Sketchbook: -semtex-
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Thread: -semtex-

  1. #1
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    -semtex-

    -last page will TAKE YOU TO THE UPDATES-

    Ok! here is my try at a sketchbook, I would like to try this out, and maybe it wil help improve my skills. ok enough talking..



    will do somemore today,and post up!,
    And by all means, Critique the hell outa this stuff!

    Last edited by frostsnake; January 28th, 2013 at 08:26 PM.
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    good colors! the hand and the gun looks great man. go more detailed!

    and post more

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    jipp just keep going refining!


    SSG 33

    -|Nyx|-|Ostrander|- |(c)|-|Machineabuse|-|Anthriel|-
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    thanks for the comments!
    it could need more detail and refining, tryed to make it lose, like more painterly, and... I suck at detailing,

    ok this one I used refference for, call it a robotstudy or whaterver..



    I will make the others to..
    edit: NOT

    Last edited by frostsnake; August 26th, 2006 at 09:17 AM.
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    this one I made(no refference), and isnt in the anime..
    I call him -green robocop terminata-
    And YES I need to start using layers...had to erease around him and got these nasty white lines...

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    Last edited by frostsnake; August 26th, 2006 at 09:17 AM.
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    a study



    edit: gonna watch silent hill now.. hope its good!

    Last edited by frostsnake; August 24th, 2006 at 04:33 PM.
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    Silent hills was creepy...
    that mdk guy rocked!
    updates will come, so dont start crying people...

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    Dig the latest studies. No crit at the moment... keep at it and update often

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    Meatsworthy- thanks, Il update soon!
    I think I will post up some thumbnail eviroments today!

    Last edited by frostsnake; September 18th, 2006 at 11:52 AM.
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    Hi Frostsnake!
    What are your goals with your sketchbook? Is there anything in particular you want to learn? It's easier to give advice to someone who has a goal in mind.

    Keep drawing! :-)

    I think you are awesome, and I wish you the best in your endeavors, but I am tired of repeating myself, I am very busy with my new baby, and I am no longer a regular participant here, so please do not contact me to ask for advice on your career or education. All of the advice that I have to offer can already be found in the following links. Thank you.

    Perspective 101, Concept Art 101, Games Industry info,Oil Paint info, Acrylic Paint info, my sketchbook.
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    seedling- yes I will! mostly concept drawing, coming up with original ideas... but its hard..
    for the moment perspective and color study... so anything in that arena will help, also if anyone have exercises for me to do, il apriciate it ALOT!

    these environs, first one was used as base for the second one..
    pls comment on anything!





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    wow
    like your robots
    and sketches of guys'n'guns
    realy nice, realy good movement in there

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    Well, for perspective and color studies, try setting up still-lives with boxy objects, and shining different colored lights on them. For example, draw a chair. Try it from multiple angles; even flip it upside-down and sideways and sketch it that way.

    Once you're comfortable enough to sketch a chair in color with accurate perspective, think how much easier it will be to sketch fantastic architecture in color.

    I think you are awesome, and I wish you the best in your endeavors, but I am tired of repeating myself, I am very busy with my new baby, and I am no longer a regular participant here, so please do not contact me to ask for advice on your career or education. All of the advice that I have to offer can already be found in the following links. Thank you.

    Perspective 101, Concept Art 101, Games Industry info,Oil Paint info, Acrylic Paint info, my sketchbook.
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    Thanks to both of you, and -seedling-cool! Il definitvly try that.
    also concept design exersises would be cool to know if you have any!

    Last edited by frostsnake; August 26th, 2006 at 05:21 PM.
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    I like your details they're realy well contrasted, the color sketches are nice as well, keep it up.

    Nothing but a tail and some will
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    thank you kalango!, I was suposed to do some more environments today, but somehow it ended up being only two...

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    Forms are hard to read on the characters, it's difficult to tell where the light's coming from, also the feet tend to be hidden which looks weird. The cyborg characters look okay, kinda transformers, but either there robot aspects or human aspects could be emphasized more. It's kind of a let down to be vaguely robotic or vaguely human. The terminator looks human, but is undeniably a machine which gives an interesting contrast. Robocop looks and acts like a machine, but still has a bit of humanity left which creates interest. Lightnen the values of the beam of light on that second environment, the mars-like environment has better contrast in the values.

