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Thread: James' Sketchbook 15-11-2009
March 24th, 2006 #1
James' Sketchbook 15-11-2009
This is my first post on CA and naturally my first online sketchbook. Getting the impression from a lot of other guys on here that vector art isnt the most popular method of image making but its something i enjoy doing and also i make better vector graphics than painted images.
Oh and also i do graphic design.
Hope you enjoy
Last edited by james; November 15th, 2009 at 04:51 PM. Reason: update
Hide this ad by registering as a memberMarch 24th, 2006 #2
K also not that prolific so i'm doing this to get motivation.
First off this is a vector image i did of a friend while i was feeling creative.
nother vector image of a friend that isn't finished nor is it going to be. i hate it.
Had to do a pixel project for uni and got carried away and so started the seemingly endless fun of making a pixelscape. This is not even the beginning.
Saw the Memoirs of a Geisha poster and thought it was an awesome opportunity to make into a vector image.
This is me in vector.
This is a sketch i did of my new camera.
and this is a really shoddy drawing i did of a friend on photoshop
A photoshop painting of a tiger and its cub
thats all for now till i get some of my uni and foundation work up.
Last edited by james; April 3rd, 2006 at 05:41 PM.
March 24th, 2006 #3
Pixel art kicks ass man.
Try pushing your values more. Like on the tigers.
Cause on the second one you have on the hair and the eyes but that means you loose depth in the nose shadow, it's not apparent.
Self portrait is very good.
More entire people?
Depends on the brief i guess. Just push out of your comfort zone, you'll learn a lot. Though yes, girls are pretty.
March 24th, 2006 #4
oh and a painting i did of an eye on photoshop. trying to learn how to do it really. i know my vector stuff isnt that varied, but what i really want to learn is how to paint. cos i can't really do that at all yet.
ps. i realise the eye is scary. and no it wasn't meant to be. oh and the values are all wrong as i'm sure badger will tell me...
March 24th, 2006 #5
some sketchy stuff
March 25th, 2006 #6
some graphics stuff from foundation
I dont remember what this was for but i think it's cool
We went to new york and had to do a project on travel there and stuff...
the start of a leaflet project. it ended up being a take off the the "preparing for emergencies" thing the government gave us to forget.
some images from my final project.
btw they were supposed to be provocative not racist.
Last edited by james; March 25th, 2006 at 03:27 PM.
March 25th, 2006 #7Registered User
- Join Date
- Nov 2004
- Thanked 168 Times in 123 Posts
Great to see a bit of Graphic Design
I love your vector work jay. The geisha is crying out for some minimal type.
Your vector portraits are brilliant. But my favourite piece by far is the work for your foundation with the two black faces. I'd love a high res version for my inspiration folder.
Ok about the latter GD. The rebel campaign is funny and works. Esp the KKK one. However, you have conflicting art direction. The black & white works, but the actual logotype isn't working too well. The bottle is cutting into the illustration which holds the whole idea, thus makes the bottle distracting. I'd suggest working on unifying elements in the image. Make your type bigger, or smaller do whatever it takes to make the image work. Really ask yourself, is this working. Your gut reaction will tell you the truth. These are the times you shouldn't listen to your head!
But great start, and welcome the online art community
Fuckin ell, I should be payed for being such a CA fanboy.
March 25th, 2006 #8
some sketches. trying to improve my anatomy and figure drawing so doing some studies.
(made to by badger)
actually i did this off my own back, but the rest were because josh told me to draw.
line sketch of a nude
45 min sketch of another nude.
any crits would be welcome.
(oh and i'll need to have a look for a hi-res version of the black faces one for you kian.)
Last edited by james; March 25th, 2006 at 09:08 PM.
March 26th, 2006 #9
March 26th, 2006 #10
Hey Like this. You are very good on the vector stuff, though its good to see ya training yerself on the drawing side too. I have a friend from home in South Africa who you might find interesting... his stuff is majorly porno..hehe.., but his vector work is amazing. dunno if he has any of it up though. www.andrewdonaldson.com. have a look. He does those pixel-type pics for a living at xplane.
Um yeah. Wicked stuff...more!!!
March 26th, 2006 #11
March 26th, 2006 #12
Those Rebelpieces are awesome
My only crit for ur other pieces and studies is that id like to see some more indepth shading. Dont make the contrasts to high tho (like in ur 45 min nude)
Really draw what you see, not what you think u see.
March 26th, 2006 #13
thanks for the advice Lewis. the model in the 45 min sketch was lit really harshly from behind (or in front depending on how you look at it, so behind her back) so the contrast was naturally quite high, but you're right, i dont look at tonal values enought. ta for the post.
March 27th, 2006 #14
something i did during a crit at uni. was supposed to be paying attention. had to get badger to help me with the bottom of the figure (unreferenced i might add, the first time i've ever tried that properly). ta josh.
could someone please tell me what's wrong with the figure. perhaps do a quick sketch over it to prove a point. i've spent so much time looking at it that im all confused and dazed. and dispondant.
Last edited by james; March 27th, 2006 at 05:59 PM.
March 28th, 2006 #15
Just having a look at that 'rebel' stuff... I like the idea, but the circle around the thing is rather heavy handed... kinda like saying a pun with MAJOR EMPHASIS... it spoils it!!! If you were to do those images... and maybe make the beer can a colour... like red or something...then write the tagline in red. Link the two using colour... rather than a bloody great "LOOK HERE!!!!!!" sign.
Just think that would add subtlty to a good idea and make it far more effective. Overstating can ruin a concept.
March 30th, 2006 #16
Ta for the advice and you're right, it is a over stated. but to be honest it was a project for foundation course and i don't think i can be bothered to edit them, due to an overwhelming amount of outstanding work for uni.
