1up has a great article up on the artist (7 pages!) ---- worth checking out, donno' if it's already been posted.
-- playing: "Pikmin 3" and "World of Tanks"
-- reading: "Death of the Liberal Class" -Chris Hedges
O my soul, do not aspire to immortal life, but exhaust the limits of the possible. - Pindar
100% Kick-Ass. Sankyu.
5% Kickass. I've always considered him more of an illustrator than a concept artist/character designer. His stuff doesn't really 'pop' to me, it's a bit too faint and undefined. Still, there's some gems of his that I like.
Jamen jag tror att han skäms, och har gömt sig. Vårt universum det är en av dom otaliga spermasatser som Herren i sin självhärliga ensamhet har runkat fram för å besudla intet.
i think amano may be my favorite artist ..of all time..
hes so damn prolific
thx for the heads up sammy
Damn your argument!Originally Posted by Prometheus|ANJ
As far as actual game design, I never found Amano's to be much more palpable than just inspiration. Which I think they do a pretty good job of, as I think he keeps this air of whimsy in his style which can do that, and I find a lot of his stuff real purty to look at. But when it comes to readable -designs-, I do think I liked the illustrated ones in FF much better when Tetsuya Nomura stepped in as a mediator. Always dug his Vampire Hunter D stuff, wasn't aware he started with Gatchaman, of all things.