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Thread: Book cover UPDATED
May 13th, 2006 #1
Book cover UPDATED
Hi. This is a little something I'm working on. It's an illustration for a book jacket. The problem that I'm having is that I cannot place his friggin left hand. He is supposed to be looking forward to a remote destination (you know, the cliché position). Any help, reference, advice, whatever, will be apreciated.
VVVV NEWEST VERSION at the bottom VVVV
Last edited by fedezz; May 20th, 2006 at 10:02 PM.
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May 13th, 2006 #3Registered User
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You should do some studies of a figure in that general position. A few studies would do but if you really want to nail it, do at least 500000.
Strange coincidence that every man whose skull has been opened had a brain.
May 13th, 2006 #4
His hand? work on the rest of his body first.
N & B
May 13th, 2006 #5
Melanchonlie - thanks, I couldn't find the right terms to get results from google (english is not my mother tongue). This helps a lot.
Right now I'm on the composition phase of the illustration, so once I find the one I like the most I'll shoot some exact photo references and work on the anatomical issues.
Thank you all. Stay tuned for changes.
May 15th, 2006 #6
So, here's the new layout. Ok, I admit it looks a bit messy , but try to ignore all my doodling and tell me what you think.
May 15th, 2006 #7Registered User
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You need to work on his anatomy more.
May 15th, 2006 #8
esotareq - Perhaps you could tell me, if not exactly at least roughly, in wich way I need to work on his anatomy, because your comment isn't exactly constructive.
May 15th, 2006 #9
Both of his arms are too short, especially the raised one. Since you've done this in both versions it's probably something you need to conciously work on relearning.
Otherwise the new version is a large improvement.
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May 15th, 2006 #10
Elwell - yep, I'm aware of that, but I'm having a hard time trying to fix that (in general I mean, not just in this one). When I'm doing studies I get good results, but as soon as I get sketching or drawing semi-referenced, I start to have issues, especially with arms and legs (uh, I really suck at drawing legs). And the viewpoint I've chosen isn't making things easier.
Thansk for the advice, I'll work into that.
May 15th, 2006 #11
May 20th, 2006 #12
A little update. Fixed his anatomy, started to define his armor, and I don't know WTF I'm gonna do with that background.
C&C most welcome!
May 20th, 2006 #13
Ok, little update.
May 21st, 2006 #14Registered User
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Why did you forsake the first layout? It was significantly better then this last one . Personal opinion .
The camera angle made the first one it a far more interesting shot, while on the second one the horizon line is above the character's head, making him look a bit short and .. less interesting.
Will appreciate critique anywhere, anytime .
May 21st, 2006 #15
May 21st, 2006 #16
Oddo: Yes, I agree with you. However, I never liked that ground portion on the front, and I think that the character's angle is out of my league (technically speaking).
What's the background gonna be like?
At first I wanted to set this image in a desertic enviroment (since the character's adventures take place in the ancient Sumeria), with desert storm and all, but the viewpoint is driving me crazy. Maybe I'll just chicken out and paint an abstract background
I'm open to suggestions..
Thanks for the comments.
May 29th, 2006 #17
Here. Been a little busy last week. Got rid of his skirt, tweaked the anatomy a little. Big update soon.