Thanks for the post, i shall bare it in mind for future projects.
March 30th, 2006 #17
April 3rd, 2006 #18
sorry. haven't been drawing for a few days. was in a tizzy about a project i had to do for uni. I'll let y'all see one of the final posters cos you've all so nice to me. but the other one is not for show. its pants. and boring. not that this is really interesting. but it met the brief and is less boring than the other one. yeah.
its in the style of david foldvari if anyones interested or puzzled. oh and and the figure is unreferenced. (woo for unreferencedness(no flag for unreferencedness i notice))
May 5th, 2006 #19
more sketchybook stuff. haven't posted so there's a fair amount here. or at least for me there is.
sketch i did in london on the meet.
sketchling made me draw cubes
faces and suchlike
random stuff and things
thats all for now, many crits please.
Last edited by james; May 25th, 2006 at 03:34 PM.
May 5th, 2006 #20
Damn!!!! You are so provin the cubes theory!!! Just look at the difference between these last few faces and the one in post 14... You are thinking in volume and 3d form. When ya think in volume, you can render volumes and everything becomes possible.
That skull is awsome. Damn. You learn fast!!! Keep at it!
Oh, and with hands, remember the knuckles form an arc...they are never in a line Hands are a muthabitch.
May 6th, 2006 #21
May 6th, 2006 #22
Good stuff, James. Your hand sketches are improving drastically!! Same goes for the faces. Hmm, maybe I should do some cube studies....
When shading in pencil, try using a softer pencil (anything with a B on the end) to really bring out the darker areas, as they're looking pretty faint atm.
May 8th, 2006 #23
May 9th, 2006 #24
Right...to draw the figure from yer head, there are a few aspects to keep in mind..I think dealing with, and learning these aspects seperatly will speed up ones ability to draw figures. Im kinda working on this theorty so bear with me
1) Gesture and acting. In animation, they learn to draw a simple stick gesture...teach your brain how to understand the pose and make a stick figure ACT with life. For this step, forget anatomy, forget form, forget everything but the gesture of the person. you can draw a figure in 20 seconds like this. Have a look at these slightly more advanced examples..this guy is good!!! His book might be worth getting. http://www.vilppustudio.com/quicksketch.htm
2) Once you can act a simple stick figure and make it have emotion, fight, dance etc then give it some 3d form. simple to start off...a bunch of spherical ovoids and boxes would be fine. If ya cant draw the simplified forms by themselves in perspective the figure will be maddeningly confusing...break it down and it can be learned FAST. then as that becomes easier, bring on a bit of simplified human anatomy... Have a look at hogarths book on dynamic figure drawing... its very styalised, but a great learning tool. Learn about the big forms of the body and how to draw them in perspective.... since you will already be pretty good with gestures at this point hopefully, the forms will have something to cling to. You wont be trying to learn acting, posing and anatomical form drawing at once!
3) Drawing from a life model... At this point, its best to just observe and draw what you see... the other steps should be just in the back of your head helping you understand the forms and gesture. You are just stocking up your knowledge of the subtleties of anatomy. Drawing from life can help you go beyond the formulas you will end up in JUST draw from yer head.
Yeah... gestures for acting, forms to understand the volumes of the body and life drawing to refresh your memory and learn anatomy. tackle each one seperatly and I think figures can be learned pretty fast. That is the approach im taking anyways!!!
May 11th, 2006 #25
cheers soooo much Sketchling, maany many thanks for the advice. will take it to heart.
a couple of days worth of vectoring away in between working. not the way to go, but there we are. feeling rough as hell too.
it's a requested birthday present for the girl in the pic.
edit: made some changes after badger made his crits (below)
Last edited by james; May 25th, 2006 at 03:27 PM.
May 11th, 2006 #26
I'd put the hair in front of the sign, stretch the canvas out a bit to acomodate.
Push the values on her clothes.
And lower the saturation on some parts, they are almost all pushing the +50%. Making no real focal point, do something with the red...
The lying guy is good, nice masses but no relation to where the joints are, use a mirror for quick, great reference, or darren.
Great progress mate.
Hope all is well downstairs.
May 11th, 2006 #27
the way you said that it makes it sound like i have an std...
the sign is in front of the hair to give the image depth, if it was behind all the colours would just look like random shapes, although i totally see your point. i was going to make her a little smaller to give more space between her and the yellow, but i dunno.
edit: the red is totally wrong. im sorry i made a fuss about it.
Buuuut having said that you have many good points. spesh about the lying down guy. i tried using darren but he was being too "meh" about the whole thing and was just a crap model. had to use myself and its difficult to look at me. from my point of view, not cos i'm ugly or anything. cos i'm not.
Last edited by james; May 18th, 2006 at 07:37 AM.
May 15th, 2006 #28
June 9th, 2006 #29
Hey-hey the J-man! You know I dig this stuff, just wanted to come in and make it official! Very, VERY coolio! Your vector work puts some pros to shame, dude, seriously! Keep it up! And have a wicked surf, man! Watch out for them's French lay-dies, they HOT! Cool to see you the other night, manno!
June 9th, 2006 #30
lefran have already posted in your sketchbook about the vectors. mmm lovely vectors. thanks for dropping in.
and cheers lorenzo! for stopping by. the night out was awesome. didn't get much sketching done myself, but lots of progression on the man-juggling-teddies-across-the-desert-plains-of-africa project. good stuff
learning to paint. on PS.
also learning about colour theory and values and suchlike from this awesome thread.
thus, i present to you: my balls
Last edited by james; June 9th, 2006 at 01:23 PM.