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p sage- Thank you!
I realized suddenly that I'm neglecting this thread again, so I'm squeezing in an update before heading back to work!
I believe this is further along than the version I posted on the last page.
A similar exercise. This time they had us practicing with different skin tones.
A figure painting! It was quite fun attempting to go all Leyendecker on this one. Bad photo, and unfinished painting. Next time you see it it'll look better.
A small value study in oils. It's not too accurate, but I felt like I had a small breakthrough in rendering with oils while making it. So, success on that level, I suppose!
Next up in figure class is a self portrait. Obviously a total WIP; in fact, I will be resuming working on this as soon as I finish typing up this post! Even when it is assigned, there's something so satisfying about studying and painting one's own features. Maybe it's just the egoist in me.
For industrial design class, some vehicles to fend off an oncoming alien invasion! You'll be seeing quite a bit more of these.
In pop culture class our ongoing assignment is to sketch out fashion designs. These were quite fun! In this assignment, and the next one I post, I discovered the deep creative potential of iterations. Paint, duplicate, change, duplicate, change, duplicate, change. It can really lead you in interesting directions if you let it.
And finally, a character design for our group sci-fi project. These were fun, but Ron Lemen gave me a wonderful supercritique that pretty much rendered them obsolete. With (hopefully) greater knowledge and clearer intentions, I return to the drawing board!
I still have a batch of work from earlier in the semester waiting for the okay to be posted. They're getting itchy!
Tasty schtuff since my last visit! Such a wide variety of studies etc.
The flesh and texture/material studies are really cool...and I bet helpful...need those myself!
The "extremes" figure/shape studies on the last page were very interesting. Probably a good study to keep from falling ino the trap of creating the same characters over and over.
Your sketchbook really just helped me a bunch! My fav was your observational drawings. I've been having trouble with that and just scrolling through this has really catch onto a few things...
Thank you! lol Keep it up.
Wow. Subscribing right now, your work has... deeply inspired me awesome stuff, I'll learn a lot by looking at all the pages of your sketchbook, I already have by just a tiny taste of it.
facebook | tumblr | art hangouts! (get your friendly ol' bum over here and get arting with us!)
"[...]as we gain facility of hand and travel further afield, we discover that we have a key to unlock the wonders of art and nature, a method of conjuring up forms at will: a sensitive language capable of recording and revealing impressions and beauties of form and structure hidden from the careless eye[...]"
-Walter Crane, 'Line & Form'
oh man. you are simply awesome. i love the chipped paint ball. i love the series of ink/prismacolor marker drawings you did. pretty much everything i have seen in your sketchbook is amazing. keep it up.
ps: 1000th reply to your sketchbook! o:
Last edited by neonndreams; October 23rd, 2011 at 04:13 PM.
"the world is full of magic things, patiently waiting for our senses to grow sharper." - w.b. yeats
sketchbook. comments/advice appreciated (:
p sage- Thanks again!
Feil Magnus- Thanks!
adamsimons- Thank you!
Jephyr X- Thanks! Yeah, those were super-useful studies!
Sketchalike- Thanks! Always glad to hear this stuff helps!
Kahwrnstahdt- Thanks, babe!
Iristhevirus- Wow, thanks so much!
neondreams- Thank you!
I wanted to let everyone know that I'm livestreaming tonight at 8 pm pacific time. To save you all the math, that'll be slightly less than an hour after this post! Here's the link to my channel: http://www.livestream.com/moaiart?t=854791 . Hope to see you there! I'll be working on a creature design.
And now for a generalized dump of more TAD work.
More progress on this robot.
Finally getting into some creature design! This is the one I'll be working on in my livestream.
Progress on the self portrait.
A portrait of one of my salty old surf buddies!
Further sketchwork on the vehicles.
A portrait of a classmate of mine, the great Jon Neimeister, aka Andantonius!
Last edited by Moai; November 5th, 2011 at 09:58 PM.
wow, awesome progress!
So, the attachment manager was giving me some real sass yesterday, so one of the images did not post. So, here it is! Jon Neimeister (aka Andantonius) as a muppet!
"So, Jon, you show your true form!"
And here is the result of yesterday's Livestreaming. Not done, of course, but it's a good start, I think!
I also just realized that I have some illustration work I've never posted! These are all card illustrations for the game Visions of Zosimos, by Forever Interactive. I've actually done 2-3 times as many as these, but these are my favorites.
haha that muppet.... very nice xD
i LOVE the framing in these last two pics. it makes me think i'm sitting in some sort of timemachine/capsule, watching time stream past my window. and the one before that, DAMN that's some lovely rendering.
p sage- Hah! Never noticed the resemblance between those two! Thanks!
bogan- Thanks! I'm loving TAD, though I am more than ready for the winter break that starts in three weeks! We're the first students going through the program, and kind of the guinea pigs, so there's a little bit of disorganization and lessons being learned for the next group that goes through this semester. But I'm okay with that. We're learning tons, and we've become and incredibly tight group! Just ask Metal Fingers down there.
Carnifex- Thanks much! That's the frame that goes around the card illustration, showing the name, elements, etc.
Metal Fingers- Right back atcha, my friend!
Just a small update today. I've been much busier than this, but these are the only things in any shape to post right now. This will change after this next week, which is Thanksgiving break. AKA, work week!
The above creature design needs a few credits. We did an exercise in class this week in which we traded our creature designs and worked on each other's for a bit. The above design is originally by Alex Johnston, known around these parts as Craz. Bernhard Graf (I don't know his CA name) reinterpreted it in a new thumbnail sketch, and I drew and painted over that. Jon Neimeister/Andantonius (the muppet) also worked a bit on this design; the coral-like rocky growths on its back came from him.
And now some robot thumbnails for industrial design class! The assignment brief that Josh Nizzi, our teacher, gave us is basically this: in the year 2100, the world is ruled by an oppressive world government. As entertainment for the masses, they stage gladiatorial battles between government and civilian mechs. It was my thinking that these gladiatorial battles would be one of the only forums left for people to reassert their ethnic and national identities and pride, and winning battles would bring at least a measure of glory back to their people. So, robots would strongly reflect the cultural heritage of the people who made them.
As inspiration, I decided to go with a culture from my own ancestry. I'm part Polish through my dad's side. So, my robot is named Svetovid, named after a four-headed Slavic god of war and other things. Its armor plating is modeled after the Polish hussars, who were horsemen that rode into battle with great arcing 'wings' on their backs. I'm going to be doing a lot more sketching on this guy, as well as a simple 3D model and paintover.
More coming soon!
God freaking damn you are amazing!
Oh my. You are veritably pumping out juicy stuff here! Always a happy time to look through your pages and it seems you are really thriving in the TAD mosh pit. So much development is evident in all sorts of areas - I am envious!
bobmeatbag- Naaaaaaw, but thanks!
cw- Thanks so much! Good to see you again!
Okay, here's a mixed and belated post of some TAD work from last semester that I unfortunately was unable to finish, a thing that I DID finish, and some personal fun stuff.
In order of appearance:
-My last saved version of my fashion design. No time to finish over the break.
-MY last saved version of my creature design. I like this design, but again, no time.
-The final Brainbot! This actually is finished, by gosh.
-My version of the legendary Kirin! I did some freelance in this style recently, and had so much fun that I had to do some on my own. Basically just penciled, inked, and then markered. I accidentally replaced a few of my cool gray markers with warm grays, but I think that lends the final pieces an interesting tonality.
-Quick digital colors applied.
-An Indian Chimera! Peacock, tiger, and elephant.
-A chameleon dragon for the Chinese New Year!
I have loads of sketchbook stuff to post. But, you know, limited time and procrastination.
Semester 4/5 of TAD is starting this week. I recently did a few creature illustrations for a small 3rd party bestiary. I'm continually working on illustrations for a Christian-based fantasy RPG that's being developed (though, in the interests of full disclosure, I'm agnostic). Plus, biggest news, I'm doing an art test to join the TAD intern team at Brilliant Colors! Brilliant Colors is the parent company of Massive Black Shanghai. It's tough, but it forces me to draw and learn all day long, so it's awesome.
Thanks for looking!
Very cool! I really like the rendering on that brainbot
Nice update for a nice thread. The kirin's a real killer.
Super tastiness on yer sp, and yer surfin pal
Lovin this'un, the atanomy is looking really good overall! You said yer still werkin at it so you'll probably tighten up that right hand.
Lovin this creature design too!
Good luck with school and the game! Fingers crossed for you on Brilliant Colors too!
Ciao fer now
GEB, walnut, Jephyr X- Thanks, all!
And hey, ConceptArt.org, fuck you for having an aneurysm last time I tried to put together this post.
But anyway, here's what I've done in TAD so far this semester. As you will see, it's mostly thumbs at the moment. Also, some personal work.
Thumbnails for our overarching project in our concept design classes.
Ron Lemen is teaching the hell out of us when it comes to constructing the figure. Here are two pages of sketches for his first, most basic lessons. The main point is to draw a pillow shape to represent the torso, accurately capturing the angle of the shoulders and pelvis, capturing any twists, and indicating if the ribcage or pelvis is overlapping each other. The limbs are drawn to show their movement and gesture, and not so much the anatomy.
We're starting to learn more about anatomy and structure now, but I don't have those scanned in yet.
And for pitch illustration class, our first assignment is a faux magic card. This fella here is the Pyromancer. Thumbnails, color concepts, and a WIP shot of the rendering. As I work on it, some dissatisfaction with the composition is building up, so I think I'll try to resolve that before rendering any further.
My first storyboard! Done from a script of "To Serve Man," which you may have seen as an episode of The Twilight Zone. It would have been better if I'd indicated some of the dialog.
Finally, a personal piece. This is a dryad, a concept I'd been wanting to paint for a while. I've been working on it here and there over the last while, during breaks from schoolwork and illustrations. These will be rather common background creatures in one of my personal projects, so I'll eventually do a bunch more of them. Because seriously, combining cute nude girls with animal and plant forms is fun....And that was probably the most Deviantartish thing I've ever said.
More to come!
Last edited by Moai; March 1st, 2012 at 01:51 PM.
I love your flesh balls. The metal ones and paint-chip ones are great too, but mm, those flesh balls.
Great stuff all around.
I got a new set of Copic warm gray markers this week, and I'm having a blast with them! Here's a few experimentations.
This is the Aubozu, a legendary Japanese spirit that takes the form of a Buddhist monk with only one eye. It was fun gathering reference for this design, but I don't think it was quite successful. I think his pack makes him seem too much like an adventurer.
And this is the Abura-Akago, also Japanese. This spirit takes the form of an infant and enjoys drinking the oil from lamps. Some of my final modifications (as well as a not-so-good scan) kind of ruined this a bit, but I enjoyed doing it. It was really fun rendering the ghost using only markers, no ink lines.