ninjacat11: Pulp is awesome and your comments means that their influence has not been lost on me.
Nightblue: Thanks for the compliments and observations. You know you are probably right about the lack of " man" hands on the Hero's. This is one of those things where I need to spend more time thinking about the whole composition instead of focusing on getting the hands to simply " look right". Next time I draw a Big Man, I'll dedicate his hands to you! Stay tuned...
I've been really slack at updating this thread over the past couple of months and it is always nice to hear that someone wants to see your work. So, I'll post a few images to show what I've been up to.
Zombie Characters from my latest venture Rocket Punch Studios. These are some character concepts for figurines that we have produced. So far, here are the first 4 characters. For more info visit www.rocketpstudios.com
Drop by Chris Legaspi's Blog " Fresh Designer" and take a look at all of his great tutorials and content. I took his 30 day challenge and this is what I came up with.
This guy has been relegated to Lurker status it would seem but that doesn't mean that I've given up on drawing completely. The following images is from a character design exercise i was working on. The goal was to get better with Photoshop, Practice some cell shading and learn how to use patterns. I learned a lot while doing this and had a lot of fun to boot. As always, C and C is appreciated.
Hey Wheeljack! I'm liking the update a lot. Seems like you learned heaps since your last post. I'm loving the details in these and wondering how you got the patterns and cloth folds to work so well on these. It does not seem contrived or painted in any way.
I have been looking for a character like this to go with my wolf story I'm animating. Have you been over to see those on the last page of my SB? This is kinda the style I would've done the characters for that! Maybe you wouldn't mind whipping up a few more! If your in CS3 I can show you some animation tricks as well. Think on it seriously...otherwise great work!
cout<mecha: Thanks for the praise my man. To answer your questions about how I did the pattern and cloth, I'm putting together a tutorial on my process so if you keep stopping by, I'll post it up. So are you asking me to do some character design for you in trade for some help in CS3? I dunno, I put allot of time into this character and between family, my production studio, commissions and my day job, I don't know if I would have the time. But, I'd be happy to share what I know to help you out. I'm popping over to your thread to take a look right now.
Falchion: Thanks Man!
wasabi89: A Fan! Thanks man, I am flattered that you've been lurking around my thread and have kept checking in. I'm going to try to keep posting so if you keep tuning in, how could I not keep posting
OH, a MGS fan i see. Nice linework on third and fourth of #91. Try to have the same approach in shading in more of your sketches. It's clear and simple as it ought to be on such images. Keep it up Shalashaska!
your portrait stuff from the chris legapsi challenge is insane.. I've not seen such nice portraits for aaaaages! Really impressed man, I'd love to see more of the same. I'm gonna try the same thing myself after seeing that. Keep it up!