read more: http://www.conceptart.org/forums/showthread.php/249773-IDW-216-Soul-Weaver#ixzz3WLh9EUc4

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    IDW 217 – Tunnel Driller


    Winner: Bjulvar


    Description: Something that digs a tunnel be it as high tech as a Chunnel drill or as low tech as a jail escapee's made-of-pieces shovel.

    Name:  IDW#217_Bjulvar.jpg
Views: 62
Size:  101.6 KB



    Read more: http://www.conceptart.org/forums/showthread.php/251375-IDW-217-Tunnel-Driller#ixzz3WLi0mo4W

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    IDW 218 – Merfolk Colony


    Winner: No Poll


    Description: We have a special crossover and partner edition of IDW and EOW this week. There are a few things that are a bit different this time round- this will be a 2 person partner round. Each team must submit to both IDW and EOW.


    Merfolk Colony: As an advanced underwater culture, they have created many intriguing items to help them in their day to day lives, and to help them understand our world. Your task is to show 2 of any of the following technologies:


    A) Earthnet Research Station- a mer and human joint floating research vessel/platform/station/pod. This was created to help bridge the gap of knowledge between the terrestrial world and the aquatic, as well as taking advantage that multiple viewpoints can give to other fields of research.


    B) Farm Drone- Crops such as seaweeds and fish are important underwater crops. Huge areas of kelp forests and spawning corrals exist around the world and are tended by agricultural drones.


    C) Underwater Ambulance- A fast and stable carrier which transports the injured to a medical care facility.


    D) Tide Power Generator- The never ending movement of water as caused by the Moon is a completely renewable and environmentally safe power safe that is accessible everywhere. These generators come in a variety of sizes for different purposes.


    E) Land Prosthesis- A vehicle for the Mer body that allows brief visits on land primarily in order to deal with terrestrial folk. These are key for trade and diplomatic visits, though that by no means is the limit of their use.


    Please note again that this is a 2 person partner round! Each team must submit to both IDW and EOW. Teams submitting to only one or the other will not be taken to poll. As such, the names of both partners must be on the final entries even if only one partner worked on that specific image.


    Read more: http://www.conceptart.org/forums/showthread.php/252271-CROSSOVER!!!-IDW-218-EOW-198-Merfolk-Colony#ixzz3WLiec6tg

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    IDW 219 – Music Box


    Winner: Howie


    Description: Open to interpretation.

    Name:  musicbox2_Howie.jpg
Views: 65
Size:  219.8 KB

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    IDW 220 – Many Legged Cliff Climber


    Winner: DStraX


    Description: Imagine a Grand Canyon-esque landscape. This object is designed to carry passengers up, down and along sheer cliffs using a number of legs.

    Name:  IDW#220 Many legged cliff climber_Dstrax.jpg
Views: 59
Size:  182.1 KB



    Read more: http://www.conceptart.org/forums/showthread.php/257700-IDW-220-Many-Legged-Cliff-Climber#ixzz3WLlwPmwP

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    IDW 221 – Amphibious Spy Drone


    Winner: Absorber


    Description: A spy drone (remotely guided) which maneuvers well in both water and on land.

    Name:  IDW221-drone2-2_Absorber.jpg
Views: 69
Size:  289.5 KB



    Read more: http://www.conceptart.org/forums/showthread.php/258652-IDW-221-Amphibious-Spy-Drone#ixzz3WLn0NcjJ

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    IDW 222 – Amulet of Beauty


    Winner: Anthony Christou


    Description: An amulet to make anyone the fairest one of all.

    Name:  AmuletofbeautyAC.jpg
Views: 61
Size:  394.2 KB



    Read more: http://www.conceptart.org/forums/showthread.php/259470-IDW-222-Amulet-of-Beauty#ixzz3WLoYkc4c

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    IDW 223 – Centaur Armour


    Winner: JulianR

    Description: Armour for a centaur.

    Name:  JulianR Centaur Armour FINAL.jpg
Views: 82
Size:  143.7 KB


    Read more: http://www.conceptart.org/forums/sho...Centaur-Armour



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    IDW 224 – Biomech Dog Team and Sled


    Winner: Smileface


    Description: Your task this week is to design a team of Biomech dogs and the sled for their "musher" or driver.


    I just recently returned from living in the Yukon (next to Alaska, but in Canada) for a bit, and one of the things I'm very sad for is that I missed Yukon Quest- the second longest dog sled race in the world at 1,016 miles long, and is often considered the toughest as it goes over mountains and through -60C temperatures. The entire race takes 10-20 days. It follows the track of the Klondike gold rush and historical mail route. For this week, imagine that it is some point in the future and your biomech dog team and sled are either:
    a) competitors in a future Yukon Quest race, or...
    b) post world wide disaster, people have reverted to old techniques of travel and news carrying (ie post equivalent) in an "updated" manner


    Name:  BAHSLED_Smileface.jpg
Views: 66
Size:  65.4 KB

    Read more: http://www.conceptart.org/forums/showthread.php/262465-IDW-224-Biomech-Dog-Team-and-Sled#ixzz3WLqAWOKd





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  26. #205
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    IDW 225 – Robotic Triumphal Arch


    Winner: Blackbolt


    Description: A triumphal arch with some sort of robotic function. Think BIG people.

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    Read more: http://www.conceptart.org/forums/showthread.php/264425-IDW-225-Robotic-Triumphal-Arch#ixzz3WLrGauwp

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    IDW 226 – The Emperor’s Imperial Travelling Library Carts


    Winner: Mr Frenik


    Description: The Emperor has decreed that all must be literate. In order to facilitate that order, a network of routes for traveling libraries for the peasants have been created. The carts that travel this route are your task to design.

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    Read more: http://www.conceptart.org/forums/showthread.php/264834-IDW-226-The-Emperor-s-Imperial-Traveling-Library-Carts#ixzz3WLsfxmYJ

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    IDW 227 – Baby-Alien Incubator


    Winner: Artiphats


    Description: The Minithurian Hospitals are renowned for their top notch, specialized care of all the primary species of this galaxy. That being the case, only the wealthiest can afford their services- one of these being the activity of bringing new baby beings into the universe. Not all of these babies arrive in 100% health, and like human spawn, they have baby incubators. Your job is to design one of these for a species depicted in any movie/TV show of your choice (eg. the MIB movies, or Dr. Who, Alien etc.). You will need to submit an entry with a reference photo of the alien you are designing for in addition to the submission itself.

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    Read more: http://www.conceptart.org/forums/showthread.php/265274-IDW-227-Baby-Alien-Incubator#ixzz3WLtkhnFi

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    IDW 228 – Gasman’s Gear


    Winner: Mr Frenik


    Description: "The Gasman has no face, the gasman has no fear…"


    Life is harsh- there's been a minor apocalyptic event, and while humanity hasn't succumbed to mass chaos, it may well have leaned a bit too far in the opposite direction. Laws and lawmakers have become rigid in the extreme, and as always, absolute power corrupts absolutely. Those who don't agree and do it loudly are quietly removed by the Gasman. He's no longer quite human, having been turned more machine than man from the emotional toll of the job that he does and the invasive gear and toxic gas cocktail he wears.


    Your task is to design the gear. Any time, any place is free game. Try not to step into ChOW-land please.

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    Read more: http://www.conceptart.org/forums/showthread.php/265837-IDW-228-Gasman-s-Gear#ixzz3WLujVThD

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    IDW 229 – Lantern of Clear Sight

    Winner: Blake-Rottinger-Art



    Description: It can be hard to tell if your eyes are deceiving you in a land where magic rules- invisibility spells and cloaks, charms to change appearance, and illusions just to name a few ways it can be done. This lantern gives the gift of clear sight everywhere its rays touch.

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    Read more: http://www.conceptart.org/forums/showthread.php/266179-IDW-229-Lantern-of-Clear-Sight#ixzz3WLvKhwD0

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    IDW 230 – Alter of the Divine [Fauna]


    Winner: Draw; Adam Stolterman & Care (Siphonophores)


    Description: It is your task this week to imagine a culture where a specific type of fauna is considered sacred and to create an altar dedicated to that creature. The following must be clear in your final entry (and yes, all are mandatory. If thought through you should have a pretty nice altar):
    a) what is the fauna in question
    b) who is using the altar (general public, a family, priests only etc.)
    c) how to people show their devotion- there will be a "sacrifice" be it incense, flowers, burnt offering, food, the hearts of the natural enemy of the creature in question etc.
    d) what is is made of


    From Wiki, altar. "An altar is any structure upon which offerings such as sacrifices are made for religious purposes.”

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    Read more: http://www.conceptart.org/forums/showthread.php/266568-IDW-230-Altar-of-the-Divine-Fauna#ixzz3WLw5ED00

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    IDW 231 – Prosthetic Shark Fin


    Winner: themonet


    Description: Over 100 millions sharks are killed each year for shark fin related delicacies. In the future, the death of a shark for its fins is illegal worldwide and an international watchdog agency has been created to monitor and enforce this, and other similar situations. However, shark fin is still poached no matter that the repercussions are extreme and include huge fines and up to 15 years in prison. This being the case, an alternative method of harvesting fin has been bargained for- a shark may be captured, rendered unconscious, fins surgically removed and a prosthetic replacement attached. This of course, it ridiculously expensive even beyond the thousands of dollars that can be earned from the sale of the meat. To offset costs, the fins have also become aquatic information gathering tools for a variety of sectors including environmental research and sea bed geological ventures being but two examples.


    You are to pick a funding sector and design the fin that corresponds. Include a graphic showing how the fin integrates into the shark's body.

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    Read more: http://www.conceptart.org/forums/showthread.php/266963-IDW-231-Prosthetic-Shark-Fin#ixzz3WLyEGXI7

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    IDW 232 – Fedex truck of the future


    Winner: Dayle


    Description: There's nothing quite as iconic as a courier service truck, whether it be FedEx, UPS, etc. You are to pick a courier service and design the package/mail delivery truck of the future. Your aim is to transfer elements of current design into the future model to keep it identifiable as having that purpose before any labeling ever occurs. Remember, in many places all that differentiates the FedEx guy from the UPS guy is a magnetic tag on his truck

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    Read more: http://www.conceptart.org/forums/showthread.php/267427-IDW-232-FedEx-Truck-of-the-Future#ixzz3WLyr8bhz

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    IDW 233 – Solar Wind Pleasure Craft


    Winner: Dayle


    Description: This week's topic is exactly what is sounds like- a pleasure craft (one can assume for the wealthy) that is powered by solar wind. This activity would be the current day equivalent of sailing.

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    Read more: http://www.conceptart.org/forums/showthread.php/267747-IDW-233-Solar-Wind-Pleasure-Craft#ixzz3WLzXomSt

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    IDW 234 – Treasure Chest


    Winner: Draw; Kaspa & Sseal


    Description: A fairly common object in video games of all sorts is the treasure chest- it contains goodies (or not) that are needed or valuable in play. Your task this week is to design three treasure chests in a set each showing through the design the potential value of the contents (ie. common, semi-rare, rare). Although treasure chests do not have to look like the prototypical pirate's treasure chest, the first chest must be made of wood. The material for the further chests is open to choice. Please also choose an environment where these chest will reside as well as an overall environment for the game as that should affect the design. Although not necessary, showing how they open/are destroyed to get contents is a valuable exercise.
    I suggest you check out an old IDW round: IDW # 84: Destructibles

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    Read more: http://www.conceptart.org/forums/showthread.php/268403-IDW-234-Treasure-Chest#ixzz3WM0GTs96


