Maybe it ain't Cthulhu, but it looks a lot like him...
 
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  1. #1
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    Maybe it ain't Cthulhu, but it looks a lot like him...

    ok, since its crit week, i guess i might as well get something out of it...
    Just finished his today.I don't digi-paint a lot (actually, i almost never colour my stuff, so i'm a noob with colouring in general.I'm quite satisfied with the pencil part, but i really need some help with the whole colouring section, i'd like to obtain another style that doesn't depend too much on lines, something that screams more "pro"

    so tell me what you think about the whope piece.
    Here you go, pencils and colour version

    Maybe it ain't Cthulhu, but it looks a lot like him...

    Maybe it ain't Cthulhu, but it looks a lot like him...

    ciao

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  3. #2
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    Minor crit, the right hand looks odd I don't think anyone can bend their wrist like that. The bottom of the hand being seperated from the arm also helps in making it look disjointed. The rest is good though, I like the piece.

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  4. #3
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Yo mate!

Oh yeah, i know im NOT the one to CRIT you.. so im just telling you what I would have done myself, mostly i stare myself blind at the picture, and as many artists says, its very good to put a way the piece for a while and get back to it later to easier spot problems, thats why ~Other artists~ got easier to spot YOUR problems... blahh blah, you know all this shit, and im a noob, so im should
just be quite and watch

~

First off, The legs muscles looks very odd, exept if you have tried to make some more "dirty skin" like on the head of his.
The lightsource is VERY easy to locate in the picture, and its VERY strong, so I guess you should make the closest drop-shadows abit more dark, right now it only looks like the guy got his chest tattooed and painted
Dunno if its just me, but the right hand (his left) seems like he is makeing one of those porn-poses, it looks alittle flat.. and its hard to get a picture of how far out in the air he acctually got his hand ~This problem is also fucking up the shadows under the wings, where are they really comeing from?

Compared to the chest and head, the legs are WAY small, maybe not to short, but alittle tiny, or very tiny, easly fixed though, also, try to keep down the sketchy lines, it would be cool to see some relly nice clothes on this characther and very marked folds.. right now, its just sketchy lines, and it make me feel its early wip..~Also in the digital piece, try to mark out the shadows in colours as dark as you've done in the pencil sketch, I dont recognized it directly when i looked, and since there IS a strong lightsource , some parts would be WAY dark on the picture to creat some more "realism".. hm, short summary ~ check out the scales, and the hands, and be careful about the lighting.


[Take this with a little pinch of salt dude...]


~Dile

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  • #4
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    Quote Originally Posted by Dile
    First off, The legs muscles looks very odd, exept if you have tried to make some more "dirty skin" like on the head of his.
    The lightsource is VERY easy to locate in the picture, and its VERY strong, so I guess you should make the closest drop-shadows abit more dark, right now it only looks like the guy got his chest tattooed and painted
    I second.
    The light is fine, but the shadows need to be darker for such a strong light source.
    Also, the squiggly lines on the side aren't helping much. It'd be better to get rid of them and replace it with a moderate background. Never just fill up space, create something with it!
    What's been said about the anatomy so far is pretty much the same with me.
    Great Cthulhin'!

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  • #5
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    ok, my crit regards your form building. A good technique to achieve realistic masses is to break them down into their basic geometric forms. cylinders, spheres and cubes. Do a shadow pass but only think about whether you're lighting one of these forms. Dont think of it as a head or an arm. Its hard at first but crucial nonetheless. And if thats too much at first, just practice shading them individually as studies. But once you become competant shading realistic basic forms then applying that knowledge to anatomy and all kinds of things, your paintings and drawings will jump to life.

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  • #6
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    All cool colors make this look kinda flat. Adding to that effect is the stiff, staticy right hand. I can tell his making some ritualistic gesture, but the hand is directly face forward to the perspective or the viewer. I like the blue and aquas you've used, and I think they might work well with some yellows and pale orange.

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  • #7
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    You were nice to my Cthulhu, so I'll be nice to yours.

    I think there's a lot of nice line quality and condifence in the pencil strokes. I like a lot of the anatomy, especially the head with the tiny eyes, long cranium and different sized tentacles together, some long, some thicker, some tiny. I also really like the overall color scheme. (did we not have a discussion in a different thread about the pros and cons of green vs. grey Cthulhu?... I'm with you I think. I prefer an otherworldly look...)

    As far as crits, I think the composition overall is cramped. Now that you're applying the digital paint, re-crop the borders out and give him some room to wiggle. I remember doing the very same thing with my own version. I filled the page with the pencil drawing... and Cthulhu typically inspires that epic, massive, space filling, sun-eclipsing idea. But now that you're working him digital you can place him anywhere you want. I also think if you give him more room, you'll be able to change the hand and the legs a bit. I think it was you who pointed out my Cthulhu had a funny broken looking hand, and you were right! Cuz I was trying to fit it on the page in the original pencil. But if you give him room, you can angle it any way you want.

    But I think its a great beginning, and I love seeing more Cthulhu types.

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