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  1. #1
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    Bob WIP updated august 15th

    As the title implies the reason I'm posting this here, considering how early along it still is is to check to make sure my proportions, and anatomy and whatnot are all in line. I'm not particularly concerned about the facial features, because he will be wearing a mask (the reason I put the feature there is so I will know how they affect the way the mask sits on his head). The pose is from photo reference (I'd post that as well, but I'm sure no one wants to see me posing in my underwear). If the pose and anatomy are in line I will post an update later at least clothed, and hopefully with colors blocked in. Please give me any thoughts about anatomical errors.

    I'm not sure about the legs because I haven't got to do a lot of leg muscle studies, so I just winged on it based on what I have been able to do (my camera couldn't catch my legs and torso, so I had to fill it in below the crotch from memory). Thanks.
    Last edited by Sepulverture; August 15th, 2006 at 06:51 AM.
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  3. #2
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    The guy really looks off-balance. Make sure his center of gravity is resting on his right leg.
    Last edited by killerpenguin; August 8th, 2006 at 10:37 AM.
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  4. #3
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    The distance from the top of the hips to the crotch is enormous, which is causing his thighs to look very short. Unless this guy is packing some serious meat, it might be a good idea to give the proportions a relook. I would toss up the standard points as a guide, to see how many heads high different landmarks are.

    The head also seems rather tall and narrow.

  5. #4
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    raise his crotch and lower his waist. then focuse on that area's anatomy for definition - JAG
    it's only after you've lost everything, that you're free to do anything..

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    Reduce the size of the head and hands. Enlarge his chest.

  7. #6
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    Roger that. I noticed that the crotch was way low, so i already redid that, and I resized the hand already, I will enlarge the chest a bit and see how it comes out I agree that the head was too narrow, so i will redo that as well. Will post in the morning. Thanks guys!
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  8. #7
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    A few more nitpicks...

    neck is a bit long
    insertion for the trapezius goes behind the shoulder not in front
    far ends of the collarbones not quite so high
    the sterno-mastoid (neck) muscle is too strip-like, should taper at the ends
    the guy will look stronger if you show some of the latissimus (back) muscles in that spot under his stretched-out arm
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  9. #8
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    Here is an updated sketch (digital, opened the sketch in photoshop and traced it) I tried to incorporate everyone's advice, although I may have missed some things. The hands are still big, and the neck is still long. But i made his chest a bit larger, made the back muscles a bit larger, more pronounced, tapered the neck muscles, made the head a bit fuller, lowered the top of the hips, and raised the crotch made the man-boobies a bit shorter, so they terminate closer to the colar bone. As for him looking off balance, i dropped a centerline and whatnot, and his head is pretty much square over his right foot, and I though that his arm being extended would also compensate for weight, so i'm not sure how he is off balance, if you have any ideas how i could fix that it'd be appreciated. I didn't adjust the colar bones yet, will do that in my next update. Also, wasn't quite sure how to go about making hte back muscles more pronounces, so i think what i did dosen't look right.
    Last edited by Sepulverture; August 8th, 2006 at 11:29 PM.
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  10. #9
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    Another small update, did more to try to fix that hand, and lowered the colarbones at the ends. Any more suggestions?

    Thanks.
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  11. #10
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    I did a few rough thumbs, and decided on a clothing style, and a few mask styles, and I'm brainstorming a background with the theme "King of the Impaled" or "King of the Forrest of the Impaled". There is a story behind him. When i was in school, i had a silly stick figure comic book series that i made as a joke for some friends in which the main character was an anti-hero name Robert the Impaler (more commonly known among my friends and I as Bob the Impaler) who, after going insane as a businessman and murdering someone was committed to an an insane asylum, escaped and made his home in a large tree in a forrest outside of the city, murdering people who strayed into the woods by impaling the on things such as tree branches, or whatever else was convenient at the moment, hence the theme "Forrest of the impaled". I thought the costume/mask combination carries the theme of homicidal businessman pretty well. What does everyone else think? Oh, and the combat boots don't fall in with any sort of theme. I just really like boots, and personally wear nothing but them if I can help it. Anyway, I posted a few pictures with different masks, so people can give their thoughts about which one you like most if you want, and I will decide which one to use. None of his clothes are meant to offer any protection perse, so they aren't particularly thick, and the masks are just to cover his face, not to protect it, so i made them with only enough thickness as i imagined a rawhide mask might have.

    So any c&c that you guys could offer would be great. I will block in some colors and post it later, although I don't know much about rendering drapery, so making believable wrinkles is going to be a challange. Any advice about that in particular would be most definately welcome. Also, his left foot continues to present problems to me, it seems much smaller than the other foot, that's something i'll have to work on.

