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Thread: CHOW 23 - Main Videogame Character - Platformer

  1. #1
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    CHOW 23 - Main Videogame Character - Platformer

    CHOW 23 - Main Videogame Character - Platformer

    ROUND #23


    PLEASE CONSOLIDATE YOUR WIPS AND FINALS INTO YOUR FIRST POST.

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    CHOW 23 - Main Videogame Character - Platformer
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    Platform Game (Mario/RayMan/Oddwold) - memorable characters.
    http://en.wikipedia.org/wiki/Platform_game
    it's our turn...

    for the fun part - add the very first enemy, the smallest of them all.. you know.. the first thing that you encounter in this type of games
    feel free to add descriptions/powers/moves.. whatever tricks you.
    Now... concept!
    Last edited by Oblio; April 27th, 2006 at 04:45 AM.
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  3. #2
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    That's a pretty fucking wide range there. Sure you couldn't throw in like one little parameter? And do we have to describe all the stuff he/she/it can do? Otherwise it sounds like a killer idea, i'm definitely in.
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    There is no need for description.
    The range... may be wide but that's the hard part. I can think of a bunch of platform characters that did not stick with the gamers. There is no point in aiming to do one, if you don't want it in the hall of fame.

    For description i would highlight the moves/actions that stand out - no need to describe the jump or double jump unless it's something different/or special etc.

    Also - i suggest you think 2D platform game - but it is not a restriction. It's only my personal opinion that a 2D setting will highlight better your character.
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    nice and non-linear. I like non-linear.
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    It has to be a human or just human-like character?
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    old 2D - mario,sonic,prince of persia,metroid,pacman,zelda,metalslug,lemmings,...
    Last edited by Uziel; April 25th, 2006 at 07:30 AM.
    "Create like a god, command like a king, work like a slave."
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    This could be quite difficult. Jazz Jackrabbit was the first thing I thought of for some reason...
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    So your supposed to draw the character the way it was in game in your style or do a redesign?
    Mainloop- man i must be dyslexic.. cuz i thought you asked how many people are on lsd

    SketchBook
    http://www.conceptart.org/forums/sho...d.php?t=237554
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    So your supposed to draw the character the way it was in game in your style or do a redesign?
    Good question!
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    Cool!... I wanna see some Castlevania-wannabes and Megaman/Rockman-type characters!!!...

    For some reason, I was thinking of Klonoa when I read the topic...
    LONG LIVE YOKO KANNO!!!
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  12. #11
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    No redesign.
    It is not required to be human or humanoid. It can be .. a "thing" if you make it become a character
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    Um, i did some sketches for an initial idea. I think it's got potential but i could use some feedback, i'm not sure if it's all doable or real memorable. I kindof based myself on an old idea, dunno if that's allowed. The little guy's tentative name's Pango (yes dumb i know) he's going up against the machine monsters that are taking over and destroying his green planet and he's very elastical.

    CHOW 23 - Main Videogame Character - Platformer
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