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  1. #556
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    Very cool gestures, youve inspired me to do a full page of gestures!


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  3. #557
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    ah there ya go! now, full steam ahead!
    In the future, everyone will have 15 minutes of privacy.

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  4. #558
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  5. #559
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    Seattle, WA
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    Wooooooo. Sweet. How's the german womens?

    http://www.conceptart.org/forums/att...5&d=1210539936
    The last one is ace, polish it or die.

  6. #560
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    those match boxes are neat
    GUILD OF CALAMITOUS INTENT
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    Check out our sexy sketchbooks!



  7. #561
    Join Date
    Sep 2005
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    shanghai, china
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    OmertA: thanks only one page?
    squidmonk3j: aye aye cap'n
    wasker: yeah I learned a lot from that study. More to follow.
    idiot apathy: cheers, will do. mmmm german womenz
    BhomeianChaos: thanks.

    Rendered one of those char thumbs, and included the process for anyone who is interested. Also, playing around copying idiot apathy. It's a lot of fun to work like this, but I have a lot to learn before I do anything close to what he does.

  8. The Following 2 Users Say Thank You to Texahol For This Useful Post:


  9. #562
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  10. #563
    Join Date
    Oct 2006
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    Great bunch of gestures mate
    I love this one:
    http://www.conceptart.org/forums/att...1&d=1210675039
    *amm I don't know why but his mouth is somehow weird
    Cheers!

  11. #564
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    Looking good dood. I think you can push the values a bit more in these landscapes. It feels like everything is on the same plane. Are you back from Europe yet? How was it?

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  13. #565
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  14. #566
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    Apr 2005
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    Norway, Bergen.
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    Damn sexy updates. Work it!

    Chris
    Work hard, anything is possible. I know, I know, itís a very cheesy response but itís true. Hard work and dedication is the key to reach your dreams. -BjÝrn Hurri

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  15. #567
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    atlantik: thanks. yeah I think the mouth is a little out of perspective with the rest of the body...though there are inconsistencies throughout that I'm starting to notice now that I have fresher eyes :/
    rich: fark! hey when did you change your name thanks dude. I'm still in europe actually, and it's awesome We'll have to get together when I get back to states...only for real this time

    Brun: cheers

    Hive_minD: thanks, I am trying

    I think the gestures are slowly getting better. They're really hard to do. I'm just still working towards figuring out how to break down the shapes and all that. With enough practice I think things will start to 'click'. At least, that's what I'm banking on. They're still looking pretty stiff for the most part though.
    A remix of the previous environments, with a little more value shift. I'm only now realizing how much of a tosser tom is. All these things, like composition, rhythm, shapes relationships...argh. I really am struggling with the background land. I can't really figure out how to make it work. The shapes are all wrong. So it looks pretty dumb to me. However, I'm learning a lot and having fun. Tom makes it look so easy, and it really isn't. It also seems I lost some of the nice color shifts in the greens in this...grhgnh so much to learn.

    Attachment 369441

    Attachment 369442

    Attachment 369443

  16. #568
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Now when i've bothered to log in because of this deep event, I might as well say that, THIS SKETCHBOOK MAKES ME WANNA TOUCH MYSELF.

GREAT IMPROVEMENT TEXAHOL!

  • #569
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    Dec 2006
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    Hi Texahol,

    Nice updates! The gestures are coming along great. I really like the character design in post 561, the only thing is the arm shadow looks very dark, I actually thought it was another arm when I first saw it. Otherwise cool design.

    Look forward to seeing more!

    Quinn

  • #570
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    Sep 2005
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    Dile_: thanks dude.
    Quinn Simoes: yeah you're right, the shadow is a bit harsh, I'll make sure to fix that

    So I had the smashing idea to put one of the earlier ideations on the environment into the BG of the new environment that I was having trouble with. I think it works a lot better, and I've learned a ton
    Attachment 370123

    Attachment 370124

    Attachment 370125

    Attachment 370126

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