    Works Conceptart sketchbook 2011 - 2014
    Tutorials Conceptart links for tutorials, guides "and more."
    Blog Art Tweets Contact : Daylesart@live.co.uk
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  27. #206
    Join Date
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    IDW 235 – Personal Sarcophagus


    Winner: PMaz


    Description: This week your task is to design what you would love to be buried/burned/ or otherwise stored/disposed as when you die. Egyptian revival?! Spartan simplicity? A never ending lightshow? It's up to you. Keep in mind that this is for yourself, and assuming that we won't be living more than 150 or so years, try to keep technology within what you might expect in about the next 100 years.

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    Read more: http://www.conceptart.org/forums/showthread.php/268575-IDW-235-Personal-Sarcophagus#ixzz3WM1ISc2T

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    IDW 236 – Scrubbers


    Winner: No Poll (site down)


    Description: In space, water is a commodity second only to breathable air. However, with personal space being next to non-existent, bad hygiene is quick route to outbreaks of not only illness, but ill temper. These two factors combine in the question of the best way to shower, or in other words, full body cleaning. One solution is scrubbers (which have applications beyond space), also fondly referred to as a "shower in a bottle". These are nano-tech entities which work as a collective to remove dead surface material and foreign material from the body with minimal use of water. Show us what one variety of these scrubbers look like- include storage when non in use as well as the individual entities.


    Read more: http://www.conceptart.org/forums/showthread.php/268759-IDW-236-Scrubbers#ixzz3WM0ooh2O

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    IDW 237 – Inspired by Speed Laptop


    Winner: No Poll


    Description: This round is prompted by my laptop.* Your task this week is to design a laptop case (the bit that holds all the working parts, not a bag) for a "desktop replacement" type computer - think 18" screen - inspired by either a car or plane. These laptops should be designed for current technology standards so some things to keep in mind when designing are things like air intake and output, power source (cable + battery), various ports such as USB etc.
    The "inspiration": Asus G73JH which was in turn inspired by a F-117 stealth fighter (not saying it's great design…)


    Read more: http://www.conceptart.org/forums/showthread.php/269352-IDW-237-Inspired-by-Speed-Laptop#ixzz3WM2OOUYF

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    IDW 238 – Planetary Defence- Early Warning Laser Web


    Winner: A-May


    Description: In the future, we find out that we aren't the only advanced life in the universe and as such, take steps to defend ourselves from any hostile action on the part of other species with space travel capabilities. In the early days of this era, one of these steps was the creation of a system of laser webs which would act as an early warning mechanism (think space NORAD). A network of outposts would house the laser technology as well as collect further information on space in general. Your task is to show one of these out posts.

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    Read more: http://www.conceptart.org/forums/showthread.php/269648-IDW-238-Planetary-Defense-Early-Warning-Laser-Web-Outposts#ixzz3WM2e8tIw

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    IDW 239 – Troll King’s Carriage


    Winner: Fireblade


    Description: The troll king is immense. He is terrifying. And he smells. A lot. And as that is the case, horses and other natural animals will not go near him. As such, his men (trolls) must be the mode of power for his majesty's long distance mode of transport.


    Your submission must make obvious how the carriage is pulled/pushed or otherwise powered by lesser trolls, and where the king sits for the duration of his ride.

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    Read more: http://www.conceptart.org/forums/showthread.php/269986-IDW-239-Troll-King-s-Carriage#ixzz3WM3SIsAV

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    IDW 240 – Melted Zombie Cleanup kit


    Winner: Scrt_AgentMan


    Description: The era of the zombie apocalypse has arrived, and contrary to past speculation, humanity did not succumb, though it did take quite the beating. Part of the reason for the success of human kind was the engineering genius of an elite group of chemists and biologists who were able to create a spray compound that largely melted diseased muscle tissue. This made is largely safe for non-zombie animals, however the resultant goop is considered a bio-hazard and can toxify groundwater if let be. As a result, a zombie cleanup crew has been assembled in each area- some have cobbled together what they can with available materials, while other groups have received funding to purchase specialized gear. Show a kit for one of these groups. The kit must contain at least three items.

