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Thread: Midnight Dream...
April 2nd, 2006 #1
For a friend... I'm REALLY new to this whole digital painting thing. This was done with Photoshop 7.0 and Painter 6.0. I was finally able to finish it up a few weeks ago...
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April 2nd, 2006 #3
her pose is really weird in relation to the background....
don´t know if you wanted it kind of one thing appart from another, but her face and hair are really cool...
April 2nd, 2006 #4
Yeah it was a downshot of her standing... Any ideas or suggestions for the background (which can be easily changed) would be appreciated.
April 2nd, 2006 #5
you could add a black border instead of the purple the image would stand out more
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April 3rd, 2006 #6Originally Posted by Karen K.
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April 3rd, 2006 #7
A really simple fix could be that her feet are perpindicular to her calves, so it looks like a standing pose. Making them at a more flowing angle with the legs would be a big help on readability. I agree with Elwell, though, and a different viewpoint might be necessary- try flipping the image so she's appearing to be coming down on the viewer... after all, we're not the ones flying, she is.... we wouldn't be able to get a vantage point that's equal to hers.
April 3rd, 2006 #8
Cool. Like I said, the whole digital painting thing is new to me... and I do appreciate all the feedback. I'll try sketching over the piece tonight.
Cotron: Interesting idea, I'll play with that one in particular...
Elwell: Agreed. She isn't supposed to be flying, just wings outstretched, I think the decision to give the moon in the background so that it had a background at least was a very poor one on my part. I dig your ideas though, and will take everyone's advice back to the drawing board with me. You guys rock
Last edited by Karen K.; April 3rd, 2006 at 12:41 AM.
April 3rd, 2006 #9Registered User
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April 3rd, 2006 #10
There are some nice elements to this, but my main concerns have nothing to do with the digital aspect. While I like the drama of the angle, the pose (as so many have implied), is incredibly stiff. This is really impacting the viewer's connection with the character. There are no recognizable emotions (my first impression was "Help! My jeans are too tight.").
It really helps if you make your characters really overact. Just ham it up until you really feel comfortable with how the body moves and conveys emotion. Then you'll find it easier to reign it in and e more subtle. After the face, the hands are the most expressive. That's usually a good place to start (and a reason so many of us have trouble with the little dudes).
I tend to let my references get in the way, too (after not using them at all, I over-react a lot).
April 3rd, 2006 #11
Leave some strands of hair floating away from the solid wave that seems to be sifting through the air in the moon.. it would give a better effect to the openness a night should provide. I like that style of bat.. gives a demented but mild feeling. Hope you play around with that hair..
Keep doing you
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