    Sketchbook

    "Beliefs are rules for action"
    "Knowledge is proven in action."
    "It's use is it's meaning."
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    WOW thanks for that armano!
    about those robots.. they have muscle and flesh, the robotic parts are restraints for there strenght and movment,thet tend to go aliittle crasy without them..also there are humans controling them inside of theyr body..

    and the sec evironment, I felt something was strange with it.. thanks!
    used ten times more time with it, than the first one..

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    I think those environments are a good starting place. They indicate depth and have a overall tonal arrangement going for them. The next step would be pushing the values on things like highlights, reflections, bounced light. I do like how the details on the towers in the first one are implied.

    Watch out for the scribbly strokes. There are places where they work and don't. I would guess that in general, the higher the value contrast, the finer your scribbles can be. Try to avoid scribbling in shadows, unless it's a reflection and is high contrast with the base color your painting over. As an excercies, try not scribble for awhile and concentrate on hitting the right values.

    Conposition-wise, I don't know if that foreground figure at the corner should be there in the 2nd one... it is competing for interest with the focus.

    For color studies, I find copying Sargent's work goes a long way. Also take a color picker over it, and make note of the hue/saturation/value... I've had many discoveries doing that. Rendering form is equally important, and the excercise seedling mentioned will also help with that.

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    Meatsworthy- thanks for the advise, Il try to do some more evironment soon, I feel like on every piece i learn something new! and thats all because of you guys!
    some sketches..






    Last edited by frostsnake; August 26th, 2006 at 07:34 PM.
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    good updates!
    like your enviros alot, keep working on those!

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    thanks Banck!
    doing some 3d stuff at the moment, but gonna do some drawing anyway today, so if scanner works Il try to put something up!

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    one more environment concept with soldier patroling the perimiter..on sandcrawler(big spiderlike machine)



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    Oh yeh your paintings are starting to get some real character. get in there with the detail more, sharpen things up to help your eye sit still on the piece. last one is nice, but with more details on the rider it could be a really nice.

    good luck.

    Pencils before Pixels....in theory..
    savii - the sketchbook
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    Quote Originally Posted by frostsnake
    Thanks to both of you, and -seedling-cool! Il definitvly try that.
    also concept design exersises would be cool to know if you have any!
    Hmm, concept exercises. . .

    Here's something that could help you with perspective and give you a chance to have some concept-y fun. First, pick a chair in your house. Draw it from multiple angles, so that you really get to know it. Then, draw a crazy futuristic version of that same chair. It could be a robot-chair, or a chair that eats people, or whever you want.

    Enjoy!

    I think you are awesome, and I wish you the best in your endeavors, but I am tired of repeating myself, I am very busy with my new baby, and I am no longer a regular participant here, so please do not contact me to ask for advice on your career or education. All of the advice that I have to offer can already be found in the following links. Thank you.

    Perspective 101, Concept Art 101, Games Industry info,Oil Paint info, Acrylic Paint info, my sketchbook.
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    Looking good I'd like to see you try traditional media more, study the human anatomy & basics... Your drawings will become more powerful the more you study, because knowledge is the key. Also it's funny how much you can learn by studying other artists' work. Keep it up mang

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    savii-thanks man!, yeas that was the reselution I worked in, should have scaled it up and added some finer details, I feel its kinda unnecesary to add to much detali since I was mainely trying to get a good color pallet. did more than was planed anyway..But your definitivly right I should have put some more detail in the face of the rider, since its the focus point.
    I think I need to start using some more differente brushes to get some more texture in there, and variation, and I see now I need differente values in hue, on some of the buildings instead of the sandy ground color on everything...

    Seedling- you are to nice!
    will try it, maybe not a chair but something else, smaler I guess. will see..
    scanner is up and running now pritty soon so i if works Il post something up.

    Doyle- true, every word! I will try to do some more basics, but it wont look nice..update will come.. it must!

    thanks again everyone!

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    got scanner ready! jippei! time to draw..

    these are a couple of days old:
    comments are welcome








    Last edited by frostsnake; August 31st, 2006 at 01:26 PM.
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    Cool drawings. What an improvement on the environment! Try a big brush for the light streaks in the background or lessen the contrast so it looks less busy (unless that was the intent).

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