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    Read more: http://www.conceptart.org/forums/showthread.php/270351-IDW-240-Melted-Zombie-Cleanup-Kit#ixzz3WM3k5n8k

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    IDW 241 – Redesign Captain Jack’s Vortex Manipulator


    Winner: Stroan


    The vortex manipulator is like a time-motor. It requires two components. The first are rods of condensed vortex energy embedded in the body of the traveler, most often in the marrow of the radius and ulna bones of the arm. Around this is wrapped time-conductive coils, with a powered controller attached at the wrist. The device is controlled by manipulating the three dials on the control-face which controls the amount, direction, and duration, of energy that flows through the coils. Much like electricity through copper coils around a magnet induces movement, this process induces a time-flux-field centered around the vortex energy rods, which pulls the rest of the body through time.


    The embedded cores leak intense time radiation, degrading the bones. It's a dirty way to travel, but needs must!”


    Description: As a Dr. Who fan, and as the newest Doctor has been announced, I thought it was high time we did a related round! This week, your task is to re imagine what Captain Jack's Vortex Manipulator (click for more info) should look like. In essence, it is a wrist watch-like device that allows time travel and other miraculous tasks, with technology based in the 51st century.

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    Read more: http://www.conceptart.org/forums/showthread.php/270588-IDW-241-Redesign-Captain-Jack-s-Vortex-Manipulator#ixzz3WMAVxH67

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    IDW 242 – Angelic Grimoire


    Winner: No Poll


    Description: This week, you are to show us what an angelic grimoire, or magical textbook or sorts, would look like. This book contains instructions on things like the creation of magical talismans, spells, prophecies, charms and other magical miscellanea. Feel free to be creative as to what a textbook can be- have angels adapted to the digital age? To they stay firmly entrenched in the tried and true physical, printed and bound word? It is a compendium of knowledge in another form beyond human ken? The only limitation is that it needs to be physically operable, or at least have a physical manifestation of navigation. For example, I won't allow a single glowing crystal which you simply use your mind to navigate, but I would allow a set of crystals that contain info categorically, and carved/on carved stands where the design indicates content (leaves for natural world, red spirals for emotions or whatever) Clear enough?

    Read more: http://www.conceptart.org/forums/showthread.php/270953-IDW-242-Angelic-Grimoire#ixzz3WMBOSnhx


    IDW 243 – Spinner Spider


    Winner: Jodali


    Description: This week you are designing an object for a game, which when deployed spins a blockage in a passage thereby stopping other players from following you until the web is cut through. Choose a style of game (time period etc) to match the design aesthetic of the spinner

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    Read more: http://www.conceptart.org/forums/showthread.php/271318-IDW-243-Spinner-Spider#ixzz3WMC2F5pp

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    IDW 244 – Soviet Punch in StationMaster


    Winner: Codetoad


    Description:
    Pretend you are in a slightly alternate 80's Soviet Uzbekistan, at the epicentre of a the world's largest solar furnace. It concentrates sunlight to a level that it can melt rock and create hydrogen from water. The entire project is overseen by a collection of high tech (for the time) drones which keep the workers in line. Given the aesthetic of the existing furnace, imagine and show us what the StationMaster, the punch in drone and generally malevolent overseer, looks like.

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    Read more: http://www.conceptart.org/forums/showthread.php/271634-IDW-Soviet-Punch-in-StationMaster#ixzz3WMCuXrrK


    Works Conceptart sketchbook 2011 - 2014
    Tutorials Conceptart links for tutorials, guides "and more."
    Blog Art Tweets Contact : Daylesart@live.co.uk
    ++++++++++++++++++++++++++++++

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