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Thread: Protect me...

  1. #1
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    Protect me...

    Hey everyone this is the initial sketch for a peice I am making for a contest. I've used some references and have really tried to work on my anatomy. Please tell me if you see anything that needs to be addressed before i take this to the next stage. Crits welcome but be gentle please...

    Protect me...

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    Last edited by Steve-O; July 16th, 2006 at 10:37 PM.
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  3. #2
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    the ear sits too low and is a bit pointy
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    Thanks Infinit, I'll work on that!
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    interesting. the left side of the face needs to turn the corner a bit more
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    I'm sorry but can you tell me what you mean by turn the corner? Is the front too flat? When I render i'm hoping to round the head out a bit. But please forgive me if I've missed something
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  7. #6
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    Quote Originally Posted by Infinit
    the ear sits too low and is a bit pointy
    I don't think "pointy" is a fair crit, as I've known a lot of people with rather pointy ears.

    This is a subjective crit that depends on whether or not the artist wants it that way.
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  8. #7
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    Matt you've made a good point... I think the ear needs to be addressed, but i also intended it to be "pointy" as this may end up being an elf like character. I didn't want to go over board and make it stand out. You guys know where i can find some good "elf ear references"?
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  9. #8
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    Depending on the style, elf ears can either be ears that look human-like but simply come up to a point rather then curve around, or they can be these long things that jut out a good inch or two from the head.

    But continuing with ear place ment, since that's really the main issue (though I think we should see a little bit of his right pant leg for some reason) it doesn't seem to rest quite right. If you were to draw a line from the top of the head that goes down through the neck, the line of where the ear attaches wouldn't be parallel (or close enough). If the ear was rotated to the left slightly, and maybe shifted closer to the eye, it may look a little more "right". Have you tried flipping the image to check proportional consistances?

    Oh, and great job on the nose BTW. That angle of the face is almost always really hard to draw and you pulled it off nicely here.
    Last edited by aqua-relle; July 11th, 2006 at 03:10 PM.
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  10. #9
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    indeed, the ear seems too far back aaway from the face. also, his left shoulder and arm seem too far out. starting from his ear.. follow the line of his back and there's a hump, then it dips and a second hump [which is currently his shoulder]. the shoulder should be inbetween those hu,ps, more to the end of the first one where it starts to dip. - JAG
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  11. #10
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    Hey thanks for the feedback guys!

    aqua - thanks for the suggestion, I'm goin to erase the ear and move it in and up and see where that leaves us.

    JAG - thanks for stopping by, I see the hump that you are referring to and now that i look at it, that makes sense. I think thats the issue with working with references.

    I'll have an update tonight guys when i get out of work. Thanks again!
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    I've made the suggested changes to the ear shoulder and added the calf under his right leg.

    I feel that this is looking 100% better already thanks guys!

    Gonn go refine my lines and then start coloring

    Protect me...
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  13. #12
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    Yeah that definately looks a lot better- especially since you put his pant legs in, it looks like he's kneeling rather then floating on leg-stumps.

    And that ear is really... cute. I'm not sure how else to describe it. Can't wait for the finished product!
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  14. #13
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    Update: Skin Layer

    I've added the skin layer and the floor layer. I've never done a full peice with a background so I've got some ideas for the "circle." Going to add some runes or something. Please tell me how you think it's coming along?

    Protect me...
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