Sketchbook: -semtex- - Page 2
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Thread: -semtex-

  1. #31
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    Meatsworthy- thanks! glad you like em, gonna try out with some more brushes, shapes and sizes for my next one, just gotta finish some 3d, then il make some more.
    I learn alot from looking at your paintings!

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  2. #32
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    those two last pics ar great man. i would like to see those perspective shot with some color in it! keep posting!

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  3. #33
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    ok, im back for blood!
    an update:
    some perspective and random crap

    !comments are welcome!



    pls ignore the cars..

















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  4. #34
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    Trying Meatsworthy advice about doing
    color studies.
    felt it was very helpfull; will do some more of these.
    C&C WELCOME
    Edit:
    I present to you:

    -MADAME X CYBORG-



    Last edited by frostsnake; September 14th, 2006 at 06:40 PM.
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  5. #35
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    Two thumbs way up for your all your studies

    With Sargent's work I prefer to stay away from the portraits he paints like Madame X, there are a few of them in that style with too little lighting information. But it does still help with colors and structure. Do some more, his water colors are also amazing... I was thinking of doing some ink wash studies like Bojee.

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  6. #36
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    Meatsworthy-
    madame X how freaky is that, didnt know that was the name of it!
    yea I found some water color paintings of him..so tomorrows the time!

    Bojee ink wash studies, that I have to check.

    thanks again, for taking the time! Im lazy at posting at peoples sketchbooks..
    so tomorrows the time!

    doodle before sleep:



    Last edited by frostsnake; September 15th, 2006 at 04:39 AM.
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  7. #37
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    Just thought I would quickly follow up with the mids -> accents -> highs question. You've got it right... first work the midtones in the light and shadow -> really darks, painting them back into light -> highlights. I can't work the way Sargent does (of course), I find myself putting in a highlight or two down early just to test the entire thing... it's a hard to see errors without the seeing the entirety.

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  8. #38
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    ok, think I understand what your saying,
    will try it out!

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  9. #39
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    todays concept drawing!
    general taking it out on a soldier for having a bad day..

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    Last edited by frostsnake; September 16th, 2006 at 05:06 AM.
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  10. #40
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    nice and scetchy man like the style. but i dont understand his pose hmm.. isnt the right arm against the flow of the figure??


    SSG 33

    -|Nyx|-|Ostrander|- |(c)|-|Machineabuse|-|Anthriel|-
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  11. #41
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    thanks (c)!
    yes that could be,the arm was supposed to go into the jacket.when you say so it cinda looks disturbing, the perspective is also strange on it i guess.

    its been alot of ninja, soldier military stuff lately.. that have to change.


    anyway, here is some more of them.


    How:
    basic brush with no opacity, just size sensitivity on.
    3 differente light/tone values.

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    Last edited by frostsnake; September 16th, 2006 at 07:25 PM.
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  12. #42
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    just some sketches,
    used a custom brush I made this time, for the coloring,It got maybe alittle bit to hard edged..
    nr1 have to much red in him..

    anyway hope someone like, and pls critic anything that comes to your mind!

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  13. #43
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    You have some very cool ideas and designs going on here. Great job on the studies aswell.

    Keep it up mate!

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  14. #44
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    Spats thank you!

    mostly working with colors now and custom brushes.color theory is a pain in the... and I feel its hard to figure out basic rules to follow, If someone reading this, can point me in any direction/tutorials Id be most greatfull!

    Humans have joined the decepticons who are mobilising a secret base in alaska, hoping to take out prime and his companions once and for all!!


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    Last edited by frostsnake; September 18th, 2006 at 05:46 PM.
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  15. #45
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    it is maybe to dark..

    environment concept:
    -lost templar of the eagle-

    wont refine any more environments before i get some good basic colors in, waste of time to work on something that in the end wont be looking good.

