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This is an illustration I'm intending to be the splash page of my personal site. To particular topical reference, but it started out as an abstract set of shapes, some of which are still visible at this phase.
I think this looks nice, and the colours look good,
but you need to work on the face a bit more to make it look more appealing to the viewer. Because the face is what I look at first before I look at the other details, and I think that with a lot of people it is that way.
So make sure the face makes everyone wants to see more.
Oh, and the body seems a bit overexposed, or it's just very bright, I don't know. Maybe get a bit more values into the skin tone.
But this is a very good work and I like where it's going!
Hope this was a bit helpfull,
Noe: You're right on the overexposure. I originally colored this for the extremely light background you see in the first step, but I decided after I was finished painting her that I wanted to make the background more realistic, so I started making the window, skyline, etc. All of that should lower the ambient light considerably, which I haven't corrected for on her yet.
Curious about the face. Was there something you specifically recommend doing? I think her left eye is a bit too high, so I can fix that...
I'm working on a quick repaint of the face. I'll show before and after, and hopefully somebody can give me some pointers.
Last edited by Artifex33; June 1st, 2006 at 09:25 PM.
Okay, here's the before and after. Don't think I'll find anybody to say that the before pic is the better of the two. Completely repainted the eyes, enlarged the chin slightly and spent a lot of time trying to get a natural smile. Pretty tough with no reference, but I'm stubborn.
Muuuch better. Here's the full pic now, with some of the overexposure knocked out of the flesh tones and backpack areas. Probably going to have to push that a bit further on the skin. Still looks like a picture taken with a flash, but I do want to keep the straight-on lighting.
Aw, yeah. Those changes were right what she needed, mate.
The two faces: When you see them together, the new, improved version seems much more "ALIVE!" - a bit like Keira Knightly...No, no, I'm not projecting...I think it looks much cleaner than the first pass.
As for the skin, I agree with Noe's assessment and your results.
Great progress all around!
AD: don't worry, we all have a Keira Knightly fixation. If she wasn't hot enough, she's got the super-hot accent to go with the beestung lips. No males really stand a chance against that.
I think the axis of the face has changed slightly, or maybe it was off to begin with. I think I need to rotate the hair mass a bit to the left and bring the top down slightly.
I think her proportions are off. Her torso and arms looks really long compared to her legs. I think if she stood up, she'd almost have dwarven legs. Her breasts would also be hanging pretty low.
Here's the latest. Several comments taken into consideration, including the length of the legs. The skin continues to be toned down, and the background has been brought down in brightness in preparation for rendering.
When painting flesh you need to do it with a couple of layers.
For a caucasion female without a tan, you need pink, yellow/white, orange, and brown.
Do the darker base color first like brown/orange, then add pink/red to edges, cheeks and other spots. Then use youre yellowish/white for the main highlighted areas to create depth. If there is trouble with finding colors use ref to select and swatch the areas.
Go back and smoother our your colors, then add shadows and highlights. Use an airbrush tool with 25-5% opacity on another layer - clean up edges with eraser if you get sloppy.
Also, her hair is not consistant - it gets too curly in parts. My suggestion-try to minimize the amount of hair hanging down so you don't make it weird.
A close-up of realistic skin I did many years ago-
is anyone else noticing a sublte oddity with that left boot? i can't place what it is. or i'm hallucinating. either or. otherwise, great jobe, the after shot of the face is gorgeous.
'sine scientia ars nihil est'
Fail early and fail often.
Ashen: Thanks for the crit. The original intent was to leave the background as it was in the first image--very light and still abstract. That was when I originally laid in the skin tones. I was thinking that it should be near-whiteout conditions in an environment that bright, which is why the skin tones seem so far off now that I've put in a more realistic backdrop. So, you're right. I'm going to have to do some serious rendering on the figure to get it to look correct now.
Mengel: Yeah, you may be right. Perhaps that left shoe is a bit too thin? Perhaps a bit more bulk would help. I'll investigate that.