Logo concepts
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Thread: Logo concepts

  1. #1
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    There are so many hot* colors in the first one, that the airbrush doesn't come off all that hot. It's more effective to load up on the cooler colors and make the contrast of the warm/cool more dramatic.

    Pretty cool, though.

    Edit: *I meant "hot", not "cool". And it's not really just the background... although if you were to load up with cooler colors, it would help. But I think the airbrush would look hotter if it were the main warm color (with just a little reflection on the dragon).

    Last edited by dogfood; April 13th, 2006 at 02:51 PM.
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  3. #3
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    Too many colors in the background then?

    Honest, I don't try to be an asshole, it just happens!

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    I prefer the second one's simplicity. The first one looks pretty busy and I don't think the dragon pops out from the background quite as much as I'd like it to (especially the arm and airbrush). Perhaps you could make the fiery area on the background smaller or something? But otherwise very appealing work, both layout- and colourwise.

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    Logos need to read quickly, they are symbols, simplified shapes and information, they need to read immediately. A good test for quick read is to walk across the room and look at it with distance.

    Logos have strong think LINES, they work as black and white, and there is no detail, that is saved for a painting of it. Color is minimal, a good logo works (can be recognized) as a really little piece of art. Logos are best made in Illustrator using vectors. If you make them in Photoshop they look like shit when you make them small cause they pixelate really bad.

    Wrap your dragon around your image, then it won't appear like the page/design ends or it doesn't have a body. Old story of a monastary who asked a famous artist to paint a dragon on a ceiling, he said,"I can't, I have never seen a real dragon." The monks said,"You first have to become one."

    I have 2 red dragons tattooed on my chest. Keepers of the imagination.

    ~M

    Last edited by markwagner; April 15th, 2006 at 02:35 AM.
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    Only crit is to use less color. Many logos are vector, and only use 4 colors (PERIOD. NO GRADIATION!!) so they can be cheaply printed. Just something to keep in mind!

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    Ok, for the logo I will go very light and cartoonish

    Last edited by evildragonfire; May 1st, 2006 at 09:47 PM.
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    Hmmm.................

    Last edited by evildragonfire; May 1st, 2006 at 09:48 PM.
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    Hehe......Thank you

    Honest, I don't try to be an asshole, it just happens!

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    Muahahahahahahaha!

    I still have more work to do, however, it IS shaping up!

    Last edited by evildragonfire; May 1st, 2006 at 09:48 PM.
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    Very, very nice... Although logo-wise, it's too complicated... What's the CMYK colour values you're gonna be using for printing?...

    LONG LIVE YOKO KANNO!!!
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    O this is not the logo for print. This is just an exercise for me to do a high-detail version and correct alot of the problems I had in the original one, and make a portfolio peice.

    Last edited by evildragonfire; May 1st, 2006 at 10:17 PM.
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    Hmmm, I guess I should have posted this in the WIP section, it did not start out this way..............honest. Anyway, I got his eye, and scales on.

    Last edited by evildragonfire; May 1st, 2006 at 09:48 PM.
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    this is going to make a pretty in effective logo, its really tought to even go over two colours. A logo need to be able to work on a negative BG, inverted, and on almost any colour background. What you have there is an interesting splashpage, but still .

    All painting is based off contrast. Not just value and hue, but saturation also. Well obviousely you have your temperatures down, along with your values, but ALL your colours your light and your shadow are super saturated, its totally flattening your image, if you want the red to look really really hot, the best way to do that, is add more blue and make the blue a WAYYYY lower saturation. Because once you do that, the little bits that ARE saturated will look super powerful and rich. You want to lose saturation on the blue too because right now when i glance at it it doesnt read as shadow, or even a secondary lightsource, its just... the blue half of the dragon. You see in the light areas, where you go into dark, go into the desaturated cold blue, not brown, youl be alot better off

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    Hey Red_Rook thank you for the insight.

    Last edited by evildragonfire; May 1st, 2006 at 09:49 PM.
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    you do it the same way as in traditional painting... add the complimentary color of same value to decrease saturation.... or a neutral grey of the same value

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    "Have only 4 values, but all the edges you want." Glen Orbik
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  18. #18
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    you do it the same way as in traditional painting... add the complimentary color of same value to decrease saturation.... or a neutral grey of the same value
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    you do it the same way as in traditional painting... add the complimentary color of same value to decrease saturation.... or a neutral grey of the same value


    -edit- on my own note =] - I reckon his right arm is kindof strange how its all of a sudden blue behind it, his torso would be radiating the same color onto the back of his arm moreso than the blue coming from behind him would. (since his torso is also blocking the back light(?) to the right arm), and as Red_rook said, desaturate the blue, you can do this by selecting the whole canvas in photoshop, and applying a hue/saturation effect over it (bottom middle icon in the layers panel, indicated by a circle with a black and white side, a drop-down menu will appear, hue/saturation will be there), push the saturation down, then grab a soft-brush and erase where you want the light to be the strongest on the layer you made the hue/saturation adjustment (the yellows->orange->brown areas).

    Last edited by worxe; April 23rd, 2006 at 07:58 AM.
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    Fafnir...............Holy crap!

    Last edited by evildragonfire; May 1st, 2006 at 09:49 PM.
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    It looks nice.
    I'd think it would look better without the outline though.

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    The outline will disapear once I do the background

    Honest, I don't try to be an asshole, it just happens!

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    POP!

    hehe

    Last edited by evildragonfire; May 1st, 2006 at 09:50 PM.
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  24. #24
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    Nice dragon, I like the colouring. Though, I can't tell if it's a gold and blue dragon, or a blue dragon with a strong gold light source. If it's the latter, make some of the gold creep up into his horns.

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    I know, it is a little difficult to see the lightsource atm. The lightsource is coming from the fire that will be coming out of the airbrush. Then I need to put in a dark background, refer to the original waaaaaaaaay at the top of the page to see the idea for the finish.

    Honest, I don't try to be an asshole, it just happens!

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  26. #26
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    So are you saying that you drew your avatar? Oh yea, and I dont think that logos should have parts that run off the canvas. I think it would be better if you continued the wing around him to make some sort of border. maybe so he is painting himself. Also, what is that lightsaber thing he is holding with the brushes?

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  27. #27
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    Yes, I drew my avatar. D'oh! I guess that brush is coming off as lightsaberish..............ROFL, I will have to work on that some more to make it a more natural part of the painting, unless........................it becomes a lightsaber (hehe). I hear you about the running off the canvas thing, and in the next logo drawing of this I will make the wing wrap around the bottom of the canvas. This painting has gone far beyond a logo and has become a splash page. Everyone has posted that a logo should be more simplistic, and I understand this. I may just use the heavy B&W line drawing of my avatar for the logo itself. And the painting himself idea is awesome! I think that I MUST use that!

    Last edited by evildragonfire; April 23rd, 2006 at 03:12 PM.
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  28. #28
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    Hmmmm...........I think these tools in MY hand are dangerous................LMAO



    Last edited by evildragonfire; April 24th, 2006 at 12:41 AM.
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  29. #29
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    heh, dont give me all the credit, the other fellas are giving you far better suggestions on improving this, and Mike Corriero usually runs the desaturation diagrams for other people occasionally which I learnt from there.

    Though at the moment, I still reckon you should make the blue on his right arm more toward a brown/orange color, and the blue on his back is still competing heavily with the fiery glow your trying to achieve, I think you need to desaturate it a bit further so its not so strong. Aswell as what bluemech mentioned, try to make the light creep onto his horns a bit.

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    Hehe....having some fun now

    Last edited by evildragonfire; May 3rd, 2006 at 11:04 AM.
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