Sketchbook: .:: Still Goin' ::. - Page 7
Join the #1 Art Workshop - LevelUpJoin Premium Art Workshop

Page 7 of 25 FirstFirst 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 ... LastLast
Results 181 to 210 of 735
  1. #181
    HunterKiller_'s Avatar
    HunterKiller_ is offline Registered User Level 15 Gladiator: Spartacus' Hoplomachi
    Join Date
    Apr 2005
    Location
    NZ
    Posts
    3,763
    Thanks
    2,126
    Thanked 1,004 Times in 654 Posts
    Follows
    0
    Following
    0
    *poot*

    Attached Images Attached Images          
    Reply With Quote Reply With Quote  

  2. #182
    Join Date
    Mar 2007
    Location
    I live in Louisville Ky
    Posts
    43
    Thanks
    0
    Thanked 3 Times in 3 Posts
    Follows
    0
    Following
    0
    dude ur the shit where I am concerend! yOUR WORK IS THE SHIT! yEahhhhhhhhhhh!

    Reply With Quote Reply With Quote  

  3. The Following User Says Thank You to Darkwebslinger For This Useful Post:


  4. #183
    Join Date
    Jun 2007
    Location
    Victoria, Australia
    Posts
    59
    Thanks
    3
    Thanked 4 Times in 4 Posts
    Follows
    0
    Following
    0
    I really love your skeleton work and the muscle drawings, and w00t! evangelion!

    Reply With Quote Reply With Quote  

  5. The Following User Says Thank You to omgitsduane For This Useful Post:


  6. #184
    Join Date
    May 2003
    Location
    Mexico
    Posts
    3,469
    Thanks
    135
    Thanked 87 Times in 78 Posts
    Follows
    0
    Following
    0
    Very good improvement since page one mate, keep this pace
    or even better work even faster, your got tons of potential!

    Reply With Quote Reply With Quote  

  7. The Following User Says Thank You to maxetormer For This Useful Post:


  8. #185
    Join Date
    Sep 2006
    Location
    New Mexico
    Posts
    2,729
    Thanks
    2,592
    Thanked 1,017 Times in 918 Posts
    Follows
    0
    Following
    0
    Very cool really diggin your lines there very fluid.

    Reply With Quote Reply With Quote  

  9. The Following User Says Thank You to Jamie Romoser For This Useful Post:


  10. #186
    HunterKiller_'s Avatar
    HunterKiller_ is offline Registered User Level 15 Gladiator: Spartacus' Hoplomachi
    Join Date
    Apr 2005
    Location
    NZ
    Posts
    3,763
    Thanks
    2,126
    Thanked 1,004 Times in 654 Posts
    Follows
    0
    Following
    0

    Massive Fail

    Darkwebslinger, omgitsduane: Too much ass patting. Thanks.

    maxetormer: Thanks man! I'm definitely trying to step up my game.

    OmertA: Thanks, dude.

    -------------------------
    It's about time I got serious about colour.
    Tried to painting an apple, but failed massively so I just desaturated it and carried on in gray.
    Think I will stick to grayscale for a bit longer, coz' I don't have a damn clue about colour.
    I've read some on colour theory, but now I think colour theory makes using colour sound too easy.

    Attached Images Attached Images  
    Reply With Quote Reply With Quote  

  11. #187
    HunterKiller_'s Avatar
    HunterKiller_ is offline Registered User Level 15 Gladiator: Spartacus' Hoplomachi
    Join Date
    Apr 2005
    Location
    NZ
    Posts
    3,763
    Thanks
    2,126
    Thanked 1,004 Times in 654 Posts
    Follows
    0
    Following
    0

    The Journey Begins

    Workshop is coming.
    Need portfolio.
    Time to get serious.

    Attached Images Attached Images    
    Reply With Quote Reply With Quote  

  12. #188
    HunterKiller_'s Avatar
    HunterKiller_ is offline Registered User Level 15 Gladiator: Spartacus' Hoplomachi
    Join Date
    Apr 2005
    Location
    NZ
    Posts
    3,763
    Thanks
    2,126
    Thanked 1,004 Times in 654 Posts
    Follows
    0
    Following
    0

    Serious Dump

    Some recent studies. Excuse bad photos.

    Attached Images Attached Images                  
    Reply With Quote Reply With Quote  

  13. #189
    Join Date
    May 2005
    Location
    Wellytron, New Zealand
    Posts
    763
    Thanks
    3
    Thanked 61 Times in 27 Posts
    Follows
    0
    Following
    0
    !

    keep this up dude!!!!! most excellent updates!

