View Poll Results: Which of these vessels do you think will make it in the new frontier worlds?
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Results 1 to 9 of 9
May 14th, 2006 #1
IDW 0010 - Deep sea colonisation vessel [VOTING]
Hey guys. Well done this round. Ok its time to vote - please keep the topic and rules in mind, and note that your votes are public.
Topic: Deep Sea Colonisation Vessel
Background: Years in the future, space expansion has become par for the course as the human population is allowed to boom unchecked. What took a few thousand years to drive the humans off Earth now takes only hundreds... exploration and colonisation of new planets is essential to the continuation of the race.
As humans expanded out into the universe, they found that a large percentage of planets previously undiscovered were in fact richly endowed with resources, and stable atmospheres. Many of these planets were 'water giants' - planets comprised of over 65% fluid surface.
In order to colonise these planets with a minimum of losses or insurrection, automated deep sea colonisation vehicles were designed and constructed.
Brief: You are to design a vessel capable of fully automated self construction and expansion underwater. It should be able to construct a small colony able to hold up to 100 colonists. It should have some means of self defense, appropriate underwater propulsion and depressurisation systems and so on. The rest, is up to you.
ColonInc's latest deep sea colonising vessel - Doug - has been developed for planets with molten cores. It deploys massive drills to bore to the planet's center. Meanwhile Doug docks above and is supplied with a plentiful source of energy. Depending on the composition of the molten core the cooled elements may be used for construction purposes by the work gangs of droids (droids sold separately, batteries not included). Doug can be maintained as a power station after colonisation is complete, however remember to renew your contract as failure to do so will result in the shutting down of all Doug's systems remotely. In such a case, or in the unexpected failure of Doug's systems, all colonists should be wary of unabated molten flows as, in some cases, they can be detrimental to health.
dozens of survey probes are sent out in advance to locate ideal sites on foreign planets to colonize (usually to mine natural resources). upon positive confirmation of a site, the chosen survey probe drills itself into the ocean floor becoming a "seed". a signal is then sent back up to the automated orbiting construction satellites which then in successive order release giant canisters into the atmosphere, which plumet into the ocean. at point of impact with the water, the canisters are designed to break apart, each releasing thousands of autonomous pre-fabricated component pieces. the self-powered mobile component pieces are then instructed to seek out the "seed's" locator beacon. these component pieces combine into various forms to match the needs of the particular colony's schematics. (there is a redundancy of 30% to account for damaged and/or unrecoverable component pieces).
within a few months, the colony/mining facility is up and running, ready for the arrival of the first colonists.
The deep sea colony pods are pre-made on the distributor ship, in orbit around the planet that has been chosen for colonisation. The ship’s path is preset and operations fully automated as the crew leave to create other colonies. The ship enters the planets atmosphere as slowly as possible to minimise any damage that might occur. After landing in the ocean the automated defenders are deployed to patrol the surrounding areas. While the defenders are a necessary precaution the planets are under surveillance for any aggressive indigenous life for a certain amount of time before colonisation begins. The pods are on a time release and have their own automated vehicle to create the colonies. When they are fully connected a signal is sent to let the new colony members know that the pods are ready. The distributor ship can then leave the planet and go back into orbit to wait for the groups to arrive.
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May 15th, 2006 #3
I loved Goran's piece, the whole idea of the vessel curling out and anchoring to the ocean floor; but I voted for atomicsushi because his concept was worded out and that made me grasp it slightly more than Goran's.
I also just loved the look of the cell-style pieces that congregated to the build up the main body of the colony!
Great stuff everyone, sorry I couldn't enter. :-p
May 15th, 2006 #4
Nii - Cool concept, I had trouble understanding it at first. Very unique design, Kudos
J.Mac - Cool vessel, Like the edgy and agressive look that half-cirlcle at the end looks a bit wierd though.
Goran - Super fine! The "blueprints" at the left just blew my mind, very nice touch.
atomicsushi - Very nice! Like the style and the very simple color palette. Don't se that kind of stuff that often here on ConceptArt...
yAdam - That thing looks like it could survive a head on collision with the moon. Very solid, bad ass, wished the lines where I bit more smoothed out (you know?) I understand that the rought lines help give the picture energy and a "rough" feel. but maybe a little more detail and smoothing would make it look even better.
yAdam got my vote
May 15th, 2006 #5
Goran steals the show...
May 15th, 2006 #6Registered User
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Voted for Atomicsushi becuase it is one of the most original rendering styles i have seen on this site, and because it actually shows the colony being constructed. Outstanding.
JMac was second for me.
May 17th, 2006 #7Registered User
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- May 2006
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Nii yours looks cool, but I have trouble understanding it.
May 19th, 2006 #8Originally Posted by glynn james
Jeff Jones was advised "No piece of art is ever a failure, because you never come away with less than you started with. ''
May 20th, 2006 #9
Goran - Your nautilus idea is really good, it's surely not going to be in the near-future, but hey, Titan's a looong way from earth, till we'll be colonizing it I'd bet we're gonna be having such technology.