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August 24th, 2006 #1
need anatomy/lighting crits *updated*
ok this was done as a request, it was quite simply so i focused on anatomy and lighting in particular.
those have usually been my weak points, so id appreciate any crits/help. thanks!
Last edited by imdrunkontea; August 25th, 2006 at 05:44 PM.
Hide this ad by registering as a memberAugust 24th, 2006 #2
It's not bad, the anatomy is pretty decent.
Some of the flaws you could look at are the foreshortening, some of the invented muscles you have in the lower torso and hip area, and the lack of compression for instance in the hip/ass area.
The lighting is rather diffused and difficult to pin point as is, you have a vague idea of what you want but it isn't defined. So far all the highlights, midtones and shadows are all evenly distributed which contributes to the problems in the lighting. Good call on the secondary lighting but avoid the background color as that.
The face is pretty good and the most attractive feature of the piece.
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August 24th, 2006 #3
Her right leg is bugging me,it seems unnatural to me.Maybe try to loosen it up,I tried that pose but it hurts my nads so try asking someone to do it for you lol
August 24th, 2006 #4
I don't know what else to say but this is very interesting
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August 24th, 2006 #5
thanks for the help, i appreciate it
i see a lot of the changes that would help, unfortunately many of them would be rather difficult to implement at this stage, but at least i tried to fix the hip muscle issue.
August 24th, 2006 #6
I like what you've done with the colors. The lighting is ok. That right leg is the main fix.
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August 24th, 2006 #7
thanks! well i might feasibly be able to change it..
if i may ask (dont do this out of your way of course ) but can someone do like a lil outline or something? cuz altho i see how its wrong, i really dont know what to do to make it right.
August 24th, 2006 #8
the mouth doesnt seem to curve around the figure's face. it seems to be sitting on the side of the face. same with the eyes. its hard to ground a figure while sitting it on a solid background. it is very possible to add some elements that she sis sitting or laying on, while still focusing on the character. all it takes is a lil simple shading, or some simple shapes to push and pull the background. otherwise, nice.
August 25th, 2006 #9
redline over your image
Here are my suggestions for the pic. Not great work on my part but it may help.
I think selling the foreshortening on the right leg is definitely the tricky part.
August 25th, 2006 #10
i actually just finished editing the leg when i saw this, ill go back and see if i can fix some other things too
the leg as i just changed it i think looks more natural (in any case ive done so much cutting/rotating it hurts my eyes) but many of these are great suggestions
August 25th, 2006 #11
Her right lower leg needs to be a lot thicker, since it is closer to the viewer. Right now it's thinner than the left leg, which is further away. I also think the right foot should be a bit longer.
Other than that it looks really good.
August 25th, 2006 #12
ok i tried to put as many of the fixes as i could, some i wasnt able to do
August 25th, 2006 #13
one of the main issue to me is the mouth. since your eye is very directed to the face, it's an important detail. If needed use a reference or ask someone to pose for you. The perspective is off on the lips (facing us too much).
Other than that good shading, concept and execution.