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April 9th, 2006 #1
Professional Concept Artist looking for work (payed only please) 2006
To whom it may concern,
My name is Marco Velasquez, Im new here but not in the industry,
please look at Resume below.
I am looking for long term work with a competitive salary (and
possibly with benefits), here in Southern California or the Bay Area
in Northern Ca.
Look here at CA for my Conceptual Art only,
(Found at my profile page):
You can also sample my works at:
Or the Gallery pages- Which is a Sample of my Diverse subjects:
Looking for work ASAP, i can send a "CDrom Portfolio Package"
by mail, or if in the Los Angeles area, i can do a drop off.
I am interested in Video Game, Film Production or whatever
"High Concept" type projects for your company that could utilize
my skills, Corporation or Small independant projects.
Please email me at:
And i can leave my phone number for contact.
Im ready to put in my 210% for you, your team and company.
I am easy to work with, and have a fast turn around.
I thank you for your time. And i hope you enjoy my W O R X.
"Open the door, and i will show you sights never seen"
Marco Antonio Velasquez III
Seeking employment utilizing my professional skills in illustration for -
Prop, Costume, Character design and Storyboards.
Los Angeles, CA 2004- 05
Various designs and ideas for Film, Animation, Video games, Toys
and other merchandise.
Conceptual art and Storyboards for various Film and Animation
Storyboarded and Conceptually designed for short film "the Apartment".
San Diego, CA 2004
Illustrating designs and concepts for a video game proposal, and
BRYANT/JUNGLE GEAR INC.
Garden Grove, CA 1999- 2002
Illustrating and colouring of designs for T-shirts and various Logo's,
which included the creation and illustration of an original T-shirt line.
Malibu, CA 1997- 1999
Storyboard and concept design for Anime-Motion picture project.
Creation, illustration and rendering of original skatewear line.
SQUARE SOFT USA
Marina Del Rey, CA 1996- 1997
Devised Characters, Weapons/Props, Environments and Creature
illustrations for the first three phases of the Video game "Parasite
Eve". Also laid out Storyboards based on preliminary scripts.
Carlsbad, CA 1995- 1996
Developed Textures, Backrounds and Vehicles for Video games.
Rancho Cuccamonga, CA 1993- 1995
Tattoo designs featuring Warriors, Creatures, Pin-ups, Calligraphy,
Pencils, Paints, Markers and over 10 years experience in Adobe
Photoshop. Proficient in traditional, as well-as Japanese Manga/Anime
styles. Also experienced in Logo and Pin-up illustrations.
Last edited by mavartworx; April 20th, 2006 at 11:40 AM. Reason: making more concise"Shapes and forms, against the norms, against the run of the mill, static as it seems,
We break the surface tension with our wild kinetic dreams..." -Rush /lyrics:Neil Peart
See samples at http://mavartworx.deviantart.com/
M A V A R T W O R X