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January 16th, 2009 #1951
Hide this ad by registering as a memberJanuary 16th, 2009 #1952
I've been receiving requests
from fellow artists to do a tutorial.
So i saved some of the steps on this last one.
Been doing a lot of characters standing up
and is not very exciting for anyone (except me),
but is because i've been focusing on polishing
my concept art abilities and not my illustrator skills
so i don't do any of em' fancy foreshortening or dynamic stuff.
So in a few words i have more fun creating tons of stuff
than polishing a fantasy elf babe :-)
1) Do blocks of color,
you can use an old illustration you did or a photo ref.
2)Draw the perspective lines and major blocks,
get a feeling for the space.
3)On top of it start painting and define the overall,
don't focus on a tiny area.
4)Start zooming in and polishing, or poping elements,
is a good idea to use some soft edge brushes
in combination with hard edge ones.
5)On a new layer draw the silhouette of the mecha,
and charcaters and repeat steps 1-4 on them.
6)Use some masking selection and gradients to pop things more,
maybe play with the brightness and contrast too.
Use filters to taste, crop and save :-D
I have a long way to go, but i will keep working hard
Thanks for spending time looking at all this,
all you guys are a great inspiration to me :-D
The Following 22 Users Say Thank You to robogabo For This Useful Post:
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January 16th, 2009 #1953Registered User
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Masterful step by step!
Thanx for sharing.
January 16th, 2009 #1954
Great Tut. Gabo, you're one of my favorite concept artists
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January 18th, 2009 #1962
great tutorial robo!
-- playing: "Pikmin 3" and "World of Tanks"
-- reading: "Death of the Liberal Class" -Chris Hedges
O my soul, do not aspire to immortal life, but exhaust the limits of the possible. - Pindar
January 19th, 2009 #1963
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