For 3d max, game related..

This new video tutorial with sound of course, teaches you how to create multiple ids for your models. This technique is used in games such as unreal tournament, to make separate textures for the head and body. In this tutorial, its only a basic way of doing it, with 2 cubes, like if you had a head and a body. It teaches you from assigning materials id's to applying the multi-sub-object materials to your model. New video tutorials are on their way, so hang on. BTW, my english SUCKS!!!

here is my website: