Art: (- Quake Wars E3 Poster -)
 
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  1. #1
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    (- Quake Wars E3 Poster -)

    hey guys, long time no post

    Anyways here is a poster i created for this years E3, it was used as 14 by 20 foot poster on the Nvidia stand and also a smaller version for hanging up around the Activision and id Software booth.

    unfortunately i had less than 1 week to create it so its not as dynamic as i would have liked it....but thats work i guess

    (- Quake Wars E3 Poster -)

    sorry if you have seen this posted elsewhere,

    cheers

    Last edited by Arcipello; July 2nd, 2006 at 08:13 PM.
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  3. #2
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    Very, very, well painted image, love it all. I can't see anything wrong with it, nice work!
    Just curious, how much were you paid for it? Don't need to answer, but i'm just trying to get an idea for the future.

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  4. #3
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    Actually i work full time at Splash Damage so its just part of my job

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  5. #4
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    links broken (;_; )

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  7. #6
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    veeery fuckin tight! me loves it!
    (imagining this in the metioned size... gives me goose bumps... :-))

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  8. #7
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    Class. Nice one man!

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  9. #8
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    haha, less than a week? You're a fucking madman
    really cool painting.

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  10. #9
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    You know, I actually think that the contrast between the verticals (giving the piece stability) and the sheer bowel-opening destruction creates a lot of tension that works better than some guy whipping around in some unlikely pose. I know it can be cliche' in some instances, but here, it works.

    And works extremely well. Fantastic image.

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  11. #10
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    I think this is looking extremily good! Action, dynamics, lighting and so forth. I especially like the explosion with the flying tank!The only thing that I could possibly crit would be the Strogg in the foreground. He feels somewhat like a pasted 3d-model on the otherwise awesome painting. Perhaps you've simple rendered him that well! =). It might be the rimlights that feel as if they were part of a normalmapped 3d-model. I don't know. But IMO the strogg "pops out" too much. In fact now that I examine it even further, It feels as if the strogg AS WELL AS the ledge he is on is a spearate painting. Apart from the lighting, which binds them together, it feels a bit lonely in all that dark shadow in the background. That's my humble opinion anyways.

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  12. #11
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    i think you should`ve uploaded it elsewhere than ImageShack *hopes its up again soon*

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  13. #12
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    Great stuff Dan. I'll have to see if I can nab one of the posters like Jared's got. Then I'll steal your Cintiq.

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  14. #13
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    nice painting!

    if the link doesnt work:
    http://www.deviantart.com/view/34530410/

    - Miau

    <<<sketchbook >>>
    <<<gallery >>>>>>
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  15. #14
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    Wow. That's incredible, especially for a week! Must be daunting to know your work's going to be printed that huge, but it looks like you packed in plenty of detail for it

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    Sorry about that guys.... ive just found some reliable hosting

    cheers Paul!

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  17. #16
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    great one


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  18. #17
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  19. #18
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    nice , great lighting !

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    bad ass arc... love the character in the foreground and the beam rocks.

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  21. #20
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    oooh, dead sexy

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  22. #21
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    the explosion looks amazing

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  23. #22
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    Very nice work!

    Sjajno!
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  24. #23
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    "its not as dynamic as i would have liked it...." O.o
    thats insane! Great work and really inspirational I grabbed my sketchbook and started drawing after having seen it :o
    and I have a new wallpaper

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  25. #24
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    pld: Simply awesome mann..... insane...insane...

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  26. #25
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  27. #26
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    Thanks for all comments guy, i really appreciate it

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  28. #27
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    only one week?!.... thats really superb stuff!

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  29. #28
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    Waaaaaaaaaaaaaaaaaaaahhhh!!!! Radical Rat!

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  30. #29
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    Holy Hole In The Wall!

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  31. #30
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    well for one weeks work you still did a good job to bad thay din't give you more time to make it even better
    but thats how it works in the game buzz

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