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Thread: Dile Goes 3D

  1. #1
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Icon Dile Goes 3D

Hey I thought I start a certain thread for my 3D stuff here, If im lucky
I maybe even get to sculpt something
I start out really weak right now, just a wip so far tell
me what you think guys!

I will keep this thread as updated as I can
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    Work on a trigger, magazine port, ejection port, front and rear sight posts, heat flacits on the main barrel, safty, magazine ejection, rear sight ajustment knob, and slide.
    Last edited by Ge0m3tRiC; July 28th, 2006 at 10:18 AM.
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  • And you acctually think I have a clue about what that means ?
    Thanks man!


    Edit*
    Did I forgot to say that its a wip ? and that I will delete that damn knife and replace it ?
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    It's a good idea to post wireframes as well so that any bad topology habits may be highlighted and ironed out.

    It would be nice to see you take something from sketch to full 3d. I imagine your painting skill will come in handy for texturing too!
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    nice start
    do some research on guns to help you understand all the features
    keep at it
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    Hey, see you're starting on a gun. Seems futuristic too. I would advise adding tons of unneeded gadgets!

    3D Modeling is great, what are you using? Sorry if I misread or forgot.. Think you are using 3DsMax. Maya usually doesn't render looking that way.. It has this certain look.
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    When I was in the marines we had rivited handguards on the m-16 a-4's that some of us were issued, these were used to attach scopes and PEQ-2's which are a infra-red lazer sight seen through ur NVG's

    Dile Goes 3D

    here is a quick sketch i did on paper wif art marker a while ago, i included the regular features of a assult rifle then "teched it out" Dile Goes 3D
    try getting a book wif pictures of modern assult rifles, go into photoshop and change em.

    The bayonet should go bottom otherwise it obstructs the operators aim, unless u make a camera or fiber optic attachment that can link to a H.U.D. so the operator can aim around corners:p
    Last edited by Ge0m3tRiC; July 29th, 2006 at 02:47 AM.
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    Thanks guys , I have done a lot of research during the day, and
    sure, my concept maybe isnt 100% functional, but its a concept, it
    will be seen around 15 seconds in a short movie, so it only need to be alittle
    realistic.
    But thanks alot guys, the updates will come soon
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    congrats for your decision to come in our little 3d section ;o)

    its very helpfull for crits, if you post wireframes especially at the beginning of your modeling career

    and it looks that you`ve found the maindifference between 2d and 3d.. 3d have to be functional in all perspectives, thats why its a bit less free in creation as it is in 2d (imo). hope it makes sense what i say oO

    ciao dile
    _______

    3D stuƒƒ
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    D: *spank from the future*
    Thankkssss!!!
    Last edited by Dile_; July 23rd, 2012 at 06:43 PM.
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