Cyborg

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Thread: Cyborg

  1. #1
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    Cyborg

    I was blown away with the amount of advice (and good advice) for the last peice i put in this section that i've decided to use it more often.

    This is supposed to be an 'empty' cyborg. Empty in that it doesn't have a conciousness yet implated. I'd really appreciate any colour help you can offer on this one. I'm not too disatisfied with it so far, but i have a bad habit of overlooking stuff so crit away!

    Name:  cyborg.jpg
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Size:  80.0 KB

    Oh, and the bit in the middle is supposed to be cloth and hasn't been touched yet.

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  3. #2
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    Hay Mull77

    I love the texture on the upper body and feel that if you could continue with the same process for the lower body, it will jump out a bit more

    R

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  4. #3
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    There is some good work going on here but ...

    why did you choose an empty cyborg?

    Wouldn't a more dynamic subject be more impressive?

    Rob

    Brutal crits for today,
    regrets for tomorrow
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    The breast plate looks like it would hit the pelvis if it were to bend over which it dosent look like it can do.

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  6. #5
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    Thanks for the replies!

    Dstudio: Thanks man. I've only really done the top part of him...the rest is just undercoat for now.

    RobHughes: To be honest i didn't put a great deal of thought into it. I was just looking for something to test a few textures and colours styles out on...but you're right, a 'full' one would have been much more dynamic.

    Guilefine: That's not the breast plate...he doesn't have one. The grey bit is cloth, but i haven't started rendering it yet. Any suggestions for the colour? Was thinking of having 'for sale' on it.

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    the texture on the borg looks good, the hed is also good, There is one issue though ,, the over all compostion is a bit dark, you should consider putting in a more promient light source in the scene to define the curves a bit better

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    I would like to see you take that grey plate off. show some detail in your work. possibly a warped mic between metal and flesh???

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    The only thing that bothers me are the legs. They don't seem to be quite uniform. The leg on the right seems to be much more muscular and also it hints that it is more foreshortened, but the thigh suggests that it is bending as much as the other leg (which is, not much at all!). Also, I'm not sure what the general 'concept artist rule' is, but the feet laying flat on the bottom of the canvas is a tad disrupting.
    Overall, great piece. And the best part is you can still add a bunch to it (and show us).

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  10. #9
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    Thanks for all the comments.

    I though this thread had been and gone to be honest, didn't expect to see it back up here.

    I painted in the rest of the cyborg a while ago, but wasn't happy with the way it turned out:

    Name:  cyborg.jpg
Views: 103
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    He just looks a bit boring! I think it's the kick up the arse i need to start doing some more dynamic compositions.

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  11. #10
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    The shoulder pads, hips, and feet all have different vanishing points. One thing I notice from the professionals is that they always get those things right on, and it may be why you don't like it.

    S S G 2 9
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    You're an artist, not a meat camera. -Elwell
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  12. #11
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    I like it, its really pretty interesting. The paint job for the cyborg is looking good. If you want to add more of a story to it. Add robotic arms with paint nozzles and then put an unpainted cyborg next to it, with laser etched part numbers and such still visible. Thats just if you want to add more to a story. Otherwise it looks good. And obviously you can't weather a newly finished Cyborg.

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