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    Last edited by frostsnake; September 19th, 2006 at 12:31 PM.
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  16. #46
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    some studies.
    kind of hard to know what to look for..

    guidelines for miself..
    for skin:
    1red in shadows,and more saturation on edges
    2mids orange
    3highlights bright yellow
    4reflect environment, so for a bright blue sky more blueish skincolor.
    5red-orange complements bring out skin.green to blue.

    the second one somehow ended up with a filter...

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  17. #47
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    Looking nice. I especially like the images on posts 44 and 45. That enviro looks really nice.
    keep up the sketchbookage

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  18. #48
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    Good updates on the last ones! The skintonestudy looks good!

    I'm looking forward to seeing where you end up on your enviro work in the near future! Looks real promising!

    d-C

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  19. #49
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    kuroart-thanks dude!

    dcept-2senTakk!
    Environs are getting better i guess, but I would like to draw some more character concepts.So need to get that anatomy stuff in place, having a hard time drawing hands, heads ..( mostly everything sux) so studies will be in focus for that, I tend to do more environment and color stuff when using tablet.

    speedpaint:
    color/concept study.

    -hooktroop-

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    Last edited by frostsnake; September 20th, 2006 at 06:06 PM.
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  20. #50
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    speedie before
    could maybe have been more lighter in the dark crack?
    note to myself:
    dont use sharpenfilter for everything!

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  21. #51
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    wow this is an promising skbk
    u got good designs , good colours, perpectives envirous, gesturez, very good , just keep at it.

    maybe some little advice , with thoise gestures maybe take a me3chanic pencil with 0,5 just for those thumbnail ones.

    cya

    aviable for fulltime and freelance

    http://alexpascenko.blogspot.de/
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  22. #52
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    Lots of potential here. My biggest suggest is to dedicate more time to each piece. Your work is blurry, and not yet refined. Even the pieces with harder edges feel blurry. Keep 'um comin.

    My work: [link]
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  23. #53
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    thanks Blue and GOBLINSHARK
    no updates this weekend,think maybe itl be something like Blue`s avatar(edit: not anymore) going on...

    yes!! NARUTO Episode 201 here I come!

    Last edited by frostsnake; September 26th, 2006 at 01:26 PM.
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  24. #54
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    Looking good man ..., keep it up . loved the -lost templar of the eagle-

    Mikkel

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  25. #55
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    Eyh yo... takk for at du droppa innom!

    About your characters... try to go for constructionlines on 'em... helps a whole lot! If you can get that bridgman book back from your brother or whoever took it you can use his theories about blocking in major shapes on a seperate layer... helps you visualize the forms and anatomy, and then you can go on rendering after you got that down.

    Looking good though!! Keep on keepin' on!

    d-C

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  26. #56
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    Dceot- thanks for helping me out!
    its so easy to drop into it and start defining before having down the construction.

    Mikkel- dont log in on my user pls, very disturbing....
    anyway thanks for the crit!

    drawing updates are on theyr way, get ready for a BLAST!!....

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  27. #57
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    Sup dude!

    great sb, really like where your style is going! not much to crit - maybe just be more careful of black, it tends to destroy easier than it builds. Try using it only to add some dark accents and give punch to the painting. Keep doing what you are doing and you'll go places!

    - d.

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  28. #58
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    demented- hey dude! thanks for the nice comment!
    Im realy strugling to find right values, and use the right colors, I think more studies will help with it, studies are boring...the impatience takes over!

    little update, dont know what the intention was..
    didnt decide on a color palette in the beginning, so I was doing somestuff her e and something else there..

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  29. #59
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    some more before bed,
    -creature and rider-

    they live in the outer rim of anticia,and are said to relate from an ancient culture on a human planet...


    sketch and color

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    Last edited by frostsnake; September 27th, 2006 at 05:25 AM.
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  30. #60
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    Last concept is sweet! The arm/leg of the rider looses some of it's definition, though... Could use some negative space between the lower arm and the leg. Dig the detailing on the shoulder and stuff! And about the construcion lines, yeah... I have a BIG tendency to dive into detailing and shit before having the structure down... I try to think about it when I draw or paint though...

    Keep 'em coming! Where in norway do you live?

    d-C

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