    - book -
    - blog -
    - my etsy -
    - TomMonster.com -

    Reply With Quote Reply With Quote  

  14. The Following User Says Thank You to Kronos For This Useful Post:


  15. #190
    kidult's Avatar
    kidult is offline Does this sketch make my ass look fat? Level 12 Gladiator: Laqueatores
    Join Date
    Oct 2007
    Location
    Emonti - South Africa
    Posts
    2,428
    Thanks
    658
    Thanked 639 Times in 605 Posts
    Follows
    0
    Following
    0
    Strong work here - keep it up!

    Reply With Quote Reply With Quote  

  16. The Following User Says Thank You to kidult For This Useful Post:


  17. #191
    Join Date
    Feb 2006
    Location
    Belgium
    Posts
    835
    Thanks
    110
    Thanked 311 Times in 113 Posts
    Follows
    0
    Following
    0
    Reply With Quote Reply With Quote  

  18. The Following User Says Thank You to Jonas Heirwegh For This Useful Post:


  19. #192
    HunterKiller_'s Avatar
    HunterKiller_ is offline Registered User Level 15 Gladiator: Spartacus' Hoplomachi
    Join Date
    Apr 2005
    Location
    NZ
    Posts
    3,763
    Thanks
    2,126
    Thanked 1,004 Times in 654 Posts
    Follows
    0
    Following
    0
    Kronos: I shall try my hardest keep it up!!!

    kidult: Thanks man.

    Epias: Aye aye, captain!

    ------------------------------------------
    'Nother grayscale study for tonight. Think I'll stick to opaque brushes for now - spent more time trying to smooth transitions than actually drawing.

    Attached Images Attached Images  
    Reply With Quote Reply With Quote  

  20. #193
    Join Date
    Aug 2005
    Location
    Romania
    Posts
    1,539
    Thanks
    1,118
    Thanked 1,381 Times in 543 Posts
    Follows
    0
    Following
    0
    Hey man, since i've had some trouble contacting you, i'll just write here..
    The skull in the right, post #181, is, i think, the best example of how you could advance in rendering. I believe that skull shows alot so my advice would be for you to try and explore that render style more, it's a very loose and potent way to draw and i think it might suit you very well. It just needs alittle more contrast to bump some areas and perhaps alittle more care when reducing the stroke size in narrow areas.
    Keep it up, amigo, i'll be around.

    Reply With Quote Reply With Quote  

  21. The Following User Says Thank You to Sickbrush For This Useful Post:


  22. #194
    Join Date
    Oct 2007
    Location
    Europe - Belgium
    Posts
    885
    Thanks
    29
    Thanked 213 Times in 121 Posts
    Follows
    0
    Following
    0
    those last studies in red look really good

    keep it up

    Reply With Quote Reply With Quote  

  23. The Following User Says Thank You to Grafguy For This Useful Post:


  24. #195
    Join Date
    Aug 2007
    Location
    New Zealand
    Posts
    1,743
    Thanks
    737
    Thanked 470 Times in 316 Posts
    Follows
    0
    Following
    0
    Dang, I want to be this good when I'm 20.

    Reply With Quote Reply With Quote  

  25. The Following User Says Thank You to Max Challie For This Useful Post:


  26. #196
    Join Date
    Apr 2008
    Location
    Argentina
    Posts
    97
    Thanks
    5
    Thanked 15 Times in 15 Posts
    Follows
    0
    Following
    0
    Truly outstanding, everything...
    keep posting your studies, they're verrrrrrrrry interesting
    *******************************************
    -------------------------------------------------------

    Find me on DEVIANTART
    On FACEBOOK

    Kevin OUT...
    Reply With Quote Reply With Quote  

  27. The Following User Says Thank You to Salacuis For This Useful Post:


  28. #197
    Join Date
    Sep 2005
    Location
    Illinois
    Posts
    541
    Thanks
    3
    Thanked 68 Times in 62 Posts
    Follows
    0
    Following
    0
    Looking through your sketchbook was great--I learned just by reading and looking, and that's what I like. You've been learning too, because you've made a lot of progress.

    I really enjoy the more developed pieces in the last few posts. They've led you to produce some good stuff.

    I'm going to add to a previous idea from that fat kid--line confidence. If you give the viewer just a single line to define a contour, the viewer has no choice but to believe you. If you go back and put in another line, because "the first one didn't seem quite right" or whatever, the viewer has to choose which line to believe. When you use just one line, you develop your own confidence, and moreover you show the viewer that you are confident. The leaves on the bosai tree in post #187 are an excellent example. The viewer has no choice but to believe that those leaves look exactly as you drew them. You've made a lot of progress in this area, I guess I'm just pushing for even more. (I hope I got this right....if any of it's poorly worded and/or confusing, let me know and I'll try to clarify)

    Keep on rockin.