    Thanks everyone!
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  12. #11
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    ok a few things:

    FIRST, your anatomy still needs work.. so dont go workin on the costume just yet or you'll regret it later.
    1. homeboy's thighs are huge, long, and start too high. [or looks high because his crotch is still way too low]
    2. his lower legs are too short, making him look stumpy.
    3. his hand positioned around the pole is incorrect. try holding something like that.. you'll see your thumb does not cover your index finger. you could do this but its kinda uncomfortable. its also much smaller than his right hand.
    4. his hips are too close to his ribs, giving him a very short mid-section., stretch this down some.
    5. his right hand falls just about mid-thigh, which is appropriate, but his knee is too close, telling me it needs to be lowered, there-by extending his legs. you'll need to adjust the rest accordingly.

    id highly suggest correcting all this before yuo do any more work on it.. or else the end result will display all of it and you'll be very disappointed with it.

    once its all fixed, costume wise i think the first mask looks the best.. the most psychotic. the business suit with the combat boots is good too.

    nice concept, but you're getting ahead of yourself. take the time to fix the body and then deal with the rest. good luck - JAG
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  13. #12
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    Jag - Thanks for the bullet points (really, they were really direct, which is really helpful). M@ said some similar things about my character earlier as well, so i went ahead and made some corrections then, but I didn't correct all the things you just mentioned, so there is more I have to do apparently. For now here is an update I was going to wait till morning to post. In this I stretched the legs a bit, and (after looking at my own legs for reference) added a little bulk to the thighs in some places, and took some away in others, i repositioned his right foot to balance the weight a bit more, and reposed the other as well to correct the size, and hopefully make his pose look a bit more believable. I also made his ribcage a bit larger again, as made it a bit longer as well after dropping the top of the thighs, I didn't raise the crotch any more because I thought that stretching the legs would help bring that back into proportion, although looking at it it still looks a bit wonky. I started reworking the outfit to match the changes I made to his body, but when I read your recent post, and you had pointed out some more things I should correct, I stopped working on the clothes , as you suggested and worked on the body more. One last thing - I completely reworked the hand. I took a bunch of my drawing pencils till it all equalled about the thickness of that pole, and i held it in my hand at the same angle as that, and I used it for reference as I drew. Thanks a lot man, and keep the crits coming if you have 'em, I will be sure to return the favor if I can.

    On a side note, I believe I will save the body in a different file, and fill in the muscles, and try to render it properly as a new anatomy study, because this is turning out to be quite an excersize in anatomy. I am having a lot more fun with this than I had anticipated I would. Two studies in one it turned out to be!

    Again, thanks a lot for everyones crits, it's turning out much better with everyones input.
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  14. #13
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    very nice update.. now you're improving. you can see the difference. still needs some minor tweaking, but overall you're in good shape. BUT:

    1. his pose is still off a bit. his torso is tilting too much to his right. and by the position of his legs, his torso should be twisting slightly to his left. its hard for me to explain that so finding a ref of the pose you want would be the easiest way to solve it.
    2. his neck's still kinda long.

    but you're down to just 2 now so keep on man.. you'll get it. - JAG
    it's only after you've lost everything, that you're free to do anything..

  15. #14
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    Well, the pose in the original post was from a ref (i setup my camera with the timer, and made the pose myself even). Anyway, I twisted the chest a wee bit. I decided I'm not going to shorten the neck, not because it's too much work, because it wouldn't be that hard, but I kind of like how it looks with the neck being a bit long. here is an update with the clothes adjusted to match the changes to the body. Also, I included his costume without the body in it (although i did draw lines for the neck), just so you can see how it is without all the lines of the body underneath it.
    Last edited by Sepulverture; August 9th, 2006 at 09:40 PM.
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  16. #15
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    As the new title implies I have no clue what I'm doing here. I started painting with some direction, and ideas in mind (although i neglected to properly sketch them out) and now I'm completely lost. Now I'm not expecting anyone to hold my hand and walk me through this, for a few reasons. First, and foremost I won't learn shit if people just hold my hand through it, and two I'm sure that no one WANTS to hold my hand through it. But I do need some help, and I'm asking anyone at all for their input here. I have determined a lightsource, although I didn't paint it in yet. The main light will come from the edge of the woods (currently indicated by the brown horizon line) the light will be coming in from between the mans face, and that tree, there will be other trees and people impaled on various things (speared to tree trunks, poles staked in the ground, hung from tree branches, etc.) One thing that I noted today, and am a bit frusterated at is that it seems like the resolution I'm working at now is way to low to be able to incorporate much in the way of details. I think the picture size (before resizing it a bit to post) is 1024x725, where as I can remember people mentioning in their posts that they would do their works at many times that resolution. Can I resize the painting without starting completely over? Or did I dig myself into a nice little pit here? Any input would be most appreciated. Thanks for looking.

    Jag - I agreed with you about that mask, but I liked the first and last designs best, so I merged them a bit. Kind of looks like a fish though. Oh well.
    Last edited by Sepulverture; August 11th, 2006 at 01:59 AM.
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