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Thread: Artzealot's sketches.
May 30th, 2006 #1
Last edited by ArtZealot; June 1st, 2015 at 06:13 PM.
Hide this ad by registering as a memberMay 30th, 2006 #2
I'm liking the look of it, some really innovative designs. I'm also involved in a video game project, keep posting! I want to know of its progression.
"No, on second thought, let's not go to Camelot. It is a silly place."
May 31st, 2006 #3
(the below info is about 5 years out of date...)
I'm a game art and design student, focusing on conceptart, currently working on a class project to build a videogame using unreal editor, starting with concept, moving into 3d, world building, etc. i've been doing some concepts for the game.Some of this is old, some new, i'm moving my old thread from the "sketches" forum to the "sketchbooks" forum, so this is all in order from oldest to newest. Still a little new to conceptart.
this is approaching the canal leading to the actual swamp where you find the voodoo "crossroads"
The Village after the tsunami hit
This is of one of the enemies, a zombie woman who appears after a tsunami hits the village
A citizen of the village with a gun...
Outskirts of town, a flooded house by the coast
In the game you travel to the voodoo underworld which is being set in a mangrove swamp. This is a Birds eye view of the forest and a trail that descends into the swampland
Establishing shot of the trail
Some gun ideas
Front of the church
Trying to map out how we're going to do the backside of the church
city street with bus tipped over...
An environment shot of the snake den. i dont like it at all but i am posting it anyway, so i can track my progress:
This one is of the main characters house, when he comes home after fishing. I'm just posting these as they get done...
Some more environment concepts of sorts, this one is pretty self explanitory:
Here's some detailed thumbnails of the insides of the giant snake that the player travels through.
A step by step progress shot starting with the block out
adding form to it
Pretty much done with the tree, in this shot, i did an overlay, added more texture, fixed the stairs...did a lot of stuff to it. now all i need is to put a background in.
Some figure sketches
And last, is a scary lookin upper half of a ninja turtle. Still workin on the lower half and the weapon, but heres what i got so far.
5-31-2006 Probably more coming later today, heres a masked cat for now...
Last edited by ArtZealot; December 13th, 2012 at 12:35 PM.
May 31st, 2006 #4fishing for boots...
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Whut up, definatly digging those environmental speed paintings. Id like to see more
May 31st, 2006 #5
A prop sketch: Refrigerator
May 31st, 2006 #6
Another prop: a waterdamaged, moldy church bench
June 1st, 2006 #7
Some random sketches i did today...todays topic: Guns!
June 2nd, 2006 #8
More stuff, this time timed figure sketches (photo ref)
Last edited by ArtZealot; June 6th, 2006 at 02:15 AM.
June 5th, 2006 #9
that big gnarly tree, this time i added some background:
June 5th, 2006 #10
Oh man, I would love to shoot a zombie with a potato gun. Neat enviroments, I like your character sketches too. That's one ominous refrigerator.
Es gibt immer etwas.
June 5th, 2006 #11
June 8th, 2006 #12
An old man and his magic hat of companionship!
"I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear. I will permit it to pass over me and through me. And when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain."
--- Frank Herbert, Dune - Bene Gesserit Litany Against Fear
Check out my Sketchbook! Critique and Criticism welcomed.
or my Deviantart!
· or check out my: Blog
June 8th, 2006 #13
if the mask on the cat was his face it would make a great zombie
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