    Reply With Quote Reply With Quote  

  29. The Following User Says Thank You to Sedig For This Useful Post:


  30. #198
    Join Date
    Nov 2006
    Location
    Paderborn, Germany
    Posts
    820
    Thanks
    26
    Thanked 75 Times in 74 Posts
    Follows
    0
    Following
    0
    Hey man, your last studies look great. Especially the egg - all those soft tones and light situations are good. the only thing that I dont like is your rough usage of different stroke directions in the dark black in the background. makes the image too busy.
    Otherwise its looking great - keep it going!

    Reply With Quote Reply With Quote  

  31. The Following User Says Thank You to Pascallo For This Useful Post:


  32. #199
    Join Date
    Sep 2007
    Location
    Vancouver, Canada
    Posts
    1,038
    Thanks
    77
    Thanked 281 Times in 244 Posts
    Follows
    0
    Following
    0
    The still life studies are fantastic, they are quite accurate without feeling like you poured in too much time polishing and learned what you needed to.

    Try again on that apple with some color!! Maybe you will pull it off this time, or someone can give you some direct feedback. Its great you chose to pull back if you're not ready (which I need to do more) but stabbing at it now and then cant hurt

    Reply With Quote Reply With Quote  

  33. The Following User Says Thank You to Jakers For This Useful Post:


  34. #200
    HunterKiller_'s Avatar
    HunterKiller_ is offline Registered User Level 15 Gladiator: Spartacus' Hoplomachi
    Join Date
    Apr 2005
    Location
    NZ
    Posts
    3,763
    Thanks
    2,126
    Thanked 1,004 Times in 654 Posts
    Follows
    0
    Following
    0

    Savouring the Bitterness

    Sorry, will reply later.

    Attached Images Attached Images  
    Reply With Quote Reply With Quote  

  35. #201
    HunterKiller_'s Avatar
    HunterKiller_ is offline Registered User Level 15 Gladiator: Spartacus' Hoplomachi
    Join Date
    Apr 2005
    Location
    NZ
    Posts
    3,763
    Thanks
    2,126
    Thanked 1,004 Times in 654 Posts
    Follows
    0
    Following
    0
    _^SlayeR^_: Thanks for the pointers, man.

    Grafguy: Thanks dude.

    Max Challie: You can be better if you work hard enough.

    Salacuis: Must be the first time anybody said my studies are interesting, hehe. Thanks.

    Sedig: Thanks for looking and writing. You made some good points, and line quality is something I'm trying to always be aware of.

    Pascallo: Yeah, those scribbles are pretty bad. I'll be sure to stop doing that. Thanks.

    Jakers: Thanks dude. I'm totally lost with colours, I just get angry whenever I try colours, so I'm gonna get a firm grasp on values before I move on.

    ------------------------------------------
    Just an OC session for tonight.
    School's been nightmarishly busy, have had very little time to do my own drawing.

    Attached Images Attached Images  
    Reply With Quote Reply With Quote  

  36. #202
    Join Date
    Oct 2004
    Location
    Madrid Spain (ex Rome - Italy)
    Posts
    753
    Thanks
    0
    Thanked 48 Times in 48 Posts
    Follows
    0
    Following
    0
    Hey... very hard work and talent in your SB! In the last update you have a creature inspired to Blame! very interesting! I¡ll check your sb often,, so... keep it updated please!

    Anjin
    della Citta' Eterna
    "un marinaio non prega per il tempo buono... impara a navigare"
    - Anjin Art Website - - Sketchbook - - Anjin Art Blog -
    Reply With Quote Reply With Quote  

  37. The Following User Says Thank You to anjin For This Useful Post:


  38. #203
    HunterKiller_'s Avatar
    HunterKiller_ is offline Registered User Level 15 Gladiator: Spartacus' Hoplomachi
    Join Date
    Apr 2005
    Location
    NZ
    Posts
    3,763
    Thanks
    2,126
    Thanked 1,004 Times in 654 Posts
    Follows
    0
    Following
    0
    anjin: Thanks mate. I love BLAME!

    --------------------------------
    Some train doodles.
    I got a new scanner. Yay for faster and better quality scanning.

    Attached Images Attached Images          
    Reply With Quote Reply With Quote  

  39. #204
    Join Date
    Sep 2006
    Location
    Gent, Belgium
    Posts
    287
    Thanks
    4
    Thanked 34 Times in 34 Posts
    Follows
    0
    Following
    0

    Nice work

    Nice studies you have here. You seem to make good progress! Keep it up and sketch on!

    Reply With Quote Reply With Quote  

  40. The Following User Says Thank You to Deodatus For This Useful Post:


  41. #205
    Join Date
    Jul 2003
    Location
    Newcastle, Australia.
    Posts
    1,132
    Thanks
    175
    Thanked 253 Times in 126 Posts
    Follows
    0
    Following
    0
    We can totally be like new scanner buddies. :p

    The last bunch of sketches are looser and also seem stronger than when you try to refine a sketch from a reference, I like that.

    Finn | my sketchbook thread | tumblr | Bēhance | gorillaartfare | whiskey, gin, and pints of beer
    Reply With Quote Reply With Quote  

  42. The Following User Says Thank You to fionkell For This Useful Post:


  43. #206
    HunterKiller_'s Avatar
    HunterKiller_ is offline Registered User Level 15 Gladiator: Spartacus' Hoplomachi
    Join Date
    Apr 2005
    Location
    NZ
    Posts
    3,763
    Thanks
    2,126
    Thanked 1,004 Times in 654 Posts
    Follows
    0
    Following
    0
    Deodatus: Thanks dood.

    iolarnula: I like loose too, mate.

    ------------------------------------------
    Nabbed this photo from Idiot's mentor thread. Still a WIP.

    Attached Images Attached Images  
    Reply With Quote Reply With Quote  

  44. #207
    Join Date
    May 2007
    Location
    Antwerp (Belgium)
    Posts
    705
    Thanks
    80
    Thanked 168 Times in 90 Posts
    Follows
    0
    Following
    0
    Great progress really like your last sketches and the facepaint
    keep up the good work

    PORTFOLIO
    My Sketchbook
    Leslie Van den Broeck
    Reply With Quote Reply With Quote  

  45. The Following User Says Thank You to polydrawer For This Useful Post:


  46. #208
    Join Date
    May 2003
    Location
    Mexico
    Posts
    3,469
    Thanks
    135
    Thanked 87 Times in 78 Posts
    Follows
    0
    Following
    0
    KEEP pushing them sketches man!

    Reply With Quote Reply With Quote  

  47. The Following User Says Thank You to maxetormer For This Useful Post:


  48. #209
    Join Date
    Nov 2006
    Location
    Paderborn, Germany
    Posts
    820
    Thanks
    26
    Thanked 75 Times in 74 Posts
    Follows
    0
    Following
    0
    Hey man, you are on the right track with that face - its looking really nice already.

    Reply With Quote Reply With Quote  

  49. The Following User Says Thank You to Pascallo For This Useful Post:


  50. #210
    Join Date
    Apr 2005
    Posts
    324
    Thanks
    0
    Thanked 253 Times in 135 Posts
    Follows
    0
    Following
    0
    Hey Killer,

    Time for some more good natured critique, mainly to even out all the ass pattery going on in the forums now a days. Stupid lounge is killing me, although the young kids on here are entertaining in their naivety.

    This here painting is a good start, but I say it's just a start. Or a practice run through before really going through and learning something from the process of a value study.

    I have no idea how Idiot says to attack these things, but I do have some specific advice building off of the things I tend to harp on, just remember this is coming from a guy who works almost exclusively traditional, so no resizing, transforming, curves, or ctrl+z.

    First off, you're doing a decent job separating the darks and the lights breaking them down into shapes. However, you're not breaking down the shapes within the lights and darks. This specificity is CRUCIAL when trying to get a likeness and control edges and relationships. This photo you're working from isn't the best example because it's heavily blown out in the lights, meaning there's way, way too much pure white for a drawing, however, I'll use some things within it as a reference point so you can get my gist. Notice how the white actually has an edge, a clearly delineated line, where it meets the darker halftone? All values have that relationship because line, an edge, is created when two values come together. So, when blocking in these shapes, start to also find all the more subtle values shifts with line because then you won't have to guess so much end adding the values.

    The main problem with a lot of this study lie, obviously, in the edges and value, which are inherently intertwined. Sometimes a value issue is actually an edge problem and vice versa. On her cheek, where her nostril recedes into her cheek and the cheek subsequently swells outward, there are four distinct values occuring, and then the white blow out. The darkest being where the nose is connecting into the face, as no light is being reflected in , then the reflected light off of her nostril onto the cheek, separated by a lost edge, then the terminator, the second darkest value as the form is gradually turning from the light. This too, is a lost edge. Then the halftone as the cheek starts to approach the light, then the light.

    Sadly, you've reduced this beautiful transition into two tones, a medium dark and the halftone, flattening out the form. Don't be doing that! It'll make all of this easier to try to indicate these as shapes with line, as even an indistinct light line can mean a fuzzy or lost edge.

    Anyway, hope that diatribe helped. I kind of pulled a MindCandyMan in here.....

    Looking good, keep it up, SON!

    ~Andrew

    Also, keep comparing for relationship proportions.

    Last edited by That fat kid; June 17th, 2008 at 08:06 PM. Reason: Sedig is my underling! And stop calling me Andy!
    Obvious troll is obvious
    Reply With Quote Reply With Quote  

  51. The Following 3 Users Say Thank You to That fat kid For This Useful Post:


Page 7 of 25 FirstFirst 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 ... LastLast

Members who have read this thread: 23

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •