Results 361 to 390 of 735
Thread: .:: Still Goin' ::.
March 26th, 2009 #361
Hide this ad by registering as a member
The Following User Says Thank You to brentos8 For This Useful Post:
March 26th, 2009 #362
brentos8: Cheers, dude.
March 27th, 2009 #363Registered User
- Join Date
- Nov 2003
- Thanked 146 Times in 144 Posts
March 29th, 2009 #364
Josef K.: Thanks mang.
Nother colour study... Less successful than the last.
March 30th, 2009 #365
A piece of fan art...
The Following User Says Thank You to HunterKiller_ For This Useful Post:
March 31st, 2009 #366
Several updates ago, thatfatkid told you to finish something. Where is that piece?
March 31st, 2009 #367
I like the light valued desaturated colors in that Chrono. Since they're so close in value and saturation all the work is left to the lines and shapes. I think the hands could be a little bigger, make sure the near hand is bigger than the farther. The face could be a little more oval, too make it a little closer to the source material. He's twisted at the waist so you have to figure out a way to show that, take pictures, find examples in other artworks. I think this would be a good piece to finish. Get the foreshortenings to read clearer, make the knee point to the viewer, get that hand to face where it needs to, keep track of the main surfaces, back of the hand, the sides, the sides of the fingers.
"Beliefs are rules for action"
"Knowledge is proven in action."
"It's use is it's meaning."
The Following User Says Thank You to armando For This Useful Post:
April 1st, 2009 #368
Max Challie: I dunno, lol.
armando: I wasn't gonna work on it anymore, but I have to now or it would be a waste of your great critique.
Some more studies for today...
No they are not April fool jokes.
April 1st, 2009 #369
You've progress so much since the last time I seriously looked through your sketchbook! Wow!!!
The studies are looking great, man. Really great.
You're doing what you need to do. Keep it up - learn from every second!
Gave you some well deserved stars. Gonna check back in more often!
The Following User Says Thank You to IanE For This Useful Post:
April 2nd, 2009 #370
IanE: Cheers for the compliments, heh.
So I reworked the Crono drawing. Thanks Armando.
April 3rd, 2009 #371
I've been having an obsession with receding planes...
Last edited by HunterKiller_; April 3rd, 2009 at 03:27 AM.
April 3rd, 2009 #372Registered User
- Join Date
- Mar 2007
- Thanked 9 Times in 7 Posts
The Following User Says Thank You to kv_ak For This Useful Post:
April 4th, 2009 #373
The Following User Says Thank You to weggebrecht For This Useful Post:
April 4th, 2009 #374
haven't showed my face here in a while - nice! You did your first color study of the page, with the train, in painter? using acrylics or oils? really cool, more with that type of focus is sure to help you a ton.
The last girl feels nice and solid. a bit more variety in the darks would make it even more convincing - just creating some shadows that are darker than others as naturally happens (pubic area, under arms) to pop other areas out, but of course they could have been really even in the ref!
pretty nice hands overall - most of the main shapes feel good enough that the minor off parts aren't as important. where the thumb attaches seems to lack suggestion on a few.
The Following User Says Thank You to Jakers For This Useful Post:
April 8th, 2009 #375
The Following User Says Thank You to Pinflux For This Useful Post:
April 10th, 2009 #376
Jakers: Cheers dude. Yeah, I find thumbs pretty tricky. The train was done in Paint Tool Sai.
Pinflux: Cheers brada!
Tiny update. Studying some armour 'coz I can't draw it for my life.
Won't be much in the way of studies for awhile, got two flash game projects goin', which will hopefully be completed.
April 17th, 2009 #377
1. Still life. My god, cylindrical objects are a pain.
2. Concepts for some guys making a game mod.
3. Illustration for the Art by Community activity on Gurney's blog.
April 17th, 2009 #378
I think you could have pushed that study further. Just take all the time you need to get the proportions right before moving on to rendering (which in this case also looks like it could have had more work).
I'm probably wrong, but I think it's better to make the most of each study than to just do them all the time. Quantity has its place too, but if you don't go too deep into any studies, you won't learn what you could from going that deep.
The Following User Says Thank You to Max Challie For This Useful Post:
April 17th, 2009 #379
The Following User Says Thank You to Mischeviouslittleelf For This Useful Post:
April 20th, 2009 #380
Max: Thanks for your thoughts. Generally I try to push myself to do the most I can in a short amount of time with studies.
'Going deep' is just a matter of polishing everything up and filling in the details, which to me is not very interesting.
Mischeviouslittleelf: Thanks man, appreciate it.
'Nother still-life. Still don' really understand how to make highlights pop.
April 21st, 2009 #381Registered User
- Join Date
- Nov 2003
- Thanked 146 Times in 144 Posts
hey man! awesome updates. love your not an april joke figure studies solid work! the bar-scene looks great - has a lot of potential - hope you'll finish that one
the still life-studies are cool - really gotta do some of those too so my digitals improve. again - great work!
April 21st, 2009 #382
cool updates mang.
I really like your brushwork in these colorstudies on top of the page.
and the recent lifepaints look very good.
keep it up!
The Following User Says Thank You to monotony For This Useful Post:
April 21st, 2009 #383Registered User
- Join Date
- Feb 2005
- Queensland, Australia
- Thanked 71 Times in 65 Posts
looking good dude, i can see a great deal of improvement as i peruse through the pages, great work
Check out my sketchbook!! http://conceptart.org/forums/showthr...=703571&page=4
The Following User Says Thank You to seetsy For This Useful Post:
April 21st, 2009 #384
Hey HunterKiller_ - Max has a good point. You would benefit a lot from doing some longer studies. It may not be fun but it makes you way faster and more accurate in the long run. You're not in a race, you're trying to learn, and if you don't spend a significant amount of time really understanding what you're seeing, your speed is not going to matter. The things I think you could benefit studying a bit more in depth are proportion/accuracy and form. Form (which is really a study of how light describes an object's 3-dimensional shape) is the thing one *really* needs to spend a good long time on to understand it. Rendering and detail may not be what gets you excited, but doing a few very long still lifes instead of all quickies will make your quickies so much more believable.
Really you're very far along and all the basic stuff is well learned Stopping for some longer studies is probably what will help you most at this point.
The Following User Says Thank You to nonie For This Useful Post:
April 23rd, 2009 #385
Josef K.: Thanks dude. Get to it!
seetsy: Thanks for viewing.
nonie: You and max are right. I've been told numerous times in the past to 'spend longer' on each piece of art, but I guess I never really took it to heart.
A 'longish' study. (screenshot from Blackhawk Down)
I'm gonna try get my room setup so I can do some decent long still life studies.
April 28th, 2009 #386
Ah, that poor solider been hit. Man down!
That spoon study rocks.
Make a sketchbook happy, feed it a tip to improve!
The Following User Says Thank You to Pigeonkill For This Useful Post:
April 30th, 2009 #387
Pigeonkill: It didn't occur to me that the solider was shot, I thought he was throwing something, lol. I guess getting shot makes more sense.
Did a massive clean up of my room so now I've got some space setup for still life studies.
May 2nd, 2009 #388
The Following User Says Thank You to phiq For This Useful Post:
May 2nd, 2009 #389
May 2nd, 2009 #390
Man, Sketchbooks full of of good dedicated studies like yours always make me feel like i'm completely wasting my time. Now i'm just gonna have to go and do something useful. Damn it!
The Following User Says Thank You to walnut For This Useful Post: