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Here we go:
Critique welcomed, particularly as regards anatomy and shading -- I still haven't gotten the hang of using a 2B yet:
And without reference, about a week and a half old:
Last edited by Reckless; June 5th, 2006 at 09:51 AM. Reason: Update.
very sweet work......
umm the statue picture.. her neck looks a bit long :3
but i love your art..
i hope i get to see more
Thanks for replying.
Her neck /is/ long -- I did that from reference, a black-and-white photo of a statue of the Greek goddess Urania.
where did u get the reference from... if you have it..post it.. up :2
Studies from Loomis:
And without reference:
Help with my rendering would be greatly appreciated. I have no idea what the hell I'm doing or how to go about it, as you can see.
Comments appreciated. And yes, she's unfinished. She'll probably stay that way.
Look, I know I'm mediocre. I'm not the best artist evar. But I'm asking for help! Even really harsh criticism would be damn nice, as long as it told me what to work on and how.
hey, you got some good stuff here, you're pretty good at capturing gestures ^^, something I need to work on. As for crits, I think you suffer similar problems to me, your shading and linework dont correspond too well in contrast, and your shading looks rushed. But I like your stuff so far, I hope to see more =]
Hey, Dave, thanks for the kind words. My shading is definitely rushed, although that's partly because I'm not sure of the planes of whatever it is I'm shading when I do it.
Any suggestions on what to do for anatomy studies besides copying Loomis? I don't have a whole lot of money right now, and need to save it for paper and pencils.
get a mirror and draw yourself. Get as much info as you can. Also, move around and see the limits of the human body (angles and stuff).
Since i saw you were asking for some help about rendering. Its all about shape. Outline the very sharp sides, and keep it smooth on soft shapes (muscles etc). try cross hatching alot, it really helps on understanding you subject. I dont have a specific way on doing it, just try many technics and see which comes out nicer. Patience is also a key on a nice shading, so dont rush youself while doing it !
Hope it helps.
Thanks for the advice -- I'll work on that stuff.
You mentioned you have problems keeping line quality. I struggled with the same problem early on. Only thing I'd suggest is for you to try to draw light utill you find the line you like. Once you do, go over it darker....
Took a while to get used to it, but you will get it with practice.
Your faces look good. Alive.
dymrus.com : WIP
Inspired by all the great pencil work I've seen here (especially Dymrus's two-page battle):
It's got several flaws, but I'm slowly improving, and this was a bit of a breakthrough for me, believe it or not.
Last edited by Reckless; June 4th, 2006 at 04:31 PM.
Nice start Reckless,
to give you some ideas on what you could work on:
Definitely go on with anatomy studies, knowing about muscles and bones is almost a must to progress in that area, catch loomis books or another one!
Try to understand how you achieve (right) volumes,
work simple and try to simplify forms to get the shapes,
look at pros work and see how they do it!
You are on the right path .